Mon, 13 May 2019 20:26:07 +0200 |
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Set GameOver to true in EndGame (Lua)
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Sun, 07 Apr 2019 20:53:29 +0200 |
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Renew crate health display when health changed
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Sun, 07 Apr 2019 19:26:16 +0200 |
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Render mine timer if gear info is active
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Mon, 21 Jan 2019 07:10:59 +0100 |
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Simplify code for SetClanColor
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Mon, 21 Jan 2019 05:57:01 +0100 |
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SetClanColor: Accept negative color argument to select user color
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Mon, 21 Jan 2019 05:51:35 +0100 |
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Fix SetClanColor causing crashes and rendering bugs
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Mon, 21 Jan 2019 02:52:09 +0100 |
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SetAmmoDelay: Unselect weapon if neccessary
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Wed, 16 Jan 2019 23:50:35 +0100 |
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Lua: Fix SetAmmoDelay not working properly when called after initialization
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Wed, 16 Jan 2019 23:43:23 +0100 |
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Fix DismissTeam not clearing the team properly
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Wed, 16 Jan 2019 15:40:11 +0100 |
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Add SetTeamPassive. Passive teams are treated like frozen teams
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Wed, 16 Jan 2019 00:01:29 +0100 |
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Refactor hwengine: Rename cLocale to cLanguage
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Thu, 10 Jan 2019 03:14:02 +0100 |
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Use player team's control scheme for all teams if there's a mission team
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Thu, 10 Jan 2019 02:50:01 +0100 |
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Fix player team ignoring custom team control scheme in campaign/missions
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Sat, 05 Jan 2019 22:05:20 +0100 |
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Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Thu, 20 Dec 2018 19:03:34 +0100 |
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Change AddTeam/AddMissionTeam to return real team name and index (in that order)
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