Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 20:45:07 +0200] rev 13843
Backed out
changeset 6e4e745f42bb. Devs are hating it for ... reasons
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 20:36:41 +0200] rev 13842
Fix speech bubble chat commands also applying to bots
alfadur [Thu, 04 Oct 2018 13:26:48 -0400] rev 13841
merge
alfadur [Thu, 04 Oct 2018 20:04:32 +0300] rev 13840
..and for logging in handler
alfadur [Thu, 04 Oct 2018 19:57:53 +0300] rev 13839
Add missing base case for lobby handler
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 19:12:09 +0200] rev 13838
Fix another pas2c hiccup in uLandObjects
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 19:04:27 +0200] rev 13837
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
This fixes a problem with Pas2C, but the price to pay is uglier code. :(
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:55:08 +0200] rev 13836
gameServer: Remove broken and undocumented /part chat command
If a player used it, a lot of protocol errors start to happen.
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:46:01 +0200] rev 13835
Ignore message-type chat commands (/hsa, /clan, etc.) w/ empty arg list
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:30:24 +0200] rev 13834
Rename chat command /team to /clan (but keep /team as alias for now)
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:07:17 +0200] rev 13833
Teach engine to properly display clan message received from the net
This fixes a bug that the word “Clan” was not translated when
you received a clan message from the net.
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:54:57 +0200] rev 13832
gameServer: Handle empty chat command (partially)
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:36:42 +0200] rev 13831
gameServer: Always report command name if getting an incorrect command
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:18:38 +0200] rev 13830
gameServer: remove duplicate VOTE/FORCE command handling
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Oct 2018 03:24:03 +0200] rev 13829
Display error when entering invalid chat command in offline game
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Oct 2018 02:28:39 +0200] rev 13828
Make frontend forward server error and warning messages to engine
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 22:11:15 +0200] rev 13827
Pas2C: Add preprocess files to .hgignore
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 21:51:27 +0200] rev 13826
Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 21:26:25 +0200] rev 13825
IFNDEF custom exception handlung away in pas2c builds
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 20:33:33 +0200] rev 13824
Resolve ambiguity of <> in Pas2C.hs
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Sep 2018 03:18:16 +0200] rev 13823
Add help button in main menu (opens Hedgewars Wiki in browser)
Might be replaced with an offline help in later versions (see
bug #660).
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Sep 2018 01:41:12 +0200] rev 13822
Fix frontend displayed value of Sudden Death timeout being off-by-one
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 23:13:02 +0200] rev 13821
ASA, desert02: Add achievement for escaping with all crates collected and no damage taken
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 22:20:19 +0200] rev 13820
ASA, ice02: Display current flying time next to team bar
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 21:59:36 +0200] rev 13819
ASA, ice02: Fix recorded time being 6 seconds more than reality
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 20:56:55 +0200] rev 13818
ASA: ice02: Render green rings as double rings
Visual aid for colorblind people
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 14:52:13 +0200] rev 13817
Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 01:17:15 +0200] rev 13816
Move campaign mission images to share/ instead of hardcoding them into frontend
Hardcoding campaign mission images prevented add-ons from adding their own preview images.
Wuzzy <Wuzzy2@mail.ru> [Thu, 27 Sep 2018 00:26:58 +0200] rev 13815
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 27 Sep 2018 00:11:54 +0200] rev 13814
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 26 Sep 2018 20:45:55 +0200] rev 13813
On victory, center camera on a winning hedgehog
nemo [Mon, 24 Sep 2018 11:18:48 -0400] rev 13812
merge
nemo [Mon, 24 Sep 2018 11:16:08 -0400] rev 13811
make it build
alfadur [Fri, 14 Sep 2018 23:14:19 +0300] rev 13810
cleanup crate imports
alfadur [Thu, 13 Sep 2018 20:59:57 +0300] rev 13809
remove stabilized edition annotations
alfadur [Mon, 10 Sep 2018 23:53:59 +0300] rev 13808
rescue the stream on handshake failure
alfadur [Mon, 10 Sep 2018 23:31:44 +0300] rev 13807
improve error handling for TLS handshake
alfadur [Sun, 09 Sep 2018 01:20:35 +0300] rev 13806
port some legacy protocol support
alfadur [Fri, 07 Sep 2018 04:16:05 +0300] rev 13805
use openssl for password message handling
alfadur [Thu, 06 Sep 2018 23:12:32 +0300] rev 13804
Add TLS support
alfadur [Wed, 05 Sep 2018 19:22:29 +0300] rev 13803
Add official server feature to cargo
alfadur [Wed, 05 Sep 2018 18:09:06 +0300] rev 13802
Bump dependencies
alfadur [Tue, 28 Aug 2018 17:19:25 +0300] rev 13801
move everything test related into test cfg
alfadur [Mon, 27 Aug 2018 22:28:56 +0300] rev 13800
Add hogs per team named constant that absolutely no one asked for
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Sep 2018 13:07:21 +0200] rev 13799
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 10:23:01 +0200] rev 13798
Fix hedgehog being able to make walk/jump sounds before it was placed
If in hog placement phase you select Skip and then pressed the walk/jump keys, you heard sounds
although the hedgehog is not placed yet.
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:45:45 +0200] rev 13797
Ignore gmTimer after attack or hog is no longer controlled
You were able to set the timer after you threw a grenade
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:31:06 +0200] rev 13796
Clear gmSwitch before activating switcher
If if you pressed [Switch Hedgehog] key and THEN enabled the
Switch Hedgehog utility, you immediately switch. This was mildly
confusing.
nemo [Tue, 18 Sep 2018 19:38:58 -0400] rev 13795
use locale rules for the challenge hashes
nemo [Tue, 18 Sep 2018 19:30:55 -0400] rev 13794
restore old land hashes which in theory should not have changed in .24
nemo [Tue, 18 Sep 2018 19:21:36 -0400] rev 13793
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:07:36 +0200] rev 13792
Merge nemo's hash change commit
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:06:00 +0200] rev 13791
Add exit hint after Basic Movement Training
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Sep 2018 22:37:47 +0200] rev 13790
Easier back jumps in Basic Movement Training (fixes
bug #692)
The explanation of Back Jumping (2/2) has been simplified
and the "hard" part has been made easier by lowering the girders.
The original idea was that I wanted to force players to learn
how to jump higher by delaying the 2nd backspace keypress.
But this turned out that this section was too unfair and we have
lost at least one player due to rage-quitting, according to feedback.
nemo [Sun, 16 Sep 2018 09:25:10 -0400] rev 13789
update hashes changed in
r79e13080b9db (critical sprites)
ra675a94b5cc1 (critical scripts)
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 10:25:50 +0200] rev 13788
Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 02:18:51 +0200] rev 13787
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 01:54:35 +0200] rev 13786
Update translation files
unc0rr [Sat, 15 Sep 2018 20:56:31 +0200] rev 13785
Fix SetAmmoTexts not working in stats-only mode
unc0rr [Sat, 15 Sep 2018 20:42:02 +0200] rev 13784
Fix SetAmmoTexts not working in stats-only mode
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 16:22:04 +0200] rev 13783
Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 15:26:23 +0200] rev 13782
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
alfadur [Wed, 12 Sep 2018 19:51:45 +0300] rev 13781
Fix engine crash when using lasersight outside the world bounds
alfadur [Tue, 11 Sep 2018 22:49:27 +0200] rev 13780
Only show bullet hits for shovable gears
Fixes some weird bullet hit vgears spawning when hitting non-shovable gears like snowflakes
alfadur [Tue, 11 Sep 2018 22:44:32 +0200] rev 13779
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
This was caused by AmmoShove, which had a strenght which was *right* above the threshold for fall damage.
alfadur [Tue, 11 Sep 2018 21:32:28 +0200] rev 13778
Revert sinegun brokenness to previous levels
unc0rr [Tue, 11 Sep 2018 21:16:27 +0200] rev 13777
Make rendering work
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 18:34:27 +0200] rev 13776
Allow to change volume during pause
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 17:22:54 +0200] rev 13775
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 16:18:24 +0200] rev 13774
Make sure scripts don't break w/ only 1 clan
See also: c084bd440009
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 16:00:23 +0200] rev 13773
Add funny message in stats screen when everyone wins
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Sep 2018 12:25:23 +0200] rev 13772
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 18:07:56 +0200] rev 13771
Fix hog teleporting back and forth when walking on portals on floor. Fixes
bug #686
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 01:53:21 +0200] rev 13770
Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 22:59:08 +0200] rev 13769
Don't write TurnTimeLeft deprecation warning if setter function was used
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 22:18:03 +0200] rev 13768
Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 20:38:15 +0200] rev 13767
Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 17:57:48 +0200] rev 13766
Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:52:51 +0200] rev 13765
Say sndNutter on round draw
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:26:15 +0200] rev 13764
Remove some bad/inappropriate messages for round draw and crate drop
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:12:53 +0200] rev 13763
Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 15:03:35 +0200] rev 13762
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 14:20:15 +0200] rev 13761
Rework rankings of losing clans: Rank them in the reverse order they died
New ranking rule:
- The clan that survived is ranked 1st.
- The clan that died last is ranked 2nd.
- The clan that died second last is ranked 3rd.
- The clan that died third last is ranked 4th.
- And so on ...
Old ranking rule:
- The clan that survived is ranked 1st.
- The losing teams are ranked in the order they started with, which isn't fair.
Draws are not handled properly in rankings yet.
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 22:14:46 +0200] rev 13760
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 21:19:15 +0200] rev 13759
Fix stats screwing up in Rope Knock Challenge if you lose
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 20:16:54 +0200] rev 13758
Add missing nil check in AfterAttack (oops!)
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 20:01:50 +0200] rev 13757
Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Fixes
bug #585
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 12:59:54 +0200] rev 13756
Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 12:46:57 +0200] rev 13755
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
These globals did not exist in 0.9.24, so this change is safe.
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 05:05:00 +0200] rev 13754
Use translation template for speech bubble command
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 01:48:00 +0200] rev 13753
Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 01:09:14 +0200] rev 13752
Don't start retreat time if hog has lost control in the meantime
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:53:44 +0200] rev 13751
Don't play timer countdown sounds if in ready phase
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:48:51 +0200] rev 13750
Call GetGlobals after entering Lua command with /lua
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:15:55 +0200] rev 13749
Dangerous Ducklings: Enter retreat mode after kill
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:03:06 +0200] rev 13748
Fix buggy behaviour when setting TurnTimeLeft through Retreat
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:05:45 +0200] rev 13747
Change chat text color for Lua warnings to yellow
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:02:15 +0200] rev 13746
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 21:26:44 +0200] rev 13745
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 20:57:33 +0200] rev 13744
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 04:08:58 +0200] rev 13743
Highlander: Remove odd infinite girder ammo in crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 01:25:37 +0200] rev 13742
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Fixes 210.
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 00:07:33 +0200] rev 13741
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes
bug #265
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 23:03:56 +0200] rev 13740
Check for victory before stTurnReact. Fixes 382
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:56:12 +0200] rev 13739
ASA, desert01: Fix display error when destroying device crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:47:08 +0200] rev 13738
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 12:43:19 +0200] rev 13737
Prevent pause/synchronizing/AFK mode text being rendered at the same time
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 01:18:07 +0200] rev 13736
Add frontend tip introducing /help
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:17:56 +0200] rev 13735
Translate "heads" and "tails" of gameServer
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:05:55 +0200] rev 13734
Display error when using /maxteams if not room master
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:49:32 +0200] rev 13733
Make guest rejection error translatable
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:13:20 +0200] rev 13732
Add command help for /save, /delete, /saveroom and /loadroom
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:34:33 +0200] rev 13731
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:22:12 +0200] rev 13730
Backed out
changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:07:07 +0200] rev 13729
Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 20:35:13 +0200] rev 13728
Don't load locale Lua script if LOCALE == "en"
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 19:19:39 +0200] rev 13727
Add description of hwengine command-line arguments in --help
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 18:15:45 +0200] rev 13726
Critical error if loading a script has failed
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 16:51:33 +0200] rev 13725
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 12:09:40 +0200] rev 13724
BRW: Add utilities and air weapons properly
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:12:41 +0200] rev 13723
Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:11:58 +0200] rev 13722
Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Wuzzy <Wuzzy2@mail.ru> [Thu, 30 Aug 2018 22:07:01 +0200] rev 13721
BRW now allows weapon scheme customization
See script comments to see how.
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 03:50:53 +0200] rev 13720
Change button image for Tag Team
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 02:56:24 +0200] rev 13719
Add missing server dependencies to Travis metadata
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 21:09:46 +0200] rev 13718
Write down system requirements
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 17:27:49 +0200] rev 13717
Fix typo in gameServer
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 06:04:02 +0200] rev 13716
Space Invasion: Add hilarious loser face to losers
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 05:46:33 +0200] rev 13715
Space Invasion: Continue playing rounds in case the teams are tied at the end
Rules in case of a tie:
1) Eliminate all teams not tied for the lead
2) Play another round with the remaining teams
3) Check for the winner again at the end of that round. If there's another tie, repeat the procedure
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 03:45:44 +0200] rev 13714
Space Invasion: refactor variables into a large table for everything
To fix that annoying "upvalue" error if more variables are added
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 20:50:51 +0200] rev 13713
Remove frontend code dealing with unused team variables
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 17:59:26 +0200] rev 13712
Replace now-outdated descriptions of amDuck with dummy texts
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 16:51:01 +0200] rev 13711
GameServer: Use consistent formatting of clan chat (compared with engine)
It's called "clan chat" now, not "team chat". Also the brackets and text positions
were inconsistent with engine.
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 15:10:34 +0200] rev 13710
Change empty string check in gameServer
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:59:05 +0200] rev 13709
/greeting chat commands now clears greeting if called w/o arguments
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:37:02 +0200] rev 13708
Add a couple of more useful server messages
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 22:02:21 +0200] rev 13707
Don't translate greeting message
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:36:15 +0200] rev 13706
Don't translate response to /rnd command
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:24:34 +0200] rev 13705
Add error message for /callvote map if no maps are available
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:12:10 +0200] rev 13704
Hide /watch command if OFFICIAL_SERVER is not set
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:00:26 +0200] rev 13703
Properly scale Start button size in pagenetgame just like in pagemultiplayer
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 20:52:33 +0200] rev 13702
Add a few helpful error messages from server when kicking failed
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 19:23:19 +0200] rev 13701
GameServer: Refactor fake nick names into Consts
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 19:07:17 +0200] rev 13700
Fix some formatting problems with /me
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 18:21:37 +0200] rev 13699
Tweak response messages to /super_power and /registered_only
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 18:04:06 +0200] rev 13698
Fix translatability of "unknown command" server message
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 17:43:29 +0200] rev 13697
Make frontend translate server messages properly
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 12:12:15 +0200] rev 13696
Use plain text mode in video description label to avoid HTML trouble
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 16:47:09 +0200] rev 13695
Backed out
changeset 076b7d23fab8. Well, the commit in question was needed after all ...
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 15:00:04 +0200] rev 13694
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes
bug #597
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 00:40:11 +0200] rev 13693
Backed out
changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 23:56:49 +0200] rev 13692
Clean up more visual gears stuff in scripts
- Make vgears non-critical if possible
- Add nil checks where needed
- Fix related bugs
- Remove doomed attempts to call FollowGear on vgears
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:57:56 +0200] rev 13691
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:52:46 +0200] rev 13690
Remove calls to GetVisualGearValues where it's not needed
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:31:50 +0200] rev 13689
Animate: Remove follow arg from AnimVisualGear
nemo [Tue, 21 Aug 2018 15:26:29 -0400] rev 13688
use 0s instead of nils to try to protect script assumptions
nemo [Tue, 21 Aug 2018 15:11:28 -0400] rev 13687
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:02:01 +0200] rev 13686
Remove unused shockwave code in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:00:01 +0200] rev 13685
Make decorational visual gears in Space Invasion non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:52:39 +0200] rev 13684
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:20:09 +0200] rev 13683
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:35:19 +0200] rev 13682
Merge unC0Rr's checker update
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:31:00 +0200] rev 13681
Add a few translator comments for frontend strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 17:56:17 +0200] rev 13680
Consistently rename "team chat" to "clan chat" (except chat command)
Only change in strings, no functional change.
"Team" and "clan" have defined meanings in HW, but "team chat"
oddly broke this convention. This feature allows chat with your
clan, not with your team, so is now called "clan chat".
/team command unchanged to avoid disruption (for now).
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 15:46:34 +0200] rev 13679
Make engine chat syntax translatable
The message syntax you see when someone uses chat, e.g.
- Player 1: message
- [Team]: message
- [hedgehog name]: message
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 02:14:15 +0200] rev 13678
Fix some string/translation inconsistencies in strings related to leaving
unc0rr [Mon, 20 Aug 2018 22:38:14 +0200] rev 13677
- Add checker dependencies to hedgewars-server.cabal
- Update checker to work with .24
nemo [Sun, 19 Aug 2018 09:54:46 -0400] rev 13676
and melon for Mutant
nemo [Fri, 17 Aug 2018 22:35:01 -0400] rev 13675
stray line
nemo [Fri, 17 Aug 2018 22:23:19 -0400] rev 13674
more wrapping
nemo [Fri, 17 Aug 2018 20:13:33 -0400] rev 13673
basic AI bazooka wrapping.
alfadur [Thu, 16 Aug 2018 19:41:54 +0300] rev 13672
Return https
alfadur [Thu, 16 Aug 2018 19:33:03 +0300] rev 13671
Rust 2018 conversion
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 15:25:05 +0200] rev 13670
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 14:19:03 +0200] rev 13669
Use new script variable cMaxTurnTime in scripts for consistency
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 13:43:04 +0200] rev 13668
Prevent wrapping of turn time when using extra time
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:26:32 +0200] rev 13667
Update list of supported GameFlags in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:15:20 +0200] rev 13666
HedgeEditor should be fairly stable by now
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:05:55 +0200] rev 13665
Fix repeating sun in Hoggywood theme
This was only noticable in huge maps where you can zoom out a lot
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 20:19:32 +0200] rev 13664
Close hwengine properly when you got kicked by room host
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 16:31:22 +0200] rev 13663
Improve “Connection refused” error message
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 16:01:58 +0200] rev 13662
Tweak some connection failure messages
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Aug 2018 16:31:22 +0200] rev 13661
Don't make pseudo player names like [server] clickable in chat
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 23:20:08 +0200] rev 13660
Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:35:23 +0200] rev 13659
Oops, add forgotten begin/end in uTeams
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:33:40 +0200] rev 13658
Merge nemo's TODO fix
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:28:05 +0200] rev 13657
More straightforward TotalRoundsPre counting if there's only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 21:43:55 +0200] rev 13656
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful.
Scripters usually want to know the real number of rounds.
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 18:36:22 +0200] rev 13655
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 19:14:58 +0200] rev 13654
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:49:17 +0200] rev 13653
Backed out
changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:48:16 +0200] rev 13652
Backed out
changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour