share/hedgewars/Data/Maps/Knockball/map.lua
2013-05-31 nemo fix locale load 0.9.19
2013-01-01 nemo move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
2012-10-21 nemo Fix knockball
2010-12-13 Henek added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
2010-12-11 Henek Finnished up the lua translations by adding training maps, campaign is ignored for now
2010-12-10 Henek lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
2010-11-16 jose1711 updated/added slovak translations of lua files
2010-11-13 szczur last-minute pl updates 0.9.14
2010-11-07 arrom pt_BR, the return. also fix line ending screwups
2010-11-07 Henek update and fix some lua stuff
2010-05-16 koda unbreak stuff
2010-04-16 smxx Engine/Frontend:
2010-04-02 nemo Slovak translation from jose1711
2010-04-02 nemo inu adds portugese translation
2010-04-02 nemo Fix line endings. Again.
2010-04-02 smxx Maps:
2010-04-01 smxx Maps:
2010-04-01 nemo Somehow, these files are not using local encoding
2010-04-01 koda credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
2010-03-30 smxx Maps:
2010-03-24 smxx Engine:
2010-03-17 smxx General:
2010-03-16 smxx Engine:
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