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hedgewars/GSHandlers.inc
2011-01-29
Henek
still in developement take on adding structures, working hiding of hogs and ejecting them later.
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2011-01-29
sheepluva
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
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2011-01-28
sheepluva
procedure for loading hats
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2011-01-22
sheepluva
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
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2011-01-13
unc0rr
Pass PHedgehog instead of PGear to stats. Fixes crash.
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2011-01-07
unc0rr
Keep track of which hog's weapon does damage
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2011-01-02
koda
remove obsolete TrainingFlags code
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2011-01-01
Palewolf
Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
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2011-01-01
Palewolf
Flakes were updating the wrong coordinates when rqBlurryLand was on
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2011-01-01
sheepluva
fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
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2011-01-01
sheepluva
part #2
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2011-01-01
sheepluva
my attempt of "detach rope if the Land[] vanishes"
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2010-12-31
sheepluva
fixing Palewolf's if-merging-whoopsy there. should unbreak build
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2010-12-31
sheepluva
fix sticky rope issue
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