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gameServer/EngineInteraction.hs
2016-12-23
unc0rr
Fix official server build
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2016-10-01
unc0rr
- Use sandi instead of dataenc (bugs.debian.org/836686)
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2016-03-01
unC0Rr
Don't see a good reason for it to be here
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2016-02-27
unc0rr
Finish implementation of ghost points served from server, not tested
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2016-02-20
unc0rr
Filter out hog speech messages with non-local team index (not tested)
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2016-02-14
unc0rr
Fix index of script param
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2015-11-11
unc0rr
Oops, zero multiplier
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2015-11-10
unc0rr
Airmines were added
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2015-11-09
unc0rr
Pass correct script name for scripts with spaces in name
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2015-11-09
unc0rr
Oops, fix the fix
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2015-11-08
unc0rr
Fix replay sanity check
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2015-11-07
unc0rr
Store some more details on game config in the database
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2015-10-27
unc0rr
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
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2015-08-10
sheepluva
more copyright fixes
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2015-07-30
unc0rr
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
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2015-06-04
unc0rr
More ifdefs \o/ (fix build even more)
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2015-06-03
unc0rr
Lazy fix for server build
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2015-01-06
unc0rr
Fix handling of perlin mapgen
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2015-01-06
unc0rr
- Send maze_size command in other mapgen modes too
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2015-06-04
unc0rr
More ifdefs \o/ (fix build even more)
0.9.21
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2015-06-03
unc0rr
Lazy fix for server build
0.9.21
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2015-01-05
unc0rr
Eh, faulty check
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2015-01-04
unc0rr
Include feature_size to demos for checker
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2015-01-02
unc0rr
Generate config for 'world edge' and 'script param' scheme options
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2014-01-24
Gianfranco Costamagna
Added copyrights to gameServer directory
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2014-06-28
unc0rr
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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2014-01-24
unc0rr
Must not code at late night (fix sanity check)
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2014-01-24
unc0rr
- Add SCHEME which is needed in room config
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2014-01-23
unc0rr
Some basic sanity tests for replay files
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2014-01-23
unc0rr
Use zlibFormat
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