nemo [Sun, 12 Jul 2009 12:53:25 +0000] rev 2256
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
nemo [Sun, 12 Jul 2009 02:40:32 +0000] rev 2255
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
koda [Sat, 11 Jul 2009 15:22:10 +0000] rev 2254
-fix bamboo theme (unsupported color profile)
-added bamboo theme lowres images
-new bindings for displaying the iPhone keyboard
koda [Sat, 11 Jul 2009 13:59:27 +0000] rev 2253
hypothetical opengles improvements
koda [Sat, 11 Jul 2009 13:47:57 +0000] rev 2252
accessory stuff for iphone
koda [Fri, 10 Jul 2009 19:10:29 +0000] rev 2251
fix a binding that was preveting to display anything else besides hogs on iphone
nemo [Fri, 10 Jul 2009 16:56:37 +0000] rev 2250
untested
nemo [Fri, 10 Jul 2009 16:47:45 +0000] rev 2249
Try reenabling these two - shouldn't impact flakes
koda [Fri, 10 Jul 2009 16:47:11 +0000] rev 2248
real fix for iphone color (reverting previous commit)
koda [Fri, 10 Jul 2009 14:46:33 +0000] rev 2247
moves indestructible color to green for iphone compatibility
nemo [Fri, 10 Jul 2009 00:39:16 +0000] rev 2246
damn mortars
nemo [Thu, 09 Jul 2009 14:36:41 +0000] rev 2245
unc0rr's patch from
issue #144 - prevent spectators from ruining the game
koda [Thu, 09 Jul 2009 00:56:26 +0000] rev 2244
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda [Wed, 08 Jul 2009 15:03:57 +0000] rev 2243
additional touch support and nemo's reduced land array size
koda [Wed, 08 Jul 2009 12:53:36 +0000] rev 2242
initial support for touch input
koda [Tue, 07 Jul 2009 22:02:13 +0000] rev 2241
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
koda [Tue, 07 Jul 2009 21:48:55 +0000] rev 2240
-Removal of older WAV files, now useless thanks to OpenAL
-SDLh updated to better support SDL-1.3 symbols
-various update for iphone development
koda [Tue, 07 Jul 2009 15:24:43 +0000] rev 2239
move C and C++ optimization flags in the main CMakeLists.txt
nemo [Tue, 07 Jul 2009 11:56:02 +0000] rev 2238
Accidentally switched property in last checkin
koda [Tue, 07 Jul 2009 01:57:30 +0000] rev 2237
double column girder for embedded
nemo [Tue, 07 Jul 2009 01:53:44 +0000] rev 2236
the -1 was a bad idea
nemo [Tue, 07 Jul 2009 01:51:46 +0000] rev 2235
multi-column support
nemo [Tue, 07 Jul 2009 01:36:56 +0000] rev 2234
typo :(
nemo [Mon, 06 Jul 2009 23:04:57 +0000] rev 2233
don't link for windows, for now
koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions
-DrawSprite now becomes a wrapper for DrawSprite2
nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears