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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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Mon, 28 May 2012 19:15:51 +0200
Don't allow for multiple key up(or down) events, it will ignore the excess events
changeset
Xeli [Mon, 28 May 2012 19:15:51 +0200] rev 7140
Don't allow for multiple key up(or down) events, it will ignore the excess events
Mon, 28 May 2012 12:21:54 -0400
Also change Highlander and Racer
changeset
nemo [Mon, 28 May 2012 12:21:54 -0400] rev 7139
Also change Highlander and Racer
Mon, 28 May 2012 10:38:27 +0200
moved generic matrix code to uMatrix.pas
changeset
Wolfgang Steffens <WolfgangSteff@gmail.com> [Mon, 28 May 2012 10:38:27 +0200] rev 7138
moved generic matrix code to uMatrix.pas updated shader and client logic to use a mat4 rather than ftransform or gl_ModelViewProjectionMatrix.
Mon, 28 May 2012 20:04:49 +0400
merge
changeset
unc0rr [Mon, 28 May 2012 20:04:49 +0400] rev 7137
merge
Mon, 28 May 2012 10:34:33 +0200
merge
changeset
Wolfgang Steffens <WolfgangSteff@gmail.com> [Mon, 28 May 2012 10:34:33 +0200] rev 7136
merge
Mon, 28 May 2012 01:51:50 -0400
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
changeset
nemo [Mon, 28 May 2012 01:51:50 -0400] rev 7135
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
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