2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
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2010-11-14 |
nemo |
revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs
0.9.14.1
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2010-11-13 |
nemo |
check in frontend flag for more wind mode
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2010-11-12 |
Henek |
fixed breakage of game schemes
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2010-11-12 |
koda |
exposing Henek's no wind flag
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2010-11-12 |
koda |
yay i'm free to break things again!
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2010-11-10 |
koda |
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
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2010-11-09 |
nemo |
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
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2010-11-08 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
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2010-11-07 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
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2010-11-07 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
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2010-11-07 |
koda |
err better wait after relase for this one
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2010-11-07 |
koda |
move turnstime and minestime * 1000 outside frontend and place it in engine
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2010-11-06 |
henek |
2 more variables to control water rise and health loss during sudden death.
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2010-11-06 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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2010-10-28 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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2010-10-26 |
koda |
engine: reorder GameFlags and update files, frontend and other stuff
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2010-10-10 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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2010-09-30 |
smaxx |
Engine/Frontend:
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2010-08-20 |
nemo |
Flag for AI survival mode
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-04-03 |
unc0rr |
Fix last minute patch bug
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2010-04-03 |
nemo |
New game scheme option to turn off land objects
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2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-28 |
nemo |
prg's maze generator
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2010-03-22 |
smxx |
Engine:
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2010-03-17 |
smxx |
Frontend:
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2010-03-17 |
smxx |
Frontend:
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2010-03-17 |
smxx |
Frontend:
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2010-03-15 |
smxx |
Engine:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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2010-03-01 |
nemo |
another fix to MrMFS' patch
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2010-03-01 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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2010-02-28 |
nemo |
Graphic for dead mines
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2010-02-28 |
nemo |
Dude mine probability spinner
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2010-02-28 |
nemo |
Flag the sharing of ammo between clan teams.
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2010-02-08 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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2010-02-01 |
smxx |
Frontend:
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2010-01-31 |
nemo |
Update translation files, add "King Mode"
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2010-01-24 |
nemo |
Randomise order of play.
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2009-09-13 |
unc0rr |
- Fix join/leave messages color
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2009-09-10 |
nemo |
And in frontend
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2009-05-20 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
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2009-05-07 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-19 |
unc0rr |
TheXception's patch:
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2009-04-13 |
unc0rr |
- Add gameServer to build system
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2009-03-26 |
unc0rr |
- User from localhost is server admin
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2009-03-16 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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2009-03-15 |
unc0rr |
More game options by nemo
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2009-03-13 |
unc0rr |
Scheme options work now
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2009-03-12 |
unc0rr |
- Share model between test table and widgets
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2009-03-12 |
unc0rr |
Continue work on new schemes
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2009-03-11 |
unc0rr |
Continue work on new schemes implementation
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2009-03-09 |
unc0rr |
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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2009-03-09 |
unc0rr |
Fix wrong value passed as initial health
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2009-03-09 |
unc0rr |
Pass template filter
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2009-03-09 |
unc0rr |
- Send initial room config
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