Mon, 05 Jan 2015 01:38:46 +0300 |
unc0rr |
Random gravity values interval should include maxgravity
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Fri, 02 Jan 2015 01:13:22 +0300 |
unc0rr |
Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
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Sun, 16 Nov 2014 22:23:28 +0100 |
sheepluva |
some gravity script fixes
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Tue, 14 Jan 2014 12:44:29 +0400 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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Fri, 03 Jan 2014 00:46:23 +0400 |
unc0rr |
Oops, fix message
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Fri, 03 Jan 2014 00:37:48 +0400 |
unc0rr |
- Utility script for parameters handling
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Wed, 01 Jan 2014 23:41:49 +0400 |
unc0rr |
Only emit roomNameUpdated when it actually is changed
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Wed, 01 Jan 2014 14:16:01 +0400 |
unc0rr |
Special script parameter variable in game scheme
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Wed, 01 Jan 2014 13:22:46 +0400 |
unc0rr |
Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
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Tue, 24 Dec 2013 22:16:07 +0400 |
unc0rr |
Rework of No Gravity script:
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