Sat, 30 Sep 2017 14:15:18 +0200 ACF7: Don't make princess disappear instantly after victory
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 14:15:18 +0200] rev 12618
ACF7: Don't make princess disappear instantly after victory
Sat, 30 Sep 2017 14:00:02 +0200 workaround to fix pas2c mistyping a constant as bool
sheepluva [Sat, 30 Sep 2017 14:00:02 +0200] rev 12617
workaround to fix pas2c mistyping a constant as bool
Sat, 30 Sep 2017 04:31:50 +0200 ACF5: Fix position of Fiery Water when skipping start anim.
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 04:31:50 +0200] rev 12616
ACF5: Fix position of Fiery Water when skipping start anim.
Sat, 30 Sep 2017 04:26:40 +0200 ACF5: Spare traitor's life with skip instead of precise
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 04:26:40 +0200] rev 12615
ACF5: Spare traitor's life with skip instead of precise Since you can accidentally press precise
Sat, 30 Sep 2017 04:03:08 +0200 ASA, fruit01: Change choice keys
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 04:03:08 +0200] rev 12614
ASA, fruit01: Change choice keys
Sat, 30 Sep 2017 03:59:54 +0200 ASA, fruit01: Show mission text when reaching launch pad with enemies
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 03:59:54 +0200] rev 12613
ASA, fruit01: Show mission text when reaching launch pad with enemies
Sat, 30 Sep 2017 03:28:43 +0200 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 03:28:43 +0200] rev 12612
ASA, fruit01: Improve mission texts and choice dialog handling
Sat, 30 Sep 2017 02:09:43 +0200 ACF1: Change rope challenge confirm key to [Attack]
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 02:09:43 +0200] rev 12611
ACF1: Change rope challenge confirm key to [Attack]
Sat, 30 Sep 2017 02:04:58 +0200 ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 02:04:58 +0200] rev 12610
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
Sat, 30 Sep 2017 01:45:01 +0200 ACF1: Force player to press jump to confirm difficulty dialog
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 01:45:01 +0200] rev 12609
ACF1: Force player to press jump to confirm difficulty dialog To prevent the player from accidentally making a choice too early
Sat, 30 Sep 2017 00:59:12 +0200 ASA, ice01: Fix turn ready caption
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 00:59:12 +0200] rev 12608
ASA, ice01: Fix turn ready caption
Sat, 30 Sep 2017 00:52:06 +0200 make hellfire test a bit less seed-sensitive
sheepluva [Sat, 30 Sep 2017 00:52:06 +0200] rev 12607
make hellfire test a bit less seed-sensitive
Sat, 30 Sep 2017 00:43:56 +0200 ASA, moon01: Fix minions sometimes taking double turns
Wuzzy <almikes@aol.com> [Sat, 30 Sep 2017 00:43:56 +0200] rev 12606
ASA, moon01: Fix minions sometimes taking double turns
Sat, 30 Sep 2017 00:09:48 +0200 pas2c happiness initiative 2017, continued
sheepluva [Sat, 30 Sep 2017 00:09:48 +0200] rev 12605
pas2c happiness initiative 2017, continued
Fri, 29 Sep 2017 23:31:29 +0200 change return codes to avoid overlap with fpc ones
sheepluva [Fri, 29 Sep 2017 23:31:29 +0200] rev 12604
change return codes to avoid overlap with fpc ones
Fri, 29 Sep 2017 23:29:00 +0200 ASA, Spacetrip: Fix guards taking 2 turns in succession
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 23:29:00 +0200] rev 12603
ASA, Spacetrip: Fix guards taking 2 turns in succession
Fri, 29 Sep 2017 23:13:05 +0200 make PHYSFS_setBuffer() known to pas2c
sheepluva [Fri, 29 Sep 2017 23:13:05 +0200] rev 12602
make PHYSFS_setBuffer() known to pas2c
Fri, 29 Sep 2017 22:53:53 +0200 fix some things that annoy pas2c and whitespaces
sheepluva [Fri, 29 Sep 2017 22:53:53 +0200] rev 12601
fix some things that annoy pas2c and whitespaces
Fri, 29 Sep 2017 22:39:31 +0200 Merge sheepluva's changes
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 22:39:31 +0200] rev 12600
Merge sheepluva's changes
Fri, 29 Sep 2017 21:44:35 +0200 A Space Adventure: Add outro sequence / epilogue in the final mission
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 21:44:35 +0200] rev 12599
A Space Adventure: Add outro sequence / epilogue in the final mission
Fri, 29 Sep 2017 22:33:15 +0200 don't use colorkey for land spray
sheepluva [Fri, 29 Sep 2017 22:33:15 +0200] rev 12598
don't use colorkey for land spray this fixes issue #220
Fri, 29 Sep 2017 22:09:11 +0200 rename ifTransparent to ifColorKey
sheepluva [Fri, 29 Sep 2017 22:09:11 +0200] rev 12597
rename ifTransparent to ifColorKey This should make the name less confusing. However this image-flag will possibly be dropped completely.
Fri, 29 Sep 2017 22:06:29 +0200 currently irrelevant sdl call adjustment
sheepluva [Fri, 29 Sep 2017 22:06:29 +0200] rev 12596
currently irrelevant sdl call adjustment as suggested by https://wiki.libsdl.org/MigrationGuide
Fri, 29 Sep 2017 19:31:25 +0200 ASA, ice01: Fix losing turn early in game
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 19:31:25 +0200] rev 12595
ASA, ice01: Fix losing turn early in game
(0) -10000 -3000 -1000 -300 -100 -50 -24 +24 +50 +100 +300 +1000 tip