hedgewars/uGearsHandlersRope.pas
Mon, 03 Sep 2012 14:50:26 -0400 nemo forgot to add back c96ff1a053d0
Mon, 03 Sep 2012 14:08:01 -0400 nemo Fix line endings, add missing amMine entry
Mon, 03 Sep 2012 13:52:35 -0400 nemo adjust velocity when entering/exiting the 4x routine
Mon, 03 Sep 2012 12:35:51 -0400 nemo Let's try *4 instead. Not nearly as much of a win, but might be usable.
Mon, 03 Sep 2012 00:00:54 -0400 nemo So, unc0rr won't let me revert to pre-e496587db93e, but reverting db731c523653 makes the rope less-sticky-enough to actually be usable in an ordinary game without my screaming at the monitor as I drown for the nth time...
Sun, 02 Sep 2012 19:58:56 +0400 unc0rr Not sticky rope
Sun, 02 Sep 2012 09:36:06 +0400 unc0rr Oops
Sat, 01 Sep 2012 17:11:39 -0400 unc0rr Rope fix without hacks.
Mon, 27 Aug 2012 11:05:09 +0200 sheepluva shutting the windows/pas2c build bot up: pas2c seems to fail parsing 'not' after a logical 'and' or 'or' (if no parenthesis)
Sun, 26 Aug 2012 21:07:12 -0400 nemo Nerf X component a bit, allow knocks of nearby targets and upward kicks of overlapping
Sun, 26 Aug 2012 20:20:16 -0400 nemo so unc0rr might replace this all. but anyway. fix copypasta.
Sun, 26 Aug 2012 10:15:28 -0400 nemo shoppa hack, take... 4?
Sat, 25 Aug 2012 21:35:25 -0400 nemo another shot in the dark. still w/ no input from shoppa players
Sat, 25 Aug 2012 21:14:07 -0400 nemo shoppa hack guesses. continued. let's assume there's a small Y component.
Sat, 25 Aug 2012 21:05:27 -0400 nemo another shot in the dark. let's assume they expect to control their direction as well. this might be the *wrong* direction...
less more (0) -15 tip