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hedgewars/HHHandlers.inc
2010-09-22
smaxx
Engine:
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2010-09-12
smaxx
Sounds:
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2010-09-08
nemo
Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
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2010-09-06
nemo
Fix selection while in UFO
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2010-09-06
nemo
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
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2010-08-25
tiyuri
Some survival mode changes by burp
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2010-08-03
smaxx
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2010-08-02
smaxx
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2010-07-29
smaxx
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2010-05-28
smxx
Engine (Henek):
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2010-05-28
smxx
Engine:
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2010-05-28
smxx
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2010-05-19
nemo
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
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2010-05-17
nemo
Fix for artillery mode weapon use
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2010-05-06
nemo
trying to unbreak what I broke
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2010-05-06
nemo
Cheating
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2010-05-06
sheepluva
portal:
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2010-05-04
sheepluva
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
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2010-05-04
nemo
TEMPORARY
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2010-05-02
smxx
Engine:
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2010-05-02
nemo
Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
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2010-05-02
nemo
Drown the hog using the piano
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2010-05-02
nemo
Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
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2010-05-02
nemo
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
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2010-05-01
nemo
Minor change, so sheepluva can comment
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2010-05-01
nemo
Fix portal graphic name, continuing work on portal movement
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2010-05-01
sheepluva
* added some comments
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2010-04-30
mbait
Gas grenade:
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2010-04-29
sheepluva
let players affect in which direction their teleported hedgehog will look
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2010-04-17
palewolf
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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