Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:30:10 +0200] rev 15035
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 11:31:55 +0200] rev 15034
ACF: Add some checks before calling StoppedGear
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 10:45:35 +0200] rev 15033
Fix health case/barrel health texture being sometimes not created
alfadur [Wed, 22 May 2019 23:53:00 +0300] rev 15032
disallow zero rope step
alfadur [Wed, 22 May 2019 23:05:55 +0300] rev 15031
use contains where possible
alfadur [Wed, 22 May 2019 22:42:20 +0300] rev 15030
remove RangeContains in favor of standard contains
alfadur [Tue, 21 May 2019 23:04:50 +0300] rev 15029
add rope layers
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:45:16 +0200] rev 15028
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:32:34 +0200] rev 15027
Fix un-selecting weapon while in multishoot allowing another attack
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 15:15:17 +0200] rev 15026
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 14:38:10 +0200] rev 15025
ACF2: Fix Lua error when hog dies during cyborg choice phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:58:28 +0200] rev 15024
Disable Sudden Death for all A Classic Fairytale missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:37:35 +0200] rev 15023
ACF1: Fix pastMoleHeadAnim being played twice
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 21:14:39 +0200] rev 15022
Add error messages when calling AddHog or AddMissionHog wrongly