Sun, 21 Mar 2010 20:54:18 +0000 Insert commit message here (to get along with palewolf)
koda [Sun, 21 Mar 2010 20:54:18 +0000] rev 3040
Insert commit message here (to get along with palewolf)
Sun, 21 Mar 2010 20:53:34 +0000 Insert commit message here
palewolf [Sun, 21 Mar 2010 20:53:34 +0000] rev 3039
Insert commit message here
Sun, 21 Mar 2010 19:02:03 +0000 In pascal unit is a namespace
unc0rr [Sun, 21 Mar 2010 19:02:03 +0000] rev 3038
In pascal unit is a namespace
Sun, 21 Mar 2010 18:42:34 +0000 Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
nemo [Sun, 21 Mar 2010 18:42:34 +0000] rev 3037
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
Sun, 21 Mar 2010 16:51:33 +0000 Make barrels a little more likely to blow up. 25% more damage in fall
nemo [Sun, 21 Mar 2010 16:51:33 +0000] rev 3036
Make barrels a little more likely to blow up. 25% more damage in fall
Sun, 21 Mar 2010 16:45:46 +0000 - Updated snail, added mushrooms to nature theme
palewolf [Sun, 21 Mar 2010 16:45:46 +0000] rev 3035
- Updated snail, added mushrooms to nature theme - Fix explosion border color on desert theme
Sun, 21 Mar 2010 16:42:41 +0000 fix a rotation glitch
koda [Sun, 21 Mar 2010 16:42:41 +0000] rev 3034
fix a rotation glitch set to binary interface and project files
Sun, 21 Mar 2010 16:04:57 +0000 FillAmmoStore is reused - check for before start of play.
nemo [Sun, 21 Mar 2010 16:04:57 +0000] rev 3033
FillAmmoStore is reused - check for before start of play.
Sun, 21 Mar 2010 15:50:38 +0000 Insert commit message here
palewolf [Sun, 21 Mar 2010 15:50:38 +0000] rev 3032
Insert commit message here
Sun, 21 Mar 2010 13:53:47 +0000 Fix indexed flags
nemo [Sun, 21 Mar 2010 13:53:47 +0000] rev 3031
Fix indexed flags
Sun, 21 Mar 2010 13:41:11 +0000 Remove Timer2 from Gear, add a Timer to Hedgehog
nemo [Sun, 21 Mar 2010 13:41:11 +0000] rev 3030
Remove Timer2 from Gear, add a Timer to Hedgehog
Sun, 21 Mar 2010 03:51:58 +0000 a couple of smaller cleanups that didn't get in previous commit
koda [Sun, 21 Mar 2010 03:51:58 +0000] rev 3029
a couple of smaller cleanups that didn't get in previous commit
Sun, 21 Mar 2010 03:51:53 +0000 Add a 2nd timer variable due to conflicts. This could perhaps use renaming
nemo [Sun, 21 Mar 2010 03:51:53 +0000] rev 3028
Add a 2nd timer variable due to conflicts. This could perhaps use renaming
Sun, 21 Mar 2010 01:54:57 +0000 lotsa optimizations and redraws for the iFrontend
koda [Sun, 21 Mar 2010 01:54:57 +0000] rev 3027
lotsa optimizations and redraws for the iFrontend
Sat, 20 Mar 2010 23:33:37 +0000 move interface files around to use standard names in different versions
koda [Sat, 20 Mar 2010 23:33:37 +0000] rev 3026
move interface files around to use standard names in different versions
Sat, 20 Mar 2010 15:16:59 +0000 update project for ipad target
koda [Sat, 20 Mar 2010 15:16:59 +0000] rev 3025
update project for ipad target relocate objects (windbar, fps, timer) so that window size doesn't matter move touch input in its custom controller rather than hack sdl one
(0) -3000 -1000 -300 -100 -16 +16 +100 +300 +1000 +3000 +10000 tip