Wed, 16 Jan 2019 15:40:11 +0100 |
Wuzzy |
Add SetTeamPassive. Passive teams are treated like frozen teams
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Thu, 10 Jan 2019 17:54:58 +0100 |
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Add button to set bounciness in touch interface
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Wed, 09 Jan 2019 19:39:48 +0100 |
Wuzzy |
Add control (default: X) to unselect current weapon
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Mon, 10 Dec 2018 02:30:14 +0100 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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Sat, 08 Dec 2018 14:10:42 +0100 |
Wuzzy |
Add chat command "/help room" to show room help in game
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Sat, 01 Dec 2018 15:51:35 +0100 |
Wuzzy |
Remove unused constand sidEverAfter
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Sat, 10 Nov 2018 21:15:42 +0100 |
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Remove all traces of dead code related to amStructure/gtStructure
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Wed, 31 Oct 2018 14:33:43 +0100 |
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Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Wed, 31 Oct 2018 13:08:56 +0100 |
Wuzzy |
Stop using dsUnknown, replace with concrete damage sources
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Tue, 30 Oct 2018 23:08:43 +0100 |
Wuzzy |
Play another voice as fallback if sndRevenge could not be found
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Sun, 28 Oct 2018 04:21:13 +0100 |
Wuzzy |
Add taunts: Leavemealone, Cutitout (when attacked many times)
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Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Sat, 27 Oct 2018 19:50:01 +0200 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
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Sat, 27 Oct 2018 18:26:44 +0200 |
Wuzzy |
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
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