Wed, 14 Feb 2018 02:26:59 +0100 Redo SD water and SD clouds of most themes and apply sd-tint
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Feb 2018 02:26:59 +0100] rev 12996
Redo SD water and SD clouds of most themes and apply sd-tint
Mon, 12 Feb 2018 23:37:08 +0100 Make team chat its own control and use [U] key by default
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 23:37:08 +0100] rev 12995
Make team chat its own control and use [U] key by default Why [U] and not [Y]? Because [Y] is already occupied by Confirm.
Mon, 12 Feb 2018 23:23:07 +0100 Show remaining ammo when using Birdy egg or RC Plane bomb
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 23:23:07 +0100] rev 12994
Show remaining ammo when using Birdy egg or RC Plane bomb
Mon, 12 Feb 2018 22:22:27 +0100 Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 22:22:27 +0100] rev 12993
Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it Previously, a player could just name their hog "Mutant" and give it the respective hat to try to confuse other players. This is no longer possible.
Mon, 12 Feb 2018 20:47:45 +0100 Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 20:47:45 +0100] rev 12992
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Mon, 12 Feb 2018 20:00:26 +0100 Battalion (mode=king): Kill the team when the king died instea of dismissing
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 20:00:26 +0100] rev 12991
Battalion (mode=king): Kill the team when the king died instea of dismissing DismissTeam causes a lot of problems and is not suited for multiplayer. The team is not dismissed if the team is still active. It's hard to properly do a tie. And, and, and …
Mon, 12 Feb 2018 19:38:07 +0100 Battalion: Reduce amount of SD messages
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 19:38:07 +0100] rev 12990
Battalion: Reduce amount of SD messages
Mon, 12 Feb 2018 19:19:43 +0100 Tweak some misleading Battalion texts
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 19:19:43 +0100] rev 12989
Tweak some misleading Battalion texts
Mon, 12 Feb 2018 17:47:40 +0100 Battalion: Move crate pickup animation to crate
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 17:47:40 +0100] rev 12988
Battalion: Move crate pickup animation to crate
Mon, 12 Feb 2018 17:22:29 +0100 Battalion: Use official onEndTurn callback
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 17:22:29 +0100] rev 12987
Battalion: Use official onEndTurn callback
Mon, 12 Feb 2018 16:41:40 +0100 Battalion: Add more health change effects
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 16:41:40 +0100] rev 12986
Battalion: Add more health change effects
Mon, 12 Feb 2018 15:50:49 +0100 Battalion: Clean up and remove dead code
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 15:50:49 +0100] rev 12985
Battalion: Clean up and remove dead code
Mon, 12 Feb 2018 15:08:13 +0100 Battalion: Standardize the crate pickup message
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 15:08:13 +0100] rev 12984
Battalion: Standardize the crate pickup message
Mon, 12 Feb 2018 14:50:06 +0100 Clean up Battalion error stuff
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 14:50:06 +0100] rev 12983
Clean up Battalion error stuff
Mon, 12 Feb 2018 11:03:48 +0100 Add custom weapon icons for Continental supplies
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Feb 2018 11:03:48 +0100] rev 12982
Add custom weapon icons for Continental supplies
Sun, 11 Feb 2018 22:11:52 +0100 HedgeEditor: Tweak caption colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 22:11:52 +0100] rev 12981
HedgeEditor: Tweak caption colors
Sun, 11 Feb 2018 20:39:39 +0100 Construction Mode: Fix cursor icon being displayed on teleport
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 20:39:39 +0100] rev 12980
Construction Mode: Fix cursor icon being displayed on teleport
Sun, 11 Feb 2018 20:28:21 +0100 Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 20:28:21 +0100] rev 12979
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Sun, 11 Feb 2018 13:35:47 +0100 Construction Mode: Show selected object at cursor and crate preview
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 13:35:47 +0100] rev 12978
Construction Mode: Show selected object at cursor and crate preview
Sun, 11 Feb 2018 04:00:10 +0100 Construction Mode: Fix annoying extra messages when using object placer
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 04:00:10 +0100] rev 12977
Construction Mode: Fix annoying extra messages when using object placer This is done by moving object placer away from the drill strike, which permits timer keys.
Sun, 11 Feb 2018 02:17:58 +0100 Fix incorrect round counting in fruit03, too
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 02:17:58 +0100] rev 12976
Fix incorrect round counting in fruit03, too
Sun, 11 Feb 2018 02:03:09 +0100 Fix Killing the Specialists recording the turn count way too low
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 02:03:09 +0100] rev 12975
Fix Killing the Specialists recording the turn count way too low
Sun, 11 Feb 2018 01:15:23 +0100 Construction Mode: Spawn particles over generators, tweak other particles
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Feb 2018 01:15:23 +0100] rev 12974
Construction Mode: Spawn particles over generators, tweak other particles
Sat, 10 Feb 2018 23:54:12 +0100 Construction Mode: Show message when respawning hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 23:54:12 +0100] rev 12973
Construction Mode: Show message when respawning hog
Sat, 10 Feb 2018 23:13:23 +0100 Racer: Make waypoints dark in bright themes like Bath
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 23:13:23 +0100] rev 12972
Racer: Make waypoints dark in bright themes like Bath
Sat, 10 Feb 2018 22:02:08 +0100 Make first waypoint flash TechRacer, before hog starts racing
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 22:02:08 +0100] rev 12971
Make first waypoint flash TechRacer, before hog starts racing
Sat, 10 Feb 2018 21:28:22 +0100 Racer: Make first waypoint flash and highlight last waypoint while placing
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 21:28:22 +0100] rev 12970
Racer: Make first waypoint flash and highlight last waypoint while placing
Sat, 10 Feb 2018 20:08:22 +0100 Racer, TechRacer: Fade out waypoints at the end
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 20:08:22 +0100] rev 12969
Racer, TechRacer: Fade out waypoints at the end
Sat, 10 Feb 2018 19:30:51 +0100 Racer, TechRacer: Change waypoint opacity on victory or failure
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 19:30:51 +0100] rev 12968
Racer, TechRacer: Change waypoint opacity on victory or failure
Sat, 10 Feb 2018 18:03:12 +0100 Increase opacity of Racer/TechRacer waypoints
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 18:03:12 +0100] rev 12967
Increase opacity of Racer/TechRacer waypoints
Sat, 10 Feb 2018 15:37:47 +0100 Disable crate drops in HedgeEditor scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 15:37:47 +0100] rev 12966
Disable crate drops in HedgeEditor scheme
Sat, 10 Feb 2018 15:36:01 +0100 Remove some "invalid" crate drops from Construction Mode weapon scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 15:36:01 +0100] rev 12965
Remove some "invalid" crate drops from Construction Mode weapon scheme
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