Sun, 23 Feb 2014 21:55:08 +0100 tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
sheepluva [Sun, 23 Feb 2014 21:55:08 +0100] rev 10157
tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
Sun, 23 Feb 2014 13:50:58 -0500 merge
nemo [Sun, 23 Feb 2014 13:50:58 -0500] rev 10156
merge
Sun, 23 Feb 2014 19:15:39 +0100 change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
sheepluva [Sun, 23 Feb 2014 19:15:39 +0100] rev 10155
change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
Sun, 23 Feb 2014 19:08:37 +0100 minor comments fix
sheepluva [Sun, 23 Feb 2014 19:08:37 +0100] rev 10154
minor comments fix
Sun, 23 Feb 2014 13:49:44 -0500 add preview init to tunnels too
nemo [Sun, 23 Feb 2014 13:49:44 -0500] rev 10153
add preview init to tunnels too
Sun, 23 Feb 2014 17:31:00 +0100 fix remaining alpha pixel issues (explosion landbacktex borders etc
sheepluva [Sun, 23 Feb 2014 17:31:00 +0100] rev 10152
fix remaining alpha pixel issues (explosion landbacktex borders etc
Sun, 23 Feb 2014 13:47:15 -0500 use data not text, so DLC doesn't get an *
nemo [Sun, 23 Feb 2014 13:47:15 -0500] rev 10151
use data not text, so DLC doesn't get an *
Sun, 23 Feb 2014 10:06:58 -0500 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo [Sun, 23 Feb 2014 10:06:58 -0500] rev 10150
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
Fri, 21 Feb 2014 13:31:16 +0400 Official challenge map #3 by 1937barcelona
unc0rr [Fri, 21 Feb 2014 13:31:16 +0400] rev 10149
Official challenge map #3 by 1937barcelona
Thu, 20 Feb 2014 01:32:37 +0400 Don't rewrite server ini file too often
unc0rr [Thu, 20 Feb 2014 01:32:37 +0400] rev 10148
Don't rewrite server ini file too often
Thu, 20 Feb 2014 00:28:49 +0400 Fix tinting of AI kills counter
unc0rr [Thu, 20 Feb 2014 00:28:49 +0400] rev 10147
Fix tinting of AI kills counter
Wed, 19 Feb 2014 19:10:11 +0400 Should never use State like this, since some states aren't synced (thinking state for example)
unc0rr [Wed, 19 Feb 2014 19:10:11 +0400] rev 10146
Should never use State like this, since some states aren't synced (thinking state for example)
Tue, 18 Feb 2014 06:02:22 +0100 allow switching through hogs in reverse order with PRECISE+HOGSWITCH
sheepluva [Tue, 18 Feb 2014 06:02:22 +0100] rev 10145
allow switching through hogs in reverse order with PRECISE+HOGSWITCH
Tue, 18 Feb 2014 00:07:13 +0400 Fix issue 780 (copy-paste fail)
unc0rr [Tue, 18 Feb 2014 00:07:13 +0400] rev 10144
Fix issue #780 (copy-paste fail)
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