hedgewars/uLandGraphics.pas
2019-06-15 Wuzzy Drawn maps: Erase land outside of land bounds
2019-06-14 Wuzzy Fix freezer drawing land outside of indestructible land border in some map types
2018-11-24 nemo topY too
2018-11-23 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-07-28 Wuzzy Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
2018-07-10 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
2018-05-27 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
2016-03-04 sheepluva fix pas2c breakage caused by recent changes in uLandGraphics
2016-03-03 nemo Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
2016-03-03 nemo fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
2016-01-31 unc0rr Bye-bye TryDo
2016-01-09 unc0rr SDLTry doesn't halt engine no more
2015-11-10 sheepluva merge default sdl2transition
2015-08-10 sheepluva more copyright fixes
2015-05-25 nemo prevent damage colouring of indestructible terrain
2015-04-11 unc0rr Silly fixes for silly pas2c
2015-04-10 nemo tweak erase
2015-04-09 nemo also erase
2015-04-08 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
2015-03-31 sheepluva small pixel jizz tweak
2015-03-31 sheepluva alternative explosion border smoothing
2015-03-19 sheepluva don't modify collision data when applying visual edge smoothing
2014-12-15 sheepluva small code tweak
2014-12-15 sheepluva Issue 852: Using blowtorch to dig through the wrap-around border in caves fails miserably
2014-12-01 sheepluva update land texture /after/ smoothing
2014-12-01 sheepluva fix despeckle
2014-11-30 sheepluva give sea world edges some icegun love
2014-11-23 sheepluva Lua API:
2014-11-17 sheepluva some whitespace fixes
2014-11-11 unc0rr Fix some stuff from coverity
2014-08-12 unc0rr Fix PlaceSprite
2014-08-02 unc0rr Oops
2014-07-25 unc0rr Forced sprites placing mode, exposed to scripts (not tested at all)
2014-06-13 sheepluva I misscounted
2014-06-13 sheepluva fix some pas2c related overloading issue
2014-06-12 sheepluva more of the same
2014-06-12 sheepluva fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
2014-06-01 nemo allow teleporting outside Land[]
2014-06-01 sheepluva collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
2014-05-19 unc0rr Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
2014-05-14 unc0rr Count number of pixels changed during draw
2014-02-23 sheepluva fix remaining alpha pixel issues (explosion landbacktex borders etc
2014-02-13 unc0rr Only check alpha channel like BlitImageAndGenerateCollisionInfo does
2014-02-11 unc0rr - pas2c recognizes typecasts in initialization expressions
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-02-03 sheepluva fix for Issue 777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
2014-01-21 koda merge
2014-01-19 sheepluva fix despeckle mutilating blurry land
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-05 unc0rr - Fix build via pas2c webgl
2014-01-04 unc0rr merge default webgl
2013-12-29 koda merge
2013-12-29 unc0rr Uberfix. TODO: ask fpc guys wtf.
2013-12-29 unc0rr A bit of formatting
2013-12-29 unc0rr Be friendly with pas2c
2013-12-29 unc0rr Uberfix. TODO: ask fpc guys wtf. 0.9.20
2013-12-16 unc0rr merge default here sdl2transition
2013-12-08 nemo Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
2013-11-07 unc0rr Provide more information to SDLTry sdl2transition
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