Mercurial
Mercurial
>
sheepy-clone
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Sun, 05 Dec 2010 02:44:20 +0100
add a simple check to prevent loading sounds when device is muted
changeset
koda [Sun, 05 Dec 2010 02:44:20 +0100] rev 4461
add a simple check to prevent loading sounds when device is muted
Sun, 05 Dec 2010 00:05:21 +0100
write some version information inside the application
changeset
koda [Sun, 05 Dec 2010 00:05:21 +0100] rev 4460
write some version information inside the application
Sat, 04 Dec 2010 23:30:20 +0300
merge
changeset
unc0rr [Sat, 04 Dec 2010 23:30:20 +0300] rev 4459
merge
Sat, 04 Dec 2010 23:29:59 +0300
Halfplement decode/drawing routine
changeset
unc0rr [Sat, 04 Dec 2010 23:29:59 +0300] rev 4458
Halfplement decode/drawing routine
Sat, 04 Dec 2010 22:33:14 +0300
- Change painted map file format
changeset
unc0rr [Sat, 04 Dec 2010 22:33:14 +0300] rev 4457
- Change painted map file format - Stub for uLandPainted.pas
Sat, 04 Dec 2010 15:09:19 -0500
add nil check
changeset
nemo [Sat, 04 Dec 2010 15:09:19 -0500] rev 4456
add nil check
Sat, 04 Dec 2010 11:30:54 -0500
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
changeset
nemo [Sat, 04 Dec 2010 11:30:54 -0500] rev 4455
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
+10000
tip