Wed, 16 Jan 2019 20:03:07 +0100 ASA desert01: Enable skip all the time
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 20:03:07 +0100] rev 14618
ASA desert01: Enable skip all the time
Wed, 16 Jan 2019 19:59:08 +0100 Make use of passive teams in various campaign missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 19:59:08 +0100] rev 14617
Make use of passive teams in various campaign missions
Wed, 16 Jan 2019 15:40:11 +0100 Add SetTeamPassive. Passive teams are treated like frozen teams
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 15:40:11 +0100] rev 14616
Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 07:30:06 +0100 pagegamestats: Fix time number rendering
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:30:06 +0100] rev 14615
pagegamestats: Fix time number rendering
Wed, 16 Jan 2019 07:08:15 +0100 ASA desert01: Fix third battle sometimes stopping instantly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:08:15 +0100] rev 14614
ASA desert01: Fix third battle sometimes stopping instantly
Wed, 16 Jan 2019 06:56:38 +0100 ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:56:38 +0100] rev 14613
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wed, 16 Jan 2019 06:55:07 +0100 ASA death01: Fix precise key not getting cleared
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:55:07 +0100] rev 14612
ASA death01: Fix precise key not getting cleared
Wed, 16 Jan 2019 06:45:10 +0100 ASA desert01: Clear hero gear message when battle starts
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:45:10 +0100] rev 14611
ASA desert01: Clear hero gear message when battle starts
Wed, 16 Jan 2019 06:37:26 +0100 Clear gear message in AnimSwitchHog
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:37:26 +0100] rev 14610
Clear gear message in AnimSwitchHog
Wed, 16 Jan 2019 06:24:50 +0100 ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:24:50 +0100] rev 14609
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wed, 16 Jan 2019 06:10:30 +0100 Remove unused variable from hwform.h
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:10:30 +0100] rev 14608
Remove unused variable from hwform.h
Wed, 16 Jan 2019 06:02:56 +0100 Campaign: Try to auto-select an open mission after selecting team or campaign
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:02:56 +0100] rev 14607
Campaign: Try to auto-select an open mission after selecting team or campaign
Wed, 16 Jan 2019 03:40:05 +0100 Campaign: Select next unfinished mission after completing one
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 03:40:05 +0100] rev 14606
Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 01:39:58 +0100 Frontend: Don't reset campaign mission selection to top of list after each play
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 01:39:58 +0100] rev 14605
Frontend: Don't reset campaign mission selection to top of list after each play
Wed, 16 Jan 2019 00:37:26 +0100 Make game engine load the user's locale correctly (bug 688)
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:37:26 +0100] rev 14604
Make game engine load the user's locale correctly (bug #688)
Wed, 16 Jan 2019 00:01:29 +0100 Refactor hwengine: Rename cLocale to cLanguage
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:01:29 +0100] rev 14603
Refactor hwengine: Rename cLocale to cLanguage Required so the clocale unit can be added
Tue, 15 Jan 2019 21:28:54 +0100 Make hog kill stat stuff consistent WRT SD water rise
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:28:54 +0100] rev 14602
Make hog kill stat stuff consistent WRT SD water rise
Tue, 15 Jan 2019 21:23:56 +0100 Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:23:56 +0100] rev 14601
Fix hog taunts counting SD water rise drowns as team kills (bug #691)
Tue, 15 Jan 2019 20:53:01 +0100 Comment all important variables in uStats
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 20:53:01 +0100] rev 14600
Comment all important variables in uStats
Tue, 15 Jan 2019 01:47:07 +0100 Target practice: Change target radar color to red
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 01:47:07 +0100] rev 14599
Target practice: Change target radar color to red
Tue, 15 Jan 2019 00:48:57 +0100 Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 00:48:57 +0100] rev 14598
Highlight next target for most target practices
Mon, 14 Jan 2019 23:38:31 +0100 ACF5: Delete circles vgears after wave3 appeared
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:38:31 +0100] rev 14597
ACF5: Delete circles vgears after wave3 appeared
Mon, 14 Jan 2019 23:30:15 +0100 Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:30:15 +0100] rev 14596
Keep track of accuracy record in target practice challenges
Mon, 14 Jan 2019 21:19:57 +0100 Remove "loser" messages in challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 21:19:57 +0100] rev 14595
Remove "loser" messages in challenges The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
Mon, 14 Jan 2019 15:11:15 -0500 just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14594
just focus on the unsafe deletes in a hopefully branch-safe fashion
Mon, 14 Jan 2019 15:01:43 -0500 aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14593
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
Mon, 14 Jan 2019 19:26:24 +0100 Rename the special "none" key in frontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14592
Rename the special "none" key in frontend
Mon, 14 Jan 2019 12:35:32 -0500 branch merge
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14591
branch merge
Mon, 14 Jan 2019 12:34:47 -0500 ai improvements are release branch safe 0.9.25
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14590
ai improvements are release branch safe
Mon, 14 Jan 2019 00:34:56 +0100 Reverse order of visual gears linked list
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14589
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
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