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hedgewars/uVisualGears.pas
Tue, 07 Aug 2018 19:32:33 +0200
Wuzzy
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
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Tue, 17 Apr 2018 15:21:52 -0400
nemo
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
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