Sun, 25 Apr 2010 02:30:42 +0000 |
koda |
wow all these files only for land preview and seed generation
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Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
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Thu, 01 Apr 2010 16:55:42 +0000 |
nemo |
Suppress warning
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Thu, 01 Apr 2010 16:44:56 +0000 |
nemo |
this was not checking all of Land[]
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Thu, 01 Apr 2010 05:10:50 +0000 |
unc0rr |
- update russian translation a bit
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Thu, 01 Apr 2010 00:48:26 +0000 |
nemo |
another uninitialised value radz[k] for corresponding pa.ar of NTPX
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Thu, 01 Apr 2010 00:38:02 +0000 |
sheepluva |
possible map gen desync "fix" -- test please
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Tue, 30 Mar 2010 17:17:15 +0000 |
smxx |
Engine/Frontend:
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Mon, 29 Mar 2010 23:20:34 +0000 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
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Sun, 28 Mar 2010 18:47:35 +0000 |
nemo |
prg adds option to toggle girders in maze, adjusts some frontend strings
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Sun, 28 Mar 2010 16:46:26 +0000 |
nemo |
prg tweaks maze
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Sun, 28 Mar 2010 02:49:39 +0000 |
nemo |
prg's maze generator
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Wed, 24 Mar 2010 14:03:03 +0000 |
smxx |
Engine:
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Tue, 23 Mar 2010 21:58:23 +0000 |
koda |
fix a build error on 10.5, LandPixels properly initialized
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Mon, 22 Mar 2010 18:04:18 +0000 |
nemo |
oh. I missed the fact he moved it to uLandTexture
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Mon, 22 Mar 2010 17:59:59 +0000 |
nemo |
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
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Mon, 22 Mar 2010 17:48:19 +0000 |
unc0rr |
Clean Augean stables
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Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
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Thu, 18 Mar 2010 02:27:46 +0000 |
koda |
fix the glitch causing pass-through in land objects besides first game
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Sat, 13 Mar 2010 14:19:34 +0000 |
nemo |
Fix basketball map and hog cannon.
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
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Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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Thu, 25 Feb 2010 15:58:44 +0000 |
nemo |
Set 32 hog limit for fort maps
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Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
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Sun, 24 Jan 2010 13:37:03 +0000 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
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Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
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Tue, 12 Jan 2010 07:32:15 +0000 |
koda |
better network support + initial work for returning to frontend
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Fri, 18 Dec 2009 02:47:28 +0000 |
koda |
complete transition of longword->sdl_color for TTF bindings
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