Fri, 25 Jan 2008 20:47:50 +0000 |
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Start conversion to OpenGL rendering
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Sun, 30 Dec 2007 16:51:06 +0000 |
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Better tags switching sequence
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Wed, 19 Dec 2007 20:54:00 +0000 |
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Some misc fixes
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Sun, 02 Dec 2007 17:29:20 +0000 |
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's' key to speed up demo playing
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Sun, 30 Sep 2007 13:36:32 +0000 |
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- Add 'Mission Fail' trigger type
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Thu, 27 Sep 2007 16:55:49 +0000 |
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Add 'Successful finish' trigger
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Sat, 22 Sep 2007 10:06:27 +0000 |
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Add ammostores in frontend, should help further ammostores implemetation
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Sat, 22 Sep 2007 09:49:55 +0000 |
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- Make hwengine protocol more obvious
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Fri, 21 Sep 2007 21:51:48 +0000 |
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Let hedgehog position be taken from config, still more work is needed
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Fri, 21 Sep 2007 18:55:44 +0000 |
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Add CurrentHedgehog variable which simplifies code
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Sat, 15 Sep 2007 13:01:44 +0000 |
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Triggers PoC: targets are spawned right after the previous damaged
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Sat, 15 Sep 2007 10:27:34 +0000 |
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- Fix some triggers bugs
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Fri, 14 Sep 2007 20:51:40 +0000 |
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Triggers proof-of-concept
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Sun, 09 Sep 2007 14:53:28 +0000 |
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Start implementing triggers in engine
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Tue, 03 Jul 2007 16:09:04 +0000 |
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- Introduce clans (teams with same color)
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