gameServer/hedgewars-server.cabal
2014-06-07 sheepluva fix cabal build (on linux)
2014-06-07 sheepluva fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
2014-01-31 unc0rr Fix build
2014-01-25 unc0rr Mutual authentication: server side
2014-01-21 koda little gameServer cleanup
2014-01-21 koda partial merge of the webgl branch
2013-06-04 koda update branch webgl
2013-05-27 koda add 'random' dependency to server .cabal file (please test)
2012-11-07 koda haskell usability on windows webgl
2012-10-13 unc0rr Switch to vector library for arrays
2011-10-23 unc0rr Case-insensitive comparison of nicks
2011-04-02 unc0rr STM not needed too
2011-04-02 unc0rr Some fixes. Can't reproduce ghosts now.
2011-03-21 unc0rr Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
2011-03-21 EJ Changed the standard show function to Text.Show.ByteString, and misc.
2011-02-28 unc0rr Add stubs for server config reading and writing routines
2011-02-02 unc0rr Merge server refactor into default
2011-02-02 koda add NOAUTOUPDATE symbol and hedgewars-server.cabal 0.9.15
2011-01-27 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
2010-07-25 unc0rr - burp's patch cleaning up module dependancies + cabal file
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