2009-10-20 evil math strikes again
koda [Tue, 20 Oct 2009 21:40:35 +0000] rev 2571
evil math strikes again
2009-10-20 Remove unneeded var from Smaxx' tag changes
nemo [Tue, 20 Oct 2009 21:23:22 +0000] rev 2570
Remove unneeded var from Smaxx' tag changes
2009-10-20 ifdefs all the way
koda [Tue, 20 Oct 2009 21:22:16 +0000] rev 2569
ifdefs all the way
2009-10-20 Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo [Tue, 20 Oct 2009 21:20:47 +0000] rev 2568
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
2009-10-20 WE HAVE TOUCH INPUT
koda [Tue, 20 Oct 2009 17:55:11 +0000] rev 2567
WE HAVE TOUCH INPUT
2010-11-12 And even this one mbait-mangen
unc0rr [Fri, 12 Nov 2010 19:48:51 +0300] rev 2566
And even this one
2009-10-20 update sdlmain files to 1.2.14
koda [Tue, 20 Oct 2009 11:49:10 +0000] rev 2565
update sdlmain files to 1.2.14 add a check when GL_MAX_TEXTURE_SIZE fails
2010-03-16 Added new type of map at UI. Simple random map generation mbait-mangen
mbait [Tue, 16 Mar 2010 13:39:39 +0000] rev 2564
Added new type of map at UI. Simple random map generation
2010-11-12 And this one mbait-rope_AI
unc0rr [Fri, 12 Nov 2010 19:48:38 +0300] rev 2563
And this one
2009-10-19 Update Italian translation
unc0rr [Mon, 19 Oct 2009 13:01:38 +0000] rev 2562
Update Italian translation
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