gameServer/HWProtoLobbyState.hs
2013-12-12 unc0rr - /greeting command for room greeting message
2013-12-04 unc0rr - Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
2013-11-30 unc0rr Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
2013-11-17 unc0rr - Column for script in rooms list
2013-09-03 unc0rr /watch works in testing environment
2013-08-01 unc0rr Fix silliness from r3f4c3fc146c2 (was I sleepy?)
2013-06-29 unc0rr Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
2013-06-28 unc0rr Fix "registered only" option
2013-06-05 unc0rr - Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
2013-05-21 unc0rr '/rnd' command. Pass it a (possibly empty) list of items.
2013-04-10 unc0rr - Revert server workaround over desync from r98e2dbdda8c0
2013-02-20 unc0rr Workaround desync issue if I correctly understand its roots (barely tested)
2013-02-09 unc0rr Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
2013-01-19 unc0rr - Allow server admins to use DELEGATE even when not room owner
2013-01-18 unc0rr Server messages localization using Qt's l10n subsystem:
2013-01-10 unc0rr Throw away stupid Data.Seq
2012-12-05 unc0rr Show others if spectator is in game flibqtfrontend
2012-12-05 unc0rr Show who's in game to spectators flibqtfrontend
2012-12-05 unc0rr "Registered users only" room flag flibqtfrontend
2012-11-30 unc0rr - Fix UNBAN bug
2012-11-30 unc0rr Implement ban by nickname
2012-10-28 unc0rr Choose first unused color for added team (addresses issue 431) + other small changes
2012-10-21 unc0rr Keep room admin ready status always set
2012-10-17 unc0rr Fix most of server warnings
2012-10-12 unc0rr UNBAN implementation
2012-09-09 unc0rr 'h' status for room admins
2012-09-08 unc0rr More consistency in terminology
2012-09-04 unc0rr Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
2012-08-13 unc0rr Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
2012-06-28 unc0rr - Try sending remove message in 'finally' as a last resort
2012-04-22 unc0rr Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
2011-12-29 unc0rr Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
2011-10-23 unc0rr Case-insensitive comparison of nicks
2011-09-27 unc0rr Introduce EngineInteraction module
2011-09-23 unc0rr Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
2011-09-16 unc0rr - Allow 8 teams in game on 0.9.16-dev
2011-08-15 unc0rr Don't allow to join other protocol room using FOLLOW command (not tested)
2011-07-23 unc0rr Implement command for banning by ip and a command for bans list
2011-05-15 unc0rr On restart command close server socket and spawn new server, keep running until last client quits
2011-04-03 unc0rr Some polishing
2011-03-21 EJ Changed the standard show function to Text.Show.ByteString, and misc.
2011-03-06 unc0rr - Write server config into .ini file on change
2011-03-05 unc0rr Fix build
2011-03-05 unc0rr Better support for 0.9.15
2011-03-03 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
2011-02-16 unc0rr Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
2011-02-15 unc0rr Fix for my last commit (which was all nonsense)
2011-02-08 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
2011-02-06 unc0rr - Take into account hlint suggestions
2011-02-05 unc0rr Convert READY and NOT_READY messages to CLIENT_FLAGS message
2011-02-03 unc0rr Stub for server restart command
2011-02-02 unc0rr - Implement BAN protocol command
2011-02-02 unc0rr Merge server refactor into default
2010-12-24 unc0rr Pass SCHEME before AMMO
2011-01-30 unc0rr Reimplement a bunch of administrator commands server_refactor
2011-01-30 unc0rr Reimplement KICK server_refactor
2011-01-30 unc0rr Reimplement FOLLOW server_refactor
2011-01-27 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
2011-01-26 unc0rr Send spectators info server_refactor
2011-01-26 unc0rr Send teams info on join server_refactor
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