Fix inconsistencies in guest nick name generation
When the setting net/nick is empty, HW generates a guest name. But there were several problems:
- Team name did not match guest name
- Random guest number was re-rolled multiple times, causing inconsistencies
- Guest number was often too large (now capped at 99999)
Fix turn end if placing air attack in bouncy world edge map was denied
Fixes
bug #728.
Hedgehogs: Move setting of random pos to chAddHH
This fixes a problem that in missions, all hedgehogs start with Pos=0
Fix right limit of piano placement in bounce world edge
It was slightly beyond the right bounce edge.
Backed out
changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
I'd misread the wording on https://fontlibrary.org/en/font/symbola
The terms on the author's site prevent using it with almost all FOSS projects, and even prevent using it in a merge like this.
We'll just have to find some other font to improve coverage.