hedgewars/HHHandlers.inc
2010-09-22 smaxx Engine:
2010-09-12 smaxx Sounds:
2010-09-08 nemo Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
2010-09-06 nemo Fix selection while in UFO
2010-09-06 nemo Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
2010-08-25 tiyuri Some survival mode changes by burp
2010-08-03 smaxx Engine:
2010-08-02 smaxx Engine:
2010-07-29 smaxx Engine:
2010-05-28 smxx Engine (Henek):
2010-05-28 smxx Engine:
2010-05-28 smxx Engine:
2010-05-19 nemo Henek adds a flamethrower, updates some translations, and tweaks how fire works.
2010-05-17 nemo Fix for artillery mode weapon use
2010-05-06 nemo trying to unbreak what I broke
2010-05-06 nemo Cheating
2010-05-06 sheepluva portal:
2010-05-04 sheepluva * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
2010-05-04 nemo TEMPORARY
2010-05-02 smxx Engine:
2010-05-02 nemo Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
2010-05-02 nemo Drown the hog using the piano
2010-05-02 nemo Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
2010-05-02 nemo More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
2010-05-01 nemo Minor change, so sheepluva can comment
2010-05-01 nemo Fix portal graphic name, continuing work on portal movement
2010-05-01 sheepluva * added some comments
2010-04-30 mbait Gas grenade:
2010-04-29 sheepluva let players affect in which direction their teleported hedgehog will look
2010-04-17 palewolf cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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