Thu, 22 Sep 2011 23:20:11 +0200 |
sheepluva |
randomly selected static/mission maps weren't properly reported to others in room (only new seed was)
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Tue, 06 Sep 2011 21:15:01 +0400 |
unc0rr |
- Don't generate seed twice
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Tue, 06 Sep 2011 21:10:02 +0400 |
unc0rr |
Send mapgen for static maps
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Tue, 06 Sep 2011 20:53:26 +0400 |
unc0rr |
This should be a real fix (7643cbb88f09 reverted). Not tested.
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Mon, 05 Sep 2011 16:20:35 -0400 |
nemo |
Don't set index if using static map - avoids desync where map name is passed and list is set, but then index is set to 0
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Mon, 05 Sep 2011 15:48:46 -0400 |
nemo |
Add update preview when picking random static
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Thu, 21 Jul 2011 16:30:42 +0200 |
sheepluva |
fix wrong location of "Type"-label in map-selection
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Thu, 23 Jun 2011 21:12:27 +0400 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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Tue, 15 Feb 2011 21:12:22 +0300 |
unc0rr |
Fix for my last commit (which was all nonsense)
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Tue, 08 Feb 2011 22:24:30 +0300 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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Sun, 26 Dec 2010 19:30:51 +0100 |
koda |
restore showing a bigger icon for themes
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Sun, 26 Dec 2010 19:25:40 +0100 |
koda |
hide seed...
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Sun, 19 Dec 2010 20:45:15 +0300 |
unc0rr |
Adjust magic consts
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Sun, 19 Dec 2010 20:33:33 +0300 |
unc0rr |
Most probably it's fix to a crash
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Sun, 19 Dec 2010 20:22:48 +0300 |
unc0rr |
Remove deleteLater()
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Sun, 19 Dec 2010 20:16:07 +0300 |
unc0rr |
Some debug info
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Sun, 19 Dec 2010 20:01:24 +0300 |
unc0rr |
- Simplify map container code a bit
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Sun, 19 Dec 2010 19:24:15 +0300 |
unc0rr |
Seems like just a source of bugs
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Sat, 18 Dec 2010 19:15:26 +0100 |
Henek |
fix layout in game config widget as per nemo's request
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Fri, 17 Dec 2010 09:26:02 +0100 |
Henek |
added set button to seed edit so maps won't regenerate as often
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Wed, 15 Dec 2010 22:03:46 +0300 |
unc0rr |
Recieve and parse DRAWNMAP config
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Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
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Tue, 14 Dec 2010 21:04:43 +0300 |
unc0rr |
Debug messages
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Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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