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share/hedgewars/Data/Maps/Knockball/map.lua
2013-05-31
nemo
fix locale load
0.9.19
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2013-01-01
nemo
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
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2012-10-21
nemo
Fix knockball
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2010-12-13
Henek
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
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2010-12-11
Henek
Finnished up the lua translations by adding training maps, campaign is ignored for now
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2010-12-10
Henek
lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
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2010-11-16
jose1711
updated/added slovak translations of lua files
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2010-11-13
szczur
last-minute pl updates
0.9.14
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2010-11-07
arrom
pt_BR, the return. also fix line ending screwups
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2010-11-07
Henek
update and fix some lua stuff
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2010-05-16
koda
unbreak stuff
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2010-04-16
smxx
Engine/Frontend:
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2010-04-02
nemo
Slovak translation from jose1711
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2010-04-02
nemo
inu adds portugese translation
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2010-04-02
nemo
Fix line endings. Again.
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2010-04-02
smxx
Maps:
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2010-04-01
smxx
Maps:
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2010-04-01
nemo
Somehow, these files are not using local encoding
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2010-04-01
koda
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
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2010-03-30
smxx
Maps:
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2010-03-24
smxx
Engine:
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2010-03-17
smxx
General:
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2010-03-16
smxx
Engine:
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