hedgewars/uGearsHedgehog.pas
2018-08-06 Wuzzy Suppress "X remaining" caption in multishoot with gfMultiWeapon
2018-08-06 Wuzzy Show correct health increase when hog health cap is reached
2018-08-06 Wuzzy Fix hog turning around when blowtorching through wrap world edge
2018-08-06 Wuzzy Fix projectiles reacing incorrectly with land just behind the wrap world edge
2018-08-02 Wuzzy Cap hedgehog health to prevent overflow bugs
2018-07-28 nemo merge of 0.9.24 - hopefully correctly this time
2018-07-26 Wuzzy Fix /hta, /hsa and /hya commands not writing message in chat 0.9.24
2018-07-26 Wuzzy Fix /hta, /hsa and /hya commands not writing message in chat
2018-07-20 Wuzzy Add control to cycle through timer/bounciness values
2018-07-20 Wuzzy Move hardcoded bounciness values to uConsts
2018-07-10 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
2018-05-24 nemo Allow freezing airmines because whyyy not
2018-04-13 nemo wuzzy is a spoilsport
2018-03-15 Wuzzy gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
2018-03-11 alfadur Add new minigun sound
2018-03-10 Wuzzy Make a few more engine strings translatable
2018-03-07 Wuzzy Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
2018-02-14 Wuzzy Rename AFK Mode to “Auto Skip” (bug 78)
2018-02-09 Wuzzy Refactor health gain effects and message into util fuction HHHeal
2018-02-07 Wuzzy Calling SetWeapon with amNothing now unselects weapon
2018-01-31 alfadur Machinegun. also tweaked ignore
2017-11-22 nemo infinite attack resets flags so probably should skip this
2017-11-01 unc0rr Don't send taunt message for automatically happening taunt animation
2017-10-04 Wuzzy Show selected weapon again when using it in inf attack mode
2017-09-29 sheepluva pas2c happiness initiative 2017, continued
2017-09-22 Wuzzy Fix charging sound continuing to play on hog damage (#236)
2017-09-21 Wuzzy Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
2017-09-20 Wuzzy Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
2017-06-15 nemo bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
2017-04-25 Wuzzy Fix sndBoring being played when force-ending turn due to victory
2017-04-24 Wuzzy Drop rubber duck like dynamite
2017-04-22 Wuzzy Backed out changeset 071a05275798
2017-04-22 Wuzzy Fix warning caused in uGearsHedgehog.pas
2017-04-22 Wuzzy Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
2017-04-20 Wuzzy Make health gain message translatable
2017-04-19 Wuzzy New Lua call: EndTurn to end turn
2016-05-12 Wuzzy Don't play duck drop sound when duck spawns in water
2017-04-08 Wuzzy Add sounds for rubberduck drop, destruction and water collision
2017-04-08 Wuzzy Add ammotype amDuck for rubber duck
2017-04-07 Wuzzy Add support for hog name in home run message
2017-04-06 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
2016-11-23 Wuzzy Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
2016-05-09 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
2016-05-01 Wuzzy Add “boring” voice to voice queue to avoid voice overlapping
2016-11-19 Wuzzy Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
2016-04-30 Wuzzy Make the timer red when it is the get-away time
2016-11-19 Wuzzy Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
2016-11-15 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
2016-09-15 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
2016-09-15 sheepluva Lua API: IsHogLocal(gearUid)
2016-05-15 unc0rr - Use IntToStr() in preference to Str()
2016-04-13 Wuzzy Add sound effects for: cleaver impact, air mine impact, using extra time
2016-03-28 nemo RC planes should not pick up frozen crates
2016-01-15 sheepluva fix comment; revert unintentional commit of some testing png
2016-01-15 sheepluva serious anti wall sticking protection for hedgewars
2016-01-13 unc0rr Damaged hog is not in a jumping state
2016-01-05 nemo limit Y increment to 6 (saucer/birdy bug)
2015-12-29 nemo Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
2015-11-01 nemo do the same thing for the chute/birdy/saucer block 0.9.22-release
2015-10-08 nemo restore uid on resurrection as well
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