unc0rr [Tue, 06 Nov 2018 00:02:23 +0100] rev 14145
Bezierize land outline
unc0rr [Mon, 05 Nov 2018 21:36:28 +0100] rev 14144
Implement BeizerCurveSegments, no tests
alfadur [Mon, 05 Nov 2018 23:15:56 +0300] rev 14143
merge
alfadur [Mon, 05 Nov 2018 23:15:34 +0300] rev 14142
collapse rectangle types back together with consistent usage of size
nemo [Mon, 05 Nov 2018 14:46:35 -0500] rev 14141
wtf
alfadur [Mon, 05 Nov 2018 22:43:58 +0300] rev 14140
separate rectangle types based on right/bottom edge inclusivity
alfadur [Mon, 05 Nov 2018 21:21:53 +0300] rev 14139
actually there is a way to preserve mutable polygon iterator
alfadur [Mon, 05 Nov 2018 20:22:09 +0300] rev 14138
fix polygons getting unclosed on mirroring
alfadur [Mon, 05 Nov 2018 19:56:28 +0300] rev 14137
merge
alfadur [Mon, 05 Nov 2018 19:53:26 +0300] rev 14136
organize landgen a bit more
unc0rr [Sun, 04 Nov 2018 10:52:02 +0100] rev 14135
- Fix land_dump always skipping bezierize step
- Fix ix overflow too
alfadur [Sun, 04 Nov 2018 07:19:58 +0300] rev 14134
yaml crate is having problems with unaligned arrays
alfadur [Sun, 04 Nov 2018 07:16:34 +0300] rev 14133
add command arguments to use a template from file into land_dump
alfadur [Sun, 04 Nov 2018 04:43:30 +0300] rev 14132
add a higher level map generation lib to load yaml templates into somewhere
alfadur [Sun, 04 Nov 2018 04:39:21 +0300] rev 14131
resolve some clippy complaints
unc0rr [Sun, 04 Nov 2018 00:20:27 +0100] rev 14130
- Add distance-divider option to land_dump
- Fix multiplication overflow errors (iy went widly out of bounds)
alfadur [Sun, 04 Nov 2018 00:25:27 +0300] rev 14129
polygonize OutlinePoints
alfadur [Sat, 03 Nov 2018 23:19:28 +0300] rev 14128
fix compile errors
unc0rr [Sat, 03 Nov 2018 21:09:01 +0100] rev 14127
Implement non-overflowing calculations for high values
unc0rr [Sat, 03 Nov 2018 18:29:58 +0100] rev 14126
land_dump app for testing templated landgen
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 17:40:21 +0100] rev 14125
Fix portal color being switchable after losing control
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 16:37:27 +0100] rev 14124
Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:27:27 +0100] rev 14123
GameServer: Print syntax help if calling /maxteams without argument
Wuzzy <Wuzzy2@mail.ru> [Sat, 03 Nov 2018 15:17:46 +0100] rev 14122
GameServer: Turn some messages into warnings
alfadur [Sat, 03 Nov 2018 16:20:31 +0300] rev 14121
probably should reuse it everywhere then
alfadur [Sat, 03 Nov 2018 16:02:38 +0300] rev 14120
should have been just norm
unc0rr [Sat, 03 Nov 2018 10:57:47 +0100] rev 14119
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
alfadur [Sat, 03 Nov 2018 09:08:13 +0300] rev 14118
fix normal offset for split points and make directions more consistent
alfadur [Sat, 03 Nov 2018 07:52:34 +0300] rev 14117
reorder split rectangles
alfadur [Sat, 03 Nov 2018 07:31:35 +0300] rev 14116
simplify normal direction check for bounds distances
alfadur [Sat, 03 Nov 2018 06:45:05 +0300] rev 14115
import some clarity into border distance computation
alfadur [Sat, 03 Nov 2018 02:58:24 +0300] rev 14114
fix typos
alfadur [Sat, 03 Nov 2018 02:48:24 +0300] rev 14113
a bit more simplification
alfadur [Sat, 03 Nov 2018 02:31:21 +0300] rev 14112
swap coordinate system
alfadur [Sat, 03 Nov 2018 02:21:45 +0300] rev 14111
a bit of simplification
alfadur [Sat, 03 Nov 2018 02:16:13 +0300] rev 14110
typofix
unc0rr [Sat, 03 Nov 2018 00:07:25 +0100] rev 14109
Fix another typo
unc0rr [Sat, 03 Nov 2018 00:02:03 +0100] rev 14108
Fix typo
alfadur [Sat, 03 Nov 2018 01:52:05 +0300] rev 14107
mark the center in the theme editor
alfadur [Sat, 03 Nov 2018 01:47:39 +0300] rev 14106
fix play area rect
unc0rr [Fri, 02 Nov 2018 22:59:22 +0100] rev 14105
Finish porting FindPoint()
alfadur [Fri, 02 Nov 2018 23:33:22 +0300] rev 14104
add an existing template to the theme editor
alfadur [Fri, 02 Nov 2018 22:55:15 +0300] rev 14103
add basic land template to theme editor
alfadur [Fri, 02 Nov 2018 22:50:45 +0300] rev 14102
fix some compile errors
alfadur [Fri, 02 Nov 2018 22:41:11 +0300] rev 14101
add some more rectangle convenience methods
unc0rr [Fri, 02 Nov 2018 20:30:22 +0100] rev 14100
Move flip and mirror to outline methods
alfadur [Fri, 02 Nov 2018 21:30:48 +0300] rev 14099
add polygons
alfadur [Fri, 02 Nov 2018 20:46:17 +0300] rev 14098
fix infinite loop in landgen
alfadur [Fri, 02 Nov 2018 20:30:13 +0300] rev 14097
add more rectangle methods
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 18:27:34 +0100] rev 14096
Add grenka to credits for Russian translation
alfadur [Fri, 02 Nov 2018 19:45:16 +0300] rev 14095
update theme editor
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:43:06 +0100] rev 14094
Add some useful translation checker scripts for Lua
alfadur [Fri, 02 Nov 2018 19:37:47 +0300] rev 14093
component-wise division is actually useful sometimes
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:29:27 +0100] rev 14092
Shortened translations of map types in Russian
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:14:31 +0100] rev 14091
Merge unC0Rr's FindPoint() stuff
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:03:39 +0100] rev 14090
Update translations in ru.lua
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:59:55 +0100] rev 14089
Update Russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:58:35 +0100] rev 14088
Fix mistakes in russian translation of tips
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:55:43 +0100] rev 14087
Update Russian frontend translations
unC0Rr [Fri, 02 Nov 2018 17:03:58 +0100] rev 14086
Start convertion of FindPoint()
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 15:48:58 +0100] rev 14085
Typecast the ASCII ESC char
unC0Rr [Fri, 02 Nov 2018 14:33:05 +0100] rev 14084
abs(hwRound()) is nonsense
unC0Rr [Fri, 02 Nov 2018 14:29:24 +0100] rev 14083
- Add methods to work with Rect as box
- Refactor, tests, fixes
unC0Rr [Fri, 02 Nov 2018 13:30:04 +0100] rev 14082
Refactor tests, add fn center() for Line
unC0Rr [Fri, 02 Nov 2018 13:17:46 +0100] rev 14081
Introduce OutlineSegmentsIterator, some refactoring
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:08:45 +0100] rev 14080
Remove pointless string assignment in PlaySoundV
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:05:08 +0100] rev 14079
Fix ambigious abs in uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:19:38 +0100] rev 14078
Fix bad "not" in uTeams (made pas2c angry)
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:17:35 +0100] rev 14077
Use hexadecimal number to represent ASCII ESC
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 12:58:53 +0100] rev 14076
Add Official racer challenge #17
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 10:31:08 +0100] rev 14075
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
unC0Rr [Fri, 02 Nov 2018 09:45:54 +0100] rev 14074
Rework lib structure, no code changes
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 01:34:21 +0100] rev 14073
Update LastVoice when switching to fallback voice
alfadur [Fri, 02 Nov 2018 02:31:01 +0300] rev 14072
wrestle with borrow checker
unc0rr [Fri, 02 Nov 2018 00:09:05 +0100] rev 14071
Commit broken code for divide_edges in hope for salvation
alfadur [Fri, 02 Nov 2018 01:58:27 +0300] rev 14070
fix overflow check in airmine handling
unc0rr [Thu, 01 Nov 2018 22:54:01 +0100] rev 14069
Also ban special symbols block
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 20:29:42 +0100] rev 14068
Fix game window width/height setting being broken when using Arabic locale
Qt displays numbers differently in Arabic. The spinbox window height/width used
getText instead of value to get the value, which was wrong because this gets
the user-facing string (in arabic) instead of the number to use internally.
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:45 +0300] rev 14067
Slightly correct russian translation of word utility
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:39 +0300] rev 14066
Update russian translation
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:29 +0300] rev 14065
Adapt russian translation for modern gaming language
alfadur [Thu, 01 Nov 2018 21:30:21 +0300] rev 14064
start a physics engine to try out this data oriented thing everyone seems to be talking about
KoBeWi [Thu, 01 Nov 2018 12:09:29 +0100] rev 14063
Fix too long Polish translation of fps
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 09:17:51 +0100] rev 14062
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
KoBeWi [Thu, 01 Nov 2018 08:39:22 +0100] rev 14061
Add missing translation in pl.lua
alfadur [Thu, 01 Nov 2018 04:04:33 +0300] rev 14060
prevent minigun bullet land impacts from pushing hedgehogs
alfadur [Thu, 01 Nov 2018 03:38:13 +0300] rev 14059
update theme editor to use new land generator implementation
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 01:07:26 +0100] rev 14058
Fix taunts playing too fast after a shot
Fixes regression introduced by bf14c7c1be02
alfadur [Thu, 01 Nov 2018 02:55:22 +0300] rev 14057
merge
unc0rr [Wed, 31 Oct 2018 23:36:05 +0100] rev 14056
Implement OutlinePoints for land generators, some ground work for template based landgen
unc0rr [Mon, 29 Oct 2018 23:06:18 +0100] rev 14055
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
alfadur [Wed, 31 Oct 2018 22:41:05 +0300] rev 14054
add missions_ja.txt
nemo [Wed, 31 Oct 2018 15:32:47 -0400] rev 14053
check for teamgone before activating switcher
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 18:41:02 +0100] rev 14052
Fix various string errors in Lua locale files
- Wrong format symbol
- Typos
- Empty translations
alfadur [Wed, 31 Oct 2018 20:42:04 +0300] rev 14051
japanese translation fixes
alfadur [Wed, 31 Oct 2018 19:18:53 +0300] rev 14050
bump server dependencies
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 16:50:34 +0100] rev 14049
Fix critical Lua syntax errors in lt.lua
KoBeWi [Wed, 31 Oct 2018 16:31:16 +0100] rev 14048
Update Polish translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 14:33:43 +0100] rev 14047
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:35:53 +0100] rev 14046
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:08:56 +0100] rev 14045
Stop using dsUnknown, replace with concrete damage sources
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:57:57 +0100] rev 14044
Merge
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:51:01 +0100] rev 14043
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Also fixes bug that if you attack a clan member not in your team, the attacker complains, not the victim!
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:08:43 +0100] rev 14042
Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 14:08:13 +0100] rev 14041
Refactor fallback taunt code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 04:21:13 +0100] rev 14040
Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 02:24:06 +0200] rev 14039
Add revenge taunt
alfadur [Tue, 30 Oct 2018 19:08:39 +0300] rev 14038
fix theme editor
alfadur [Tue, 30 Oct 2018 19:05:52 +0300] rev 14037
extract size struct for common usage
alfadur [Tue, 30 Oct 2018 05:55:58 +0300] rev 14036
add circle filling to land2d
alfadur [Tue, 30 Oct 2018 02:14:00 +0300] rev 14035
make theme editor render some random map lines
alfadur [Mon, 29 Oct 2018 23:40:17 +0300] rev 14034
hide get_next back
alfadur [Mon, 29 Oct 2018 23:38:08 +0300] rev 14033
start a theme editor as an excuse to see land generator in action
alfadur [Mon, 29 Oct 2018 23:29:03 +0300] rev 14032
make useful stuff public
unc0rr [Sun, 28 Oct 2018 23:24:04 +0100] rev 14031
Start land generators implementation
unc0rr [Sun, 28 Oct 2018 23:09:35 +0100] rev 14030
Remove some dead code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:49:00 +0200] rev 14029
Play sndStupid on round draw instead of sndNutter
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:47:10 +0200] rev 14028
Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:24:27 +0200] rev 14027
Only play sndThisOneIsMine if crate drops close to hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 21:51:57 +0200] rev 14026
Shorten some Ohdear/Solong sounds to match the death animation
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 20:31:31 +0200] rev 14025
Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:50:01 +0200] rev 14024
New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:07:37 +0200] rev 14023
Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:29:39 +0200] rev 14022
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:26:44 +0200] rev 14021
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 17:17:01 +0200] rev 14020
Add 3 taunts: Amazing, Brilliant, Excellent
Amazing: >= 3 kills
Brilliant or Excellent: 2 kills
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:55:19 +0200] rev 14019
Add 7 new taunts
New sounds:
* Bugger, Drat: Hog damages self only
* Thisoneismine: Crate drop
* Whatthe: Something is going to blow up close to hog
* Solong, Ohdear: Death
* Gonnagetyou: Vow for revenge
Fallback code is added for existing voicepacks
Thisoneismine is not used in Robot because the text in this sound file
is "Threat detected.", which does not make sense.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:21:10 +0200] rev 14018
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:13:49 +0200] rev 14017
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 13:27:45 +0200] rev 14016
Add Grenade taunt when grenade close to hog is about to blow up
alfadur [Sat, 27 Oct 2018 08:15:45 +0300] rev 14015
update changelog
alfadur [Sat, 27 Oct 2018 08:12:22 +0300] rev 14014
and finally make the bat hit moving gears for completeness
alfadur [Sat, 27 Oct 2018 07:53:27 +0300] rev 14013
make whip hit moving gears
alfadur [Sat, 27 Oct 2018 07:39:44 +0300] rev 14012
make kamikaze hit moving gears as well
alfadur [Sat, 27 Oct 2018 07:20:07 +0300] rev 14011
make firepunch hit moving gears (airmines are not amused)
alfadur [Sat, 27 Oct 2018 05:17:46 +0300] rev 14010
prevent firepunch from hitting the same gear multiple times
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:36:25 +0200] rev 14009
Draw mission panel behind ammo menu tooltip
This is noticable in Continental supplies.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:31:25 +0200] rev 14008
Tweak commenting in uWorld render routine
alfadur [Sat, 27 Oct 2018 04:21:35 +0300] rev 14007
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:17:05 +0200] rev 14006
No firepunch hit sound for sticky mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:06:28 +0200] rev 14005
Add credits for shoryuken_hit.ogg
alfadur [Sat, 27 Oct 2018 03:58:01 +0300] rev 14004
Tweak firepunch sound that Wuzzy found
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 00:01:53 +0200] rev 14003
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
alfadur [Sat, 27 Oct 2018 00:17:43 +0300] rev 14002
add some japanese tips as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 23:09:50 +0200] rev 14001
Fix resurrector handling turn time manually, use correct ammoprop instead
This also fixes this bug: The clock turned gray while using resurrector, although the time actually counts down.
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:52:17 +0200] rev 14000
Display "0 remaining" if multi-shoot weapon has been used up
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:46:37 +0200] rev 13999
Fix seduction not stopping if hog took damage before attack was complete
alfadur [Fri, 26 Oct 2018 23:04:46 +0300] rev 13998
complete ja.txt
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:56:03 +0200] rev 13997
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:40:43 +0200] rev 13996
Tweak error messages of /callvote kick
unc0rr [Fri, 26 Oct 2018 19:53:07 +0200] rev 13995
Fix lack of message and segfault when number texture creation fails
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:51:43 +0200] rev 13994
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:38:14 +0200] rev 13993
Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:33:41 +0200] rev 13992
CS: Highlight "Available weapon specials:" as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:11:51 +0200] rev 13991
Continental supplies: Highlight "Special weapons:" line in mission panel
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:55:48 +0200] rev 13990
Add sound for landspray
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:52:07 +0200] rev 13989
Add ice beam idle sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:48:52 +0200] rev 13988
Add flamethrower sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:46:53 +0200] rev 13987
Prettify the menu arrows in WxW
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:04:07 +0200] rev 13986
Use colon after "Disclaimer" in timebox/portalgun descriptinons
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 14:59:08 +0200] rev 13985
Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 06:15:57 +0200] rev 13984
Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:54:29 +0200] rev 13983
If u play Piano, you can now hear the notes if sound effects OR music is enabled
Previously, they always required sound effects to be on
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:30:47 +0200] rev 13982
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:07:35 +0200] rev 13981
Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 03:59:20 +0200] rev 13980
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 23:46:31 +0200] rev 13979
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
unc0rr [Thu, 25 Oct 2018 23:39:54 +0200] rev 13978
Fix
bug #651: sliding hog firing rope could end up stuck in land right after the rope has attached
alfadur [Thu, 25 Oct 2018 20:40:02 +0300] rev 13977
some more ja.txt fixes
alfadur [Thu, 25 Oct 2018 20:34:37 +0300] rev 13976
additional descriptions for ja.txt
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 18:54:24 +0200] rev 13975
Remove double space at end of chat messages from server
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 18:35:35 +0200] rev 13974
Frontend: Make sure special nicks always show up in square brackets
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 16:44:46 +0200] rev 13973
Add a new king death message
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 16:44:00 +0200] rev 13972
Allow duplicate placeholders in engine strings
alfadur [Thu, 25 Oct 2018 17:02:56 +0300] rev 13971
more ja.txt fixes
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 15:26:40 +0200] rev 13970
Add script to check engine locale files for problems
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 13:12:45 +0200] rev 13969
Remove string with duplicate placeholder in sk.txt
Duplicate placeholders are not supported yet.
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 12:59:56 +0200] rev 13968
Fix incorrect string number for Slovak strings for King death
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 11:48:40 +0200] rev 13967
Support CJK fonts for sidFPS as well
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 11:37:11 +0200] rev 13966
Add CJK font support for sidAmmoCount
alfadur [Thu, 25 Oct 2018 04:55:27 +0300] rev 13965
fix some of Wuzzy's rage
alfadur [Thu, 25 Oct 2018 04:08:29 +0300] rev 13964
some ja.txt corrections
alfadur [Thu, 25 Oct 2018 03:48:27 +0300] rev 13963
update ja.txt
unc0rr [Wed, 24 Oct 2018 21:52:19 +0200] rev 13962
Also report chat and added rooms in log
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Oct 2018 21:07:26 +0200] rev 13961
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Fixes
bug #701.
unc0rr [Wed, 24 Oct 2018 21:04:09 +0200] rev 13960
Finish hedgewars-checker implementation
nemo [Wed, 24 Oct 2018 11:05:44 -0400] rev 13959
disable basic comment support 'cause lua is nuts
unc0rr [Wed, 24 Oct 2018 00:08:23 +0200] rev 13958
Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
unc0rr [Tue, 23 Oct 2018 22:53:28 +0200] rev 13957
Start checker implementation in rust
unc0rr [Tue, 23 Oct 2018 21:36:51 +0200] rev 13956
Fix silly loop
unc0rr [Sat, 20 Oct 2018 13:22:30 +0200] rev 13955
Add --protocol option to engine
alfadur [Fri, 19 Oct 2018 02:19:50 +0300] rev 13954
change draw_thick_line iteration order to benchmark winner
unc0rr [Fri, 19 Oct 2018 00:28:16 +0200] rev 13953
Change Land2D::fill() arguments a bit
unc0rr [Fri, 19 Oct 2018 00:09:45 +0200] rev 13952
Fix ArcPoints never finishing
alfadur [Fri, 19 Oct 2018 00:49:09 +0300] rev 13951
revert 2354264ab0b0
alfadur [Thu, 18 Oct 2018 23:59:23 +0300] rev 13950
apply some codegolfing for dubious reasons
unc0rr [Thu, 18 Oct 2018 22:45:14 +0200] rev 13949
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
unc0rr [Thu, 18 Oct 2018 22:34:09 +0200] rev 13948
Don't generate unnecessary duplication in case of equal coordinates
unc0rr [Thu, 18 Oct 2018 22:23:25 +0200] rev 13947
Add EquidistantPoints iterator to help iterating over all points of circles
unc0rr [Thu, 18 Oct 2018 21:44:09 +0200] rev 13946
Implement ArcPoints iterator for circles
alfadur [Thu, 18 Oct 2018 07:27:14 +0300] rev 13945
put back land2d.map accidentally replaced by testing code
alfadur [Thu, 18 Oct 2018 06:50:21 +0300] rev 13944
fix fppoint.max_norm
alfadur [Thu, 18 Oct 2018 06:46:32 +0300] rev 13943
move point struct into integral-geometry and use it to refactor a bit
unc0rr [Wed, 17 Oct 2018 23:02:18 +0200] rev 13942
Improve test a bit
unc0rr [Wed, 17 Oct 2018 22:58:21 +0200] rev 13941
Make use of LinePoints in Land2D::draw_line
unc0rr [Wed, 17 Oct 2018 22:45:33 +0200] rev 13940
Introduce integral-geometry crate, implement LinePoints iterator
unc0rr [Wed, 17 Oct 2018 22:00:58 +0200] rev 13939
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Oct 2018 05:33:02 +0200] rev 13938
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
alfadur [Wed, 17 Oct 2018 05:34:29 +0300] rev 13937
add left scalar operations to fpnum
unc0rr [Tue, 16 Oct 2018 23:59:51 +0200] rev 13936
Implement Land2D::change_round()
unc0rr [Tue, 16 Oct 2018 23:59:22 +0200] rev 13935
Implement get_unchecked* functions for Vec2D
alfadur [Tue, 16 Oct 2018 23:49:44 +0300] rev 13934
add opassign implementations
alfadur [Tue, 16 Oct 2018 22:41:25 +0300] rev 13933
make methods public
alfadur [Tue, 16 Oct 2018 05:09:42 +0300] rev 13932
add scalar operations
alfadur [Tue, 16 Oct 2018 04:44:11 +0300] rev 13931
fix test
alfadur [Tue, 16 Oct 2018 04:43:02 +0300] rev 13930
add more fpnum functions
unc0rr [Mon, 15 Oct 2018 23:10:03 +0200] rev 13929
Implement Land2D::fill() + tests
alfadur [Mon, 15 Oct 2018 22:22:51 +0300] rev 13928
Add basic windows build script
alfadur [Mon, 15 Oct 2018 21:40:32 +0300] rev 13927
fix library names in engine
unc0rr [Mon, 15 Oct 2018 19:34:11 +0200] rev 13926
Make parameters meaning more obvious
nemo [Mon, 15 Oct 2018 13:08:29 -0400] rev 13925
tag both as overloadable - seems to satisfy clang 3.4
alfadur [Mon, 15 Oct 2018 19:43:30 +0300] rev 13924
fix path to ppas.bat to avoid confusing nmake
nemo [Mon, 15 Oct 2018 09:35:54 -0400] rev 13923
add back accidentally removed sections
unc0rr [Sun, 14 Oct 2018 23:17:47 +0200] rev 13922
Start land2d library implementation: draw_line() method
unc0rr [Sun, 14 Oct 2018 23:16:11 +0200] rev 13921
Add get_mut() to Vec2D
unc0rr [Sun, 14 Oct 2018 21:26:15 +0200] rev 13920
Simplify Vec2D::new() a bit
alfadur [Sun, 14 Oct 2018 23:25:20 +0300] rev 13919
remove old sdl headers and libs in support of recent deletionism spirit
alfadur [Sun, 14 Oct 2018 23:09:55 +0300] rev 13918
.. or rather move calling conventions to proper position
alfadur [Sun, 14 Oct 2018 22:55:07 +0300] rev 13917
set proper sdl calling convention for vcpkg builds
unc0rr [Sun, 14 Oct 2018 21:13:32 +0200] rev 13916
Implement vec2d library to use for land arrays in the future
alfadur [Sun, 14 Oct 2018 21:57:30 +0300] rev 13915
fix frontend compatibility issues
alfadur [Sun, 14 Oct 2018 21:25:59 +0300] rev 13914
use correct compiler flags
unc0rr [Sun, 14 Oct 2018 19:04:51 +0200] rev 13913
Start work on landgen rust lib
unc0rr [Sun, 14 Oct 2018 19:03:58 +0200] rev 13912
Remove more dead code from uLandOutline
alfadur [Sun, 14 Oct 2018 20:02:51 +0300] rev 13911
don't use -Wextra when building with vcpkg
alfadur [Sun, 14 Oct 2018 19:28:24 +0300] rev 13910
add extra rule for negative integers
unc0rr [Sun, 14 Oct 2018 18:23:19 +0200] rev 13909
Implement Iterator trait for LaggedFibonacciPRNG
unc0rr [Sun, 14 Oct 2018 18:01:58 +0200] rev 13908
Remove some dead code from template-based land gen
nemo [Sun, 14 Oct 2018 12:01:11 -0400] rev 13907
reorder params, deleted obsolete *_passes
alfadur [Sun, 14 Oct 2018 18:58:39 +0300] rev 13906
fix return name and bound type