hedgewars/GSHandlers.inc
2011-01-29 Henek still in developement take on adding structures, working hiding of hogs and ejecting them later.
2011-01-29 sheepluva bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
2011-01-28 sheepluva procedure for loading hats
2011-01-22 sheepluva let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
2011-01-13 unc0rr Pass PHedgehog instead of PGear to stats. Fixes crash.
2011-01-07 unc0rr Keep track of which hog's weapon does damage
2011-01-02 koda remove obsolete TrainingFlags code
2011-01-01 Palewolf Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
2011-01-01 Palewolf Flakes were updating the wrong coordinates when rqBlurryLand was on
2011-01-01 sheepluva fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
2011-01-01 sheepluva part #2
2011-01-01 sheepluva my attempt of "detach rope if the Land[] vanishes"
2010-12-31 sheepluva fixing Palewolf's if-merging-whoopsy there. should unbreak build
2010-12-31 sheepluva fix sticky rope issue
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