2018-08-06 |
Wuzzy |
Suppress "X remaining" caption in multishoot with gfMultiWeapon
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2018-08-06 |
Wuzzy |
Show correct health increase when hog health cap is reached
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2018-08-06 |
Wuzzy |
Fix hog turning around when blowtorching through wrap world edge
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2018-08-06 |
Wuzzy |
Fix projectiles reacing incorrectly with land just behind the wrap world edge
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2018-08-02 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
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2018-07-28 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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2018-07-26 |
Wuzzy |
Fix /hta, /hsa and /hya commands not writing message in chat
0.9.24
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2018-07-26 |
Wuzzy |
Fix /hta, /hsa and /hya commands not writing message in chat
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2018-07-20 |
Wuzzy |
Add control to cycle through timer/bounciness values
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2018-07-20 |
Wuzzy |
Move hardcoded bounciness values to uConsts
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2018-07-10 |
Wuzzy |
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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2018-05-24 |
nemo |
Allow freezing airmines because whyyy not
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2018-04-13 |
nemo |
wuzzy is a spoilsport
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2018-03-15 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
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2018-03-11 |
alfadur |
Add new minigun sound
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2018-03-10 |
Wuzzy |
Make a few more engine strings translatable
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2018-03-07 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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2018-02-14 |
Wuzzy |
Rename AFK Mode to “Auto Skip” (bug 78)
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2018-02-09 |
Wuzzy |
Refactor health gain effects and message into util fuction HHHeal
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2018-02-07 |
Wuzzy |
Calling SetWeapon with amNothing now unselects weapon
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2018-01-31 |
alfadur |
Machinegun. also tweaked ignore
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2017-11-22 |
nemo |
infinite attack resets flags so probably should skip this
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2017-11-01 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
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2017-10-04 |
Wuzzy |
Show selected weapon again when using it in inf attack mode
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2017-09-29 |
sheepluva |
pas2c happiness initiative 2017, continued
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2017-09-22 |
Wuzzy |
Fix charging sound continuing to play on hog damage (#236)
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2017-09-21 |
Wuzzy |
Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
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2017-09-20 |
Wuzzy |
Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
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2017-06-15 |
nemo |
bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
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2017-04-25 |
Wuzzy |
Fix sndBoring being played when force-ending turn due to victory
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2017-04-24 |
Wuzzy |
Drop rubber duck like dynamite
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2017-04-22 |
Wuzzy |
Backed out changeset 071a05275798
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2017-04-22 |
Wuzzy |
Fix warning caused in uGearsHedgehog.pas
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2017-04-22 |
Wuzzy |
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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2017-04-20 |
Wuzzy |
Make health gain message translatable
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2017-04-19 |
Wuzzy |
New Lua call: EndTurn to end turn
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2016-05-12 |
Wuzzy |
Don't play duck drop sound when duck spawns in water
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2017-04-08 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
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2017-04-08 |
Wuzzy |
Add ammotype amDuck for rubber duck
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2017-04-07 |
Wuzzy |
Add support for hog name in home run message
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2017-04-06 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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2016-11-23 |
Wuzzy |
Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
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2016-05-09 |
Wuzzy |
Add Lua API function SetAmmoTexts (see issue 82)
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2016-05-01 |
Wuzzy |
Add “boring” voice to voice queue to avoid voice overlapping
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2016-11-19 |
Wuzzy |
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
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2016-04-30 |
Wuzzy |
Make the timer red when it is the get-away time
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2016-11-19 |
Wuzzy |
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
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2016-11-15 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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2016-09-15 |
sheepluva |
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
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2016-09-15 |
sheepluva |
Lua API: IsHogLocal(gearUid)
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2016-05-15 |
unc0rr |
- Use IntToStr() in preference to Str()
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2016-04-13 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
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2016-03-28 |
nemo |
RC planes should not pick up frozen crates
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2016-01-15 |
sheepluva |
fix comment; revert unintentional commit of some testing png
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2016-01-15 |
sheepluva |
serious anti wall sticking protection for hedgewars
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2016-01-13 |
unc0rr |
Damaged hog is not in a jumping state
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2016-01-05 |
nemo |
limit Y increment to 6 (saucer/birdy bug)
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2015-12-29 |
nemo |
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
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2015-11-01 |
nemo |
do the same thing for the chute/birdy/saucer block
0.9.22-release
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2015-10-08 |
nemo |
restore uid on resurrection as well
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