Fri, 15 May 2009 17:15:37 +0000 |
nemo |
fix crash in parachute/rope if drowning with active girder/teleport
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Fri, 15 May 2009 12:56:32 +0000 |
nemo |
oops. forgot to reset turn time
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Fri, 15 May 2009 02:14:13 +0000 |
nemo |
Neglected to delete gear at end of turn
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Thu, 14 May 2009 03:41:34 +0000 |
nemo |
constrain angle, decrement turn time
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Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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Thu, 07 May 2009 23:57:39 +0000 |
nemo |
allow adjusting angle during sniping
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Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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Wed, 06 May 2009 16:56:01 +0000 |
unc0rr |
Add a tracing message to help debug rope bugs
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Sun, 03 May 2009 21:28:15 +0000 |
nemo |
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
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Sun, 03 May 2009 21:12:34 +0000 |
nemo |
Disable long jump in artillery mode, make snipre rifle single shot
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Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Sun, 19 Apr 2009 11:59:23 +0000 |
unc0rr |
Move health sorter to visual gears:
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Sun, 12 Apr 2009 12:50:43 +0000 |
unc0rr |
- Another way of defining official server
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Thu, 26 Mar 2009 19:22:40 +0000 |
unc0rr |
Fix bug with rope and bazooka
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Thu, 26 Mar 2009 16:20:01 +0000 |
unc0rr |
oops
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Thu, 26 Mar 2009 14:03:46 +0000 |
unc0rr |
Optimize water bouncing a bit
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Thu, 26 Mar 2009 13:59:27 +0000 |
unc0rr |
patch by nemo: water bouncing + some tweaks
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Mon, 23 Mar 2009 19:03:51 +0000 |
unc0rr |
patch by nemo:
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Sun, 22 Mar 2009 21:51:30 +0000 |
unc0rr |
Add sounds to girder
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Sun, 22 Mar 2009 17:41:07 +0000 |
unc0rr |
nemo's patch for girder + some fixes
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Sun, 15 Mar 2009 12:59:52 +0000 |
unc0rr |
Some tweaks by nemo
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Sun, 08 Mar 2009 12:55:40 +0000 |
unc0rr |
patch by nemo
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Sat, 07 Mar 2009 17:49:11 +0000 |
unc0rr |
loser animation by nemo
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Sat, 07 Mar 2009 17:42:54 +0000 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
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Thu, 05 Mar 2009 14:54:02 +0000 |
unc0rr |
nemo:
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Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
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Mon, 23 Feb 2009 18:58:22 +0000 |
unc0rr |
Faster fire falling
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Sun, 01 Feb 2009 16:00:54 +0000 |
unc0rr |
Fix rope regression (unable to change angle)
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Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
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Sat, 31 Jan 2009 11:58:09 +0000 |
unc0rr |
- Right way to handle rope ammo
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Thu, 29 Jan 2009 17:27:43 +0000 |
unc0rr |
- nemo's patch for custom cave map dimensions
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Mon, 26 Jan 2009 21:43:00 +0000 |
unc0rr |
Fix airplane
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Mon, 26 Jan 2009 15:53:43 +0000 |
unc0rr |
Fix nemo's large land patch
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Sun, 25 Jan 2009 18:10:23 +0000 |
unc0rr |
Apply nemo's world resize patch
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Sun, 25 Jan 2009 18:07:52 +0000 |
unc0rr |
Fix accidental rope removinf from ammo in some cases
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Tue, 20 Jan 2009 20:26:09 +0000 |
unc0rr |
Fix blowtorch delete condition
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Mon, 19 Jan 2009 15:44:12 +0000 |
unc0rr |
Remove deprecated comment
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Mon, 19 Jan 2009 15:34:11 +0000 |
unc0rr |
Fix rc plane fire spread
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Mon, 19 Jan 2009 15:30:23 +0000 |
unc0rr |
Hedgehog is also sad when rcplane is drawning
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Mon, 19 Jan 2009 15:25:22 +0000 |
unc0rr |
Patch by nemo (polished by me)
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Sun, 18 Jan 2009 15:01:54 +0000 |
unc0rr |
More predictable bombs trajectory with rc plane
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Sun, 18 Jan 2009 14:17:10 +0000 |
unc0rr |
Fallback to no hat when hat couldn't be loaded
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Sun, 18 Jan 2009 13:02:38 +0000 |
unc0rr |
Play sad animation on rc plane crash
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Sun, 18 Jan 2009 13:01:49 +0000 |
unc0rr |
rc plane falls down when looses control
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Sat, 17 Jan 2009 14:35:20 +0000 |
unc0rr |
RC Plane
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Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
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Mon, 12 Jan 2009 18:50:49 +0000 |
unc0rr |
Reorganize rope code, adjust some constants
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Mon, 12 Jan 2009 14:43:56 +0000 |
unc0rr |
Fix yet another ballgun bug
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Sat, 10 Jan 2009 15:45:15 +0000 |
unc0rr |
Cake makes a step after turn. This fixes cake stucking in air
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Sat, 10 Jan 2009 15:36:28 +0000 |
unc0rr |
Fix rope bug which allowed hedgehog to go into land
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Sat, 10 Jan 2009 15:27:21 +0000 |
unc0rr |
Drill rocket patch
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Sat, 10 Jan 2009 12:47:54 +0000 |
unc0rr |
Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
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Sat, 10 Jan 2009 12:44:26 +0000 |
unc0rr |
Some debug stuff for ballgun bug
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Fri, 09 Jan 2009 11:55:05 +0000 |
unc0rr |
- Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
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Thu, 08 Jan 2009 15:49:38 +0000 |
unc0rr |
Update changelog
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Thu, 08 Jan 2009 15:42:36 +0000 |
unc0rr |
Ballsgun
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Tue, 06 Jan 2009 17:37:18 +0000 |
unc0rr |
- Refactor drill rocket
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Tue, 06 Jan 2009 14:18:09 +0000 |
unc0rr |
Adjust flame parameters to produce more damage
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Sun, 04 Jan 2009 14:24:44 +0000 |
unc0rr |
More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
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Fri, 02 Jan 2009 21:39:51 +0000 |
unc0rr |
Drill rocket
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Sun, 28 Dec 2008 20:57:51 +0000 |
unc0rr |
- Hellish bomb now spreads fire
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Sun, 28 Dec 2008 15:58:40 +0000 |
unc0rr |
Fix rope animation
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Sun, 28 Dec 2008 15:57:10 +0000 |
unc0rr |
The best final fix for rope stucking in the ground bug
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Sun, 28 Dec 2008 15:42:55 +0000 |
unc0rr |
Bring back old rope behaviour when changing its length (that's more correct physical model)
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Fri, 26 Dec 2008 19:34:05 +0000 |
unc0rr |
Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
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Tue, 23 Dec 2008 20:44:32 +0000 |
unc0rr |
- Fix wrond hedgehog speed calculation when using rope and changing rope length
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Sun, 21 Dec 2008 18:26:28 +0000 |
unc0rr |
- Fix blowtorch regression
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Sun, 14 Dec 2008 13:48:29 +0000 |
unc0rr |
Filter messages to blowtorch. Fixes long tunnels
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Thu, 04 Dec 2008 21:59:25 +0000 |
unc0rr |
More stable blowtorch:
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Sat, 22 Nov 2008 14:39:14 +0000 |
unc0rr |
Quick and dirty napalm implementation
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Fri, 21 Nov 2008 15:58:36 +0000 |
unc0rr |
- Convert small damage tag to visual gears
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Thu, 20 Nov 2008 15:48:50 +0000 |
unc0rr |
Some reformatting
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Mon, 17 Nov 2008 20:35:11 +0000 |
unc0rr |
Tune blowtorch a bit
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Sun, 16 Nov 2008 18:16:34 +0000 |
unc0rr |
Modify melon pieces spread a bit
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Fri, 14 Nov 2008 16:44:39 +0000 |
unc0rr |
More verbose gear delete debuglog message
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Tue, 28 Oct 2008 22:22:26 +0000 |
unc0rr |
That const is better...
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Tue, 28 Oct 2008 20:58:25 +0000 |
unc0rr |
Well, okay, better fix
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Tue, 28 Oct 2008 20:56:02 +0000 |
unc0rr |
Fix using freed memory (could be the cause of queue error problem and other bugs)
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Tue, 28 Oct 2008 18:42:21 +0000 |
unc0rr |
Repair flame dependancy on wind
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Sun, 26 Oct 2008 14:37:50 +0000 |
unc0rr |
Fix some problems with water rising
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Mon, 20 Oct 2008 21:15:28 +0000 |
unc0rr |
Fix seduction sound
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Thu, 16 Oct 2008 16:57:51 +0000 |
unc0rr |
Use seduction sound
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Wed, 15 Oct 2008 17:00:35 +0000 |
unc0rr |
Small rope optimization
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Sun, 12 Oct 2008 16:31:23 +0000 |
unc0rr |
Fix water rising too fast
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Mon, 29 Sep 2008 09:33:44 +0000 |
unc0rr |
- Fix water rise
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Sun, 28 Sep 2008 22:49:38 +0000 |
unc0rr |
Try to adjust flame parameters
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Sun, 28 Sep 2008 22:39:07 +0000 |
unc0rr |
Start flames rework
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Tue, 23 Sep 2008 06:27:53 +0000 |
unc0rr |
Seduction animation
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Mon, 22 Sep 2008 22:14:01 +0000 |
unc0rr |
- Update Italian translation
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Fri, 19 Sep 2008 20:41:53 +0000 |
unc0rr |
Use new sounds
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Fri, 19 Sep 2008 14:18:33 +0000 |
unc0rr |
Fix mortar
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Thu, 18 Sep 2008 16:16:41 +0000 |
unc0rr |
Add Hellish bomb weapon
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Thu, 18 Sep 2008 14:44:44 +0000 |
unc0rr |
Add watermelon sprite
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Thu, 18 Sep 2008 13:39:05 +0000 |
unc0rr |
Add watermelon weapon (without proper sprites yet)
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Wed, 17 Sep 2008 17:33:44 +0000 |
unc0rr |
- Continue seduction implementation
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Wed, 13 Aug 2008 16:52:04 +0000 |
unc0rr |
Some adjusting... it still doesn't solve problem fully
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Wed, 13 Aug 2008 16:26:44 +0000 |
unc0rr |
One more consts adjusting to solve rope stucking problem
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Tue, 12 Aug 2008 19:41:16 +0000 |
unc0rr |
Fix pickhammer and kamikaze
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Thu, 07 Aug 2008 07:21:18 +0000 |
unc0rr |
- Fix grenade sound
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Wed, 30 Jul 2008 12:20:14 +0000 |
unc0rr |
Last try to get rope not to get stuck in the ground
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Mon, 28 Jul 2008 13:53:50 +0000 |
unc0rr |
- Fix warnings
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Sun, 27 Jul 2008 23:01:41 +0000 |
unc0rr |
- Fix problem when clouds number is 0
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Sun, 27 Jul 2008 21:01:11 +0000 |
unc0rr |
- Airplane is higher
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Sun, 27 Jul 2008 20:03:07 +0000 |
unc0rr |
Play Ow1.ogg and Ow4.ogg when hedgehog falls
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Sun, 27 Jul 2008 19:37:24 +0000 |
unc0rr |
Add ability to resize engine's window
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Sun, 27 Jul 2008 14:28:45 +0000 |
unc0rr |
Play sound before cake explodes
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Sun, 27 Jul 2008 14:05:17 +0000 |
unc0rr |
Finish cake implementation
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Sun, 27 Jul 2008 13:44:04 +0000 |
unc0rr |
- Cake sits down before exploding
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Sun, 27 Jul 2008 13:32:44 +0000 |
unc0rr |
Animate falling and waking up cake
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Sun, 27 Jul 2008 12:57:15 +0000 |
unc0rr |
- Animate cake walking
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Fri, 25 Jul 2008 22:28:22 +0000 |
unc0rr |
Show cake rotated correct angle
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Fri, 25 Jul 2008 14:01:28 +0000 |
unc0rr |
Cake explodes on /attack
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Fri, 25 Jul 2008 13:52:35 +0000 |
unc0rr |
First implementation of the Cake weapon
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Fri, 25 Jul 2008 10:56:05 +0000 |
unc0rr |
Stubs for spider weapon
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Fri, 04 Jul 2008 21:20:17 +0000 |
unc0rr |
Update explosion graphics
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Fri, 04 Jul 2008 19:25:00 +0000 |
unc0rr |
Better ?? implementation of explosion
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Fri, 04 Jul 2008 14:40:52 +0000 |
unc0rr |
Testing explosion particles implementation
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Mon, 23 Jun 2008 12:25:59 +0000 |
unc0rr |
Make engine compilable without debugging on
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