gameServer/EngineInteraction.hs
2016-12-23 unc0rr Fix official server build
2016-10-01 unc0rr - Use sandi instead of dataenc (bugs.debian.org/836686)
2016-03-01 unC0Rr Don't see a good reason for it to be here
2016-02-27 unc0rr Finish implementation of ghost points served from server, not tested
2016-02-20 unc0rr Filter out hog speech messages with non-local team index (not tested)
2016-02-14 unc0rr Fix index of script param
2015-11-11 unc0rr Oops, zero multiplier
2015-11-10 unc0rr Airmines were added
2015-11-09 unc0rr Pass correct script name for scripts with spaces in name
2015-11-09 unc0rr Oops, fix the fix
2015-11-08 unc0rr Fix replay sanity check
2015-11-07 unc0rr Store some more details on game config in the database
2015-10-27 unc0rr Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
2015-08-10 sheepluva more copyright fixes
2015-07-30 unc0rr Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
2015-06-04 unc0rr More ifdefs \o/ (fix build even more)
2015-06-03 unc0rr Lazy fix for server build
2015-01-06 unc0rr Fix handling of perlin mapgen
2015-01-06 unc0rr - Send maze_size command in other mapgen modes too
2015-06-04 unc0rr More ifdefs \o/ (fix build even more) 0.9.21
2015-06-03 unc0rr Lazy fix for server build 0.9.21
2015-01-05 unc0rr Eh, faulty check
2015-01-04 unc0rr Include feature_size to demos for checker
2015-01-02 unc0rr Generate config for 'world edge' and 'script param' scheme options
2014-01-24 Gianfranco Costamagna Added copyrights to gameServer directory
2014-06-28 unc0rr Finish implementation of ability to take control over your team after being disconnected. Completely untested.
2014-01-24 unc0rr Must not code at late night (fix sanity check)
2014-01-24 unc0rr - Add SCHEME which is needed in room config
2014-01-23 unc0rr Some basic sanity tests for replay files
2014-01-23 unc0rr Use zlibFormat
less more (0) -50 -30 tip