2012-02-22 |
unc0rr |
Start switching to rooms list model. To be continued.
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2012-02-12 |
unc0rr |
Remove STL dependency (again), fix qmake build
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2012-01-15 |
koda |
hedgewars.pro formatting and removal of the last pageoptions hr
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2012-01-15 |
bovi |
GCI task: stars
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2012-01-15 |
bovi |
GCI task: ping
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2011-12-03 |
koda |
cleanup and example
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2011-12-03 |
Oranger |
GCI task: describez
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2011-10-29 |
sheepluva |
whoopsy, my bad (segfault due to accepting empty lines)
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2011-10-28 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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2011-10-27 |
unc0rr |
- Remove some old unused code
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2011-10-21 |
sheepluva |
moving a file around, fixing a png, etc.
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2011-10-21 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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2011-10-20 |
sheepluva |
introduce HWDataManager util for transparent access to [user-]data files
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2011-10-20 |
sheepluva |
move this widget into the widget dir
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2011-10-19 |
sheepluva |
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
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2011-10-18 |
sheepluva |
feature-pimpin'-up the chat input line in frontend:
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2011-09-30 |
unc0rr |
Fix build with .pro file
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2011-09-29 |
sheepluva |
oops
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2011-09-29 |
sheepluva |
update .pro
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2011-09-04 |
unc0rr |
Implement DataBrowser which downloads resources (images, css) on its own.
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2011-09-04 |
unc0rr |
- Implement progressbars to show download progress
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2011-08-21 |
nemo |
Add Lithuanian Qt translation, add Lukas to game credits
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2011-06-23 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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2011-06-20 |
nemo |
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
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2011-04-03 |
unc0rr |
- Update .pro file
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2011-01-29 |
unc0rr |
Update frontend's project file
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2010-12-26 |
nemo |
Add stubs for korean locale, now that we have a volunteer, update locale files
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2010-11-24 |
nemo |
update translations, add Dutch
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2010-10-29 |
circoficus |
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
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2010-09-30 |
nemo |
Update translations, add a hungarian stub for edge_hog who is volunteering
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2010-04-17 |
koda |
OpenAL makes a comeback! (might require some cleanup)
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2010-04-16 |
smxx |
Frontend:
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2010-04-03 |
sheepluva |
* give translators their "unfinished" tags back :>
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2010-02-17 |
smxx |
Engine:
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2010-02-17 |
smxx |
Frontend:
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2009-10-18 |
koda |
fix mac bundle
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2009-10-18 |
koda |
update .pro file, lupdate and smaller italian translation
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2009-10-18 |
unc0rr |
- lupdate && lrelease
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2009-10-17 |
koda |
remove the svg dependency
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2009-10-17 |
koda |
dep fix
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2009-10-17 |
koda |
moves project files to proper directory
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