Tue, 13 Nov 2018 08:11:31 +0300 |
alfadur |
reset airmine timer on stun recovery
|
file |
diff |
annotate
|
Tue, 13 Nov 2018 03:57:27 +0300 |
alfadur |
add sparkles to stunned airmines
|
file |
diff |
annotate
|
Tue, 13 Nov 2018 03:22:16 +0300 |
alfadur |
update kamikaze collision cache after portalling
|
file |
diff |
annotate
|
Tue, 13 Nov 2018 01:56:42 +0300 |
alfadur |
stun airmines on shove
|
file |
diff |
annotate
|
Sun, 11 Nov 2018 00:14:13 +0100 |
unc0rr |
Fix birdy appearance/disappearance animation
|
file |
diff |
annotate
|
Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
|
file |
diff |
annotate
|
Sat, 03 Nov 2018 17:40:21 +0100 |
Wuzzy |
Fix portal color being switchable after losing control
|
file |
diff |
annotate
|
Fri, 02 Nov 2018 14:33:05 +0100 |
unC0Rr |
abs(hwRound()) is nonsense
|
file |
diff |
annotate
|
Fri, 02 Nov 2018 14:05:08 +0100 |
Wuzzy |
Fix ambigious abs in uGearsHandlersMess
|
file |
diff |
annotate
|
Fri, 02 Nov 2018 01:58:27 +0300 |
alfadur |
fix overflow check in airmine handling
|
file |
diff |
annotate
|
Thu, 01 Nov 2018 04:04:33 +0300 |
alfadur |
prevent minigun bullet land impacts from pushing hedgehogs
|
file |
diff |
annotate
|
Wed, 31 Oct 2018 13:08:56 +0100 |
Wuzzy |
Stop using dsUnknown, replace with concrete damage sources
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 19:50:01 +0200 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 13:27:45 +0200 |
Wuzzy |
Add Grenade taunt when grenade close to hog is about to blow up
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 08:12:22 +0300 |
alfadur |
and finally make the bat hit moving gears for completeness
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 07:53:27 +0300 |
alfadur |
make whip hit moving gears
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 07:39:44 +0300 |
alfadur |
make kamikaze hit moving gears as well
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 07:20:07 +0300 |
alfadur |
make firepunch hit moving gears (airmines are not amused)
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 05:17:46 +0300 |
alfadur |
prevent firepunch from hitting the same gear multiple times
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 00:01:53 +0200 |
Wuzzy |
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 23:09:50 +0200 |
Wuzzy |
Fix resurrector handling turn time manually, use correct ammoprop instead
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 22:46:37 +0200 |
Wuzzy |
Fix seduction not stopping if hog took damage before attack was complete
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 15:55:48 +0200 |
Wuzzy |
Add sound for landspray
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 15:52:07 +0200 |
Wuzzy |
Add ice beam idle sound
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 15:48:52 +0200 |
Wuzzy |
Add flamethrower sound
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 04:54:29 +0200 |
Wuzzy |
If u play Piano, you can now hear the notes if sound effects OR music is enabled
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 03:59:20 +0200 |
Wuzzy |
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
|
file |
diff |
annotate
|
Thu, 25 Oct 2018 23:46:31 +0200 |
Wuzzy |
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
|
file |
diff |
annotate
|
Wed, 24 Oct 2018 21:07:26 +0200 |
Wuzzy |
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
|
file |
diff |
annotate
|