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gameServer/hedgewars-server.cabal
2014-06-07
sheepluva
fix cabal build (on linux)
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2014-06-07
sheepluva
fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
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2014-01-31
unc0rr
Fix build
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2014-01-25
unc0rr
Mutual authentication: server side
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2014-01-21
koda
little gameServer cleanup
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2014-01-21
koda
partial merge of the webgl branch
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2013-06-04
koda
update branch
webgl
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2013-05-27
koda
add 'random' dependency to server .cabal file (please test)
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2012-11-07
koda
haskell usability on windows
webgl
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2012-10-13
unc0rr
Switch to vector library for arrays
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2011-10-23
unc0rr
Case-insensitive comparison of nicks
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2011-04-02
unc0rr
STM not needed too
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2011-04-02
unc0rr
Some fixes. Can't reproduce ghosts now.
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2011-03-21
unc0rr
Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
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2011-03-21
EJ
Changed the standard show function to Text.Show.ByteString, and misc.
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2011-02-28
unc0rr
Add stubs for server config reading and writing routines
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2011-02-02
unc0rr
Merge server refactor into default
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2011-02-02
koda
add NOAUTOUPDATE symbol and hedgewars-server.cabal
0.9.15
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2011-01-27
unc0rr
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
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2010-07-25
unc0rr
- burp's patch cleaning up module dependancies + cabal file
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