Sat, 03 Aug 2019 02:14:07 +0300 fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15292
fix gear lookup allocated on stack
Sat, 03 Aug 2019 01:13:45 +0300 ship the atlas to the gpu
alfadur [Sat, 03 Aug 2019 01:13:45 +0300] rev 15291
ship the atlas to the gpu
Sat, 03 Aug 2019 00:54:29 +0300 add an empty texture constructor
alfadur [Sat, 03 Aug 2019 00:54:29 +0300] rev 15290
add an empty texture constructor
Fri, 02 Aug 2019 13:35:23 +0200 Move messages queue to hedgewars-engine-messages lib
unc0rr [Fri, 02 Aug 2019 13:35:23 +0200] rev 15289
Move messages queue to hedgewars-engine-messages lib
Wed, 31 Jul 2019 23:14:27 +0200 merge 1.0.0 beta 1 into ui-scaling branch ui-scaling
sheepluva [Wed, 31 Jul 2019 23:14:27 +0200] rev 15288
merge 1.0.0 beta 1 into ui-scaling branch
Tue, 30 Jul 2019 22:59:06 +0300 implement empty gear lookup entries
alfadur [Tue, 30 Jul 2019 22:59:06 +0300] rev 15287
implement empty gear lookup entries
Tue, 30 Jul 2019 19:53:23 +0300 add gear lookup to the physics processor
alfadur [Tue, 30 Jul 2019 19:53:23 +0300] rev 15286
add gear lookup to the physics processor
Mon, 29 Jul 2019 21:58:39 +0200 No longer explode dying hogs that take damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jul 2019 21:58:39 +0200] rev 15285
No longer explode dying hogs that take damage
Sun, 28 Jul 2019 00:36:09 +0200 Remove hardcoded default gamepad bindings
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Jul 2019 00:36:09 +0200] rev 15284
Remove hardcoded default gamepad bindings They just cause too much confusion and there is no way the player can disable them. Done because a player complained about exactly this
Sat, 27 Jul 2019 03:42:17 +0200 Prevent saving of demo after /lua command was used
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Jul 2019 03:42:17 +0200] rev 15283
Prevent saving of demo after /lua command was used Done because demos are unable to record any manual Lua command atm.
Fri, 26 Jul 2019 01:13:48 +0200 Fix incorrect German translation of "scheme" in context of URI scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:13:48 +0200] rev 15282
Fix incorrect German translation of "scheme" in context of URI scheme
Fri, 26 Jul 2019 01:09:30 +0200 Enable "replay" button after playing a demo or saved game
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:09:30 +0200] rev 15281
Enable "replay" button after playing a demo or saved game
Thu, 25 Jul 2019 23:02:02 +0300 replace time with milliseconds
alfadur [Thu, 25 Jul 2019 23:02:02 +0300] rev 15280
replace time with milliseconds
Thu, 25 Jul 2019 22:31:24 +0300 add gear allocator
alfadur [Thu, 25 Jul 2019 22:31:24 +0300] rev 15279
add gear allocator
Thu, 25 Jul 2019 21:59:20 +0300 use better contact point for inter-gear collision
alfadur [Thu, 25 Jul 2019 21:59:20 +0300] rev 15278
use better contact point for inter-gear collision
Thu, 25 Jul 2019 19:40:40 +0200 Fix bad pixel offsets in CPU flag preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:40:40 +0200] rev 15277
Fix bad pixel offsets in CPU flag preview
Thu, 25 Jul 2019 19:18:48 +0200 Default_es: Remove Coward.ogg
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:18:48 +0200] rev 15276
Default_es: Remove Coward.ogg This file was in English, but the voicepack must be in Spanish.
Thu, 25 Jul 2019 19:58:19 +0300 add time events
alfadur [Thu, 25 Jul 2019 19:58:19 +0300] rev 15275
add time events
Thu, 25 Jul 2019 18:40:06 +0200 Mutant: Remove excess teams if a clan has more than one team
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 18:40:06 +0200] rev 15274
Mutant: Remove excess teams if a clan has more than one team
Thu, 25 Jul 2019 11:58:40 -0400 based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
nemo [Thu, 25 Jul 2019 11:58:40 -0400] rev 15273
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
Mon, 22 Jul 2019 19:26:58 +0200 VideoRec: Stop prerecording when /lua activates
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 19:26:58 +0200] rev 15272
VideoRec: Stop prerecording when /lua activates
Thu, 25 Jul 2019 16:29:14 +0300 clear intermediate result structures between iterations
alfadur [Thu, 25 Jul 2019 16:29:14 +0300] rev 15271
clear intermediate result structures between iterations
Thu, 25 Jul 2019 15:18:00 +0200 Implement ipc queue which takes care of message ordering and timestamps
unC0Rr [Thu, 25 Jul 2019 15:18:00 +0200] rev 15270
Implement ipc queue which takes care of message ordering and timestamps
Thu, 25 Jul 2019 14:23:25 +0200 Rethink message types a bit
unC0Rr [Thu, 25 Jul 2019 14:23:25 +0200] rev 15269
Rethink message types a bit
Thu, 25 Jul 2019 00:05:30 +0300 reserve zero gear id
alfadur [Thu, 25 Jul 2019 00:05:30 +0300] rev 15268
reserve zero gear id
Wed, 24 Jul 2019 23:37:58 +0300 check dynamic collision arrays first
alfadur [Wed, 24 Jul 2019 23:37:58 +0300] rev 15267
check dynamic collision arrays first
Wed, 24 Jul 2019 23:33:06 +0300 update collision grid with position changes
alfadur [Wed, 24 Jul 2019 23:33:06 +0300] rev 15266
update collision grid with position changes
Wed, 24 Jul 2019 22:49:59 +0300 save full shifts to position updates
alfadur [Wed, 24 Jul 2019 22:49:59 +0300] rev 15265
save full shifts to position updates
Tue, 23 Jul 2019 20:22:27 +0300 update to stable nom5
alfadur [Tue, 23 Jul 2019 20:22:27 +0300] rev 15264
update to stable nom5
Mon, 22 Jul 2019 10:04:19 +0200 Fix word "Feedback" not being translated in error message
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 10:04:19 +0200] rev 15263
Fix word "Feedback" not being translated in error message This does not violate the string freeze, the string is already present in PageMain.
Sun, 21 Jul 2019 11:22:06 +0200 Pagetraining: Move style sheet to CSS files
Wuzzy <Wuzzy2@mail.ru> [Sun, 21 Jul 2019 11:22:06 +0200] rev 15262
Pagetraining: Move style sheet to CSS files
Thu, 18 Jul 2019 21:00:28 +0200 Frontend: Tweak deco border around teams list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 21:00:28 +0200] rev 15261
Frontend: Tweak deco border around teams list
Thu, 18 Jul 2019 19:33:40 +0200 Bans list: Remove vertical header, make horizontal header non-clickable
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:33:40 +0200] rev 15260
Bans list: Remove vertical header, make horizontal header non-clickable
Thu, 18 Jul 2019 19:26:13 +0200 Move chat box stylesheets to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:26:13 +0200] rev 15259
Move chat box stylesheets to CSS files
Thu, 18 Jul 2019 18:45:30 +0200 Fix multiple timeboxes spawning when hog moves before timebox arrived
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 18:45:30 +0200] rev 15258
Fix multiple timeboxes spawning when hog moves before timebox arrived
Thu, 18 Jul 2019 03:39:58 +0200 CTF: Fix clan not winning if enemy hog was time-travelling
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:39:58 +0200] rev 15257
CTF: Fix clan not winning if enemy hog was time-travelling
Thu, 18 Jul 2019 03:25:15 +0200 Use minimum size for keybinder category list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:25:15 +0200] rev 15256
Use minimum size for keybinder category list
Thu, 18 Jul 2019 01:46:40 +0200 Pagevideos: Create header object explicitly
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 01:46:40 +0200] rev 15255
Pagevideos: Create header object explicitly
Thu, 18 Jul 2019 00:45:39 +0200 Fix broken stylesheet in keybinder widget
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:45:39 +0200] rev 15254
Fix broken stylesheet in keybinder widget
Thu, 18 Jul 2019 00:20:50 +0200 Pagetraining: Fix broken style sheet
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:20:50 +0200] rev 15253
Pagetraining: Fix broken style sheet
Wed, 17 Jul 2019 23:52:01 +0200 Fix broken styling of window size widgets
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 23:52:01 +0200] rev 15252
Fix broken styling of window size widgets
Wed, 17 Jul 2019 00:33:55 +0200 Fix cursor not being disabled when teleporting hog into water
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 00:33:55 +0200] rev 15251
Fix cursor not being disabled when teleporting hog into water
Mon, 15 Jul 2019 23:26:00 +0200 Racer: Count turn as skipped when computer skipped
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 23:26:00 +0200] rev 15250
Racer: Count turn as skipped when computer skipped
Mon, 15 Jul 2019 21:13:01 +0200 Drowning gears: Delete big gears when they're *completely* out of visible area
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 21:13:01 +0200] rev 15249
Drowning gears: Delete big gears when they're *completely* out of visible area
Mon, 15 Jul 2019 20:46:50 +0200 Add small plane sound fade-in in weWrap
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 20:46:50 +0200] rev 15248
Add small plane sound fade-in in weWrap
Mon, 15 Jul 2019 13:13:14 +0200 HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 13:13:14 +0200] rev 15247
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Mon, 15 Jul 2019 12:27:02 +0200 Make planewater.ogg loop seamless (fix awful clicking)
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 12:27:02 +0200] rev 15246
Make planewater.ogg loop seamless (fix awful clicking)
Mon, 15 Jul 2019 10:36:00 +0200 Drawn maps: Update uLandPainted scaling to match the new map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 10:36:00 +0200] rev 15245
Drawn maps: Update uLandPainted scaling to match the new map bounds
Fri, 12 Jul 2019 00:07:09 +0200 Fix vgtChunk being never deleted if rqPlainSplash is set
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jul 2019 00:07:09 +0200] rev 15244
Fix vgtChunk being never deleted if rqPlainSplash is set
Thu, 11 Jul 2019 23:53:30 +0200 Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 23:53:30 +0200] rev 15243
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Thu, 11 Jul 2019 22:31:29 +0200 Give snorkel to air plane pilot in weSea
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 22:31:29 +0200] rev 15242
Give snorkel to air plane pilot in weSea
Thu, 11 Jul 2019 21:23:57 +0200 Update Ukrainian translation
Ihor Paliichuk [Thu, 11 Jul 2019 21:23:57 +0200] rev 15241
Update Ukrainian translation
Thu, 11 Jul 2019 20:23:42 +0200 Air attack: Fix infintie sound when target is at extreme X pos
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 20:23:42 +0200] rev 15240
Air attack: Fix infintie sound when target is at extreme X pos
Thu, 11 Jul 2019 19:58:35 +0200 Remove gtAirAttack when completely out of visible bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:58:35 +0200] rev 15239
Remove gtAirAttack when completely out of visible bounds
Thu, 11 Jul 2019 19:14:54 +0200 Cleanup gtAirAttack behaviour in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:14:54 +0200] rev 15238
Cleanup gtAirAttack behaviour in weWrap Fixed bugs: - Gear position was not wrapped properly, messing up repeat rendering - Gear spawned outside of map bounds
Thu, 11 Jul 2019 17:15:30 +0200 Air attack: Add simple appear/disappear effect in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 17:15:30 +0200] rev 15237
Air attack: Add simple appear/disappear effect in weWrap
Thu, 11 Jul 2019 16:24:09 +0200 Make lowest line of Splash image frames transparent to work around scaling issues
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 16:24:09 +0200] rev 15236
Make lowest line of Splash image frames transparent to work around scaling issues The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano). This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
Thu, 11 Jul 2019 06:24:03 +0200 Add air plane underwater sound and add water splashes
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 06:24:03 +0200] rev 15235
Add air plane underwater sound and add water splashes
Thu, 11 Jul 2019 05:44:43 +0200 Air attack: Fix some issues with sound channel
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:44:43 +0200] rev 15234
Air attack: Fix some issues with sound channel
Thu, 11 Jul 2019 05:07:55 +0200 Air attack: Replace smoke with bubbles when underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:07:55 +0200] rev 15233
Air attack: Replace smoke with bubbles when underwater
Thu, 11 Jul 2019 04:42:50 +0200 Tweak position of big splashes right or left
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 04:42:50 +0200] rev 15232
Tweak position of big splashes right or left
Thu, 11 Jul 2019 03:22:35 +0200 Spawn bubbles instead of sparkles when air mine is stunned underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 03:22:35 +0200] rev 15231
Spawn bubbles instead of sparkles when air mine is stunned underwater
Thu, 11 Jul 2019 02:25:07 +0200 Make flames collide with bounce world edge again, properly this time
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 02:25:07 +0200] rev 15230
Make flames collide with bounce world edge again, properly this time
Thu, 11 Jul 2019 00:53:29 +0200 Remove all placement restrictions of air attack and friends
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:53:29 +0200] rev 15229
Remove all placement restrictions of air attack and friends
Thu, 11 Jul 2019 00:45:49 +0200 Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:45:49 +0200] rev 15228
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Tue, 09 Jul 2019 12:55:58 +0200 TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jul 2019 12:55:58 +0200] rev 15227
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Mon, 08 Jul 2019 22:29:20 +0200 Remove excessive console output of gtAirAttack
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 22:29:20 +0200] rev 15226
Remove excessive console output of gtAirAttack
Mon, 08 Jul 2019 21:44:26 +0200 King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 21:44:26 +0200] rev 15225
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
Mon, 08 Jul 2019 15:16:05 +0300 fix fpnum to f64 conversion
alfadur [Mon, 08 Jul 2019 15:16:05 +0300] rev 15224
fix fpnum to f64 conversion
Sat, 06 Jul 2019 22:04:59 +0300 optimize 64-bit sqrt some more
alfadur [Sat, 06 Jul 2019 22:04:59 +0300] rev 15223
optimize 64-bit sqrt some more
Sat, 06 Jul 2019 00:31:54 +0200 Marry C enums, Qt's metaobject system and QML
unc0rr [Sat, 06 Jul 2019 00:31:54 +0200] rev 15222
Marry C enums, Qt's metaobject system and QML
Fri, 05 Jul 2019 23:40:03 +0300 replace overflowing_sub with wrapping_sub
alfadur [Fri, 05 Jul 2019 23:40:03 +0300] rev 15221
replace overflowing_sub with wrapping_sub
Fri, 05 Jul 2019 21:48:01 +0300 fix empty polygon iteration
alfadur [Fri, 05 Jul 2019 21:48:01 +0300] rev 15220
fix empty polygon iteration
Fri, 05 Jul 2019 21:16:33 +0300 optimize sqrts
alfadur [Fri, 05 Jul 2019 21:16:33 +0300] rev 15219
optimize sqrts
Thu, 04 Jul 2019 21:40:50 +0300 reduce convertions in signum
alfadur [Thu, 04 Jul 2019 21:40:50 +0300] rev 15218
reduce convertions in signum
Thu, 04 Jul 2019 19:21:56 +0300 fix u32 conversion sign
alfadur [Thu, 04 Jul 2019 19:21:56 +0300] rev 15217
fix u32 conversion sign
Thu, 04 Jul 2019 17:59:37 +0300 optimize fpnum operations
alfadur [Thu, 04 Jul 2019 17:59:37 +0300] rev 15216
optimize fpnum operations
Tue, 02 Jul 2019 15:23:16 +0200 King Mode: Fix whole clan being killed when king died
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Jul 2019 15:23:16 +0200] rev 15215
King Mode: Fix whole clan being killed when king died
Mon, 01 Jul 2019 22:35:19 +0200 Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Jul 2019 22:35:19 +0200] rev 15214
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Sun, 30 Jun 2019 11:43:39 +0200 Mark Polish translation as complete for next release
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15213
Mark Polish translation as complete for next release
Sun, 30 Jun 2019 11:42:47 +0200 Update Polish frontend translation and finish pl.txt
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15212
Update Polish frontend translation and finish pl.txt
Sun, 30 Jun 2019 11:20:22 +0200 Fix sidFPS not being properly right-aligned (again!)
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15211
Fix sidFPS not being properly right-aligned (again!) FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Sat, 29 Jun 2019 23:12:21 +0200 Display special icon when moving bee cursor over gray wrap area
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15210
Display special icon when moving bee cursor over gray wrap area This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Sat, 29 Jun 2019 22:52:14 +0200 Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15209
Bee: Call HomingWrap in pre-homing phase, too
Sat, 29 Jun 2019 22:03:44 +0200 Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15208
Air mine contour: Lower opacity when not seeking
Sat, 29 Jun 2019 21:19:02 +0200 More logical lamp rules for air mine
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15207
More logical lamp rules for air mine * lamp off = not seeking for hogs * lamp on = seeking for hogs * lamp flashes = chasing a hedgehog
Sat, 29 Jun 2019 21:00:27 +0200 Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15206
Make air mine contour red when chasing
Sat, 29 Jun 2019 20:41:14 +0200 Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15205
Render contour of air mines when in highly opaque water
Sat, 29 Jun 2019 19:35:59 +0200 WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15204
WxW: Hide “Please wait ...” panel by default
Sat, 29 Jun 2019 19:06:41 +0200 Update changelog WRT Polish translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15203
Update changelog WRT Polish translation
Sat, 29 Jun 2019 19:05:50 +0200 Update Polish translation: Lua 100%, update pl.txt
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15202
Update Polish translation: Lua 100%, update pl.txt
Mon, 24 Jun 2019 11:25:15 +0200 Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15201
Fix buggy kamikaze when hog took damage during short waiting phase at start
Sun, 23 Jun 2019 16:14:27 +0200 Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15200
Explode hog instantly when taking damage while dying
Sun, 23 Jun 2019 11:28:00 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15199
Update changelog
Sun, 23 Jun 2019 10:49:15 +0200 Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15198
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Sat, 22 Jun 2019 10:32:15 -0400 Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15197
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
Fri, 21 Jun 2019 22:36:50 -0400 48 used to be the limit
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15196
48 used to be the limit
Sat, 22 Jun 2019 00:18:24 +0300 fill the atlas with sprites
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15195
fill the atlas with sprites
Fri, 21 Jun 2019 20:27:37 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15194
Update locale files
Fri, 21 Jun 2019 20:13:12 +0200 Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15193
Add Scottish Gaelic translation in metadata files
Fri, 21 Jun 2019 20:08:05 +0200 Update Scottish Gaelic translation (frontend)
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15192
Update Scottish Gaelic translation (frontend)
Fri, 21 Jun 2019 00:33:56 +0300 add a way to reference atlas contents
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15191
add a way to reference atlas contents
Thu, 20 Jun 2019 16:05:03 +0300 fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15190
fix hammer and rcplane sprite offsets
Thu, 20 Jun 2019 15:56:59 +0300 add missing GL2 support call
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15189
add missing GL2 support call
Wed, 19 Jun 2019 22:36:11 -0400 consistent indentation with rest of unit. was just to help me read this block
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15188
consistent indentation with rest of unit. was just to help me read this block
Wed, 19 Jun 2019 23:52:54 +0200 Rework EquidistantPoints
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15187
Rework EquidistantPoints
Wed, 19 Jun 2019 17:19:52 -0400 make airmines less of CPU hogs
nemo [Wed, 19 Jun 2019 17:19:52 -0400] rev 15186
make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Make flames ignore bouncy world edge
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 20:37:02 +0200] rev 15185
Make flames ignore bouncy world edge Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed. The rationale is similar as for gtPoisonCloud.
Wed, 19 Jun 2019 19:02:49 +0200 uLand.pas: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 19:02:49 +0200] rev 15184
uLand.pas: Remove unused variable
Wed, 19 Jun 2019 18:51:02 +0200 weBounce: Fix some weird bouncing behaviour
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 18:51:02 +0200] rev 15183
weBounce: Fix some weird bouncing behaviour
Mon, 17 Jun 2019 21:43:05 +0200 Lua: Fix incorrect values for capcolDefault, capcolSetting
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 21:43:05 +0200] rev 15182
Lua: Fix incorrect values for capcolDefault, capcolSetting
Wed, 19 Jun 2019 02:40:00 +0300 enable local admins for non-official servers
alfadur [Wed, 19 Jun 2019 02:40:00 +0300] rev 15181
enable local admins for non-official servers
Wed, 19 Jun 2019 01:47:56 +0300 break error loop in client removal
alfadur [Wed, 19 Jun 2019 01:47:56 +0300] rev 15180
break error loop in client removal
Wed, 19 Jun 2019 01:19:10 +0300 pin removed clients until the output buffer is flushed
alfadur [Wed, 19 Jun 2019 01:19:10 +0300] rev 15179
pin removed clients until the output buffer is flushed
Wed, 19 Jun 2019 00:49:45 +0300 remove a 2015ism
alfadur [Wed, 19 Jun 2019 00:49:45 +0300] rev 15178
remove a 2015ism
Mon, 17 Jun 2019 20:55:11 +0200 ACF5: Fix incorrect ammo display on turn start at wave 3
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:55:11 +0200] rev 15177
ACF5: Fix incorrect ammo display on turn start at wave 3
Mon, 17 Jun 2019 20:27:34 +0200 New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:27:34 +0200] rev 15176
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size It works by using 4 hardcoded map sizes and the rest is simply interpolated. Size 1: 1024×512 Size 6: 2048×1024 Size 12: 4096×2048 (default, compatible with pre-1.0.0) Size 25: 8192×4096
Mon, 17 Jun 2019 20:20:01 +0200 Fix air mine spawning inside land if land is almost completely full
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:20:01 +0200] rev 15175
Fix air mine spawning inside land if land is almost completely full Bug conditions: * cAirMines >= 1 * Play with a drawn map filled with land
Mon, 17 Jun 2019 19:51:05 +0200 Fix mapgen flowers being slightly offset on X axis
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:51:05 +0200] rev 15174
Fix mapgen flowers being slightly offset on X axis
Mon, 17 Jun 2019 19:33:43 +0200 ACF10: Show proper messages when everyone dies
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:33:43 +0200] rev 15173
ACF10: Show proper messages when everyone dies If everyone died, the game cannot continue, but you still win (since it's a sandbox mission).
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