Thu, 25 Jul 2019 18:40:06 +0200 |
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Mutant: Remove excess teams if a clan has more than one team
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Thu, 18 Jul 2019 03:39:58 +0200 |
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CTF: Fix clan not winning if enemy hog was time-travelling
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Thu, 11 Jul 2019 22:31:29 +0200 |
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Give snorkel to air plane pilot in weSea
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Thu, 11 Jul 2019 06:24:03 +0200 |
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Add air plane underwater sound and add water splashes
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Thu, 11 Jul 2019 00:53:29 +0200 |
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Remove all placement restrictions of air attack and friends
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Tue, 09 Jul 2019 12:55:58 +0200 |
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TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
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Mon, 08 Jul 2019 21:44:26 +0200 |
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King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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Sun, 30 Jun 2019 11:43:39 +0200 |
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Mark Polish translation as complete for next release
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Sat, 29 Jun 2019 20:41:14 +0200 |
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Render contour of air mines when in highly opaque water
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Sat, 29 Jun 2019 19:06:41 +0200 |
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Update changelog WRT Polish translation
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Mon, 24 Jun 2019 11:25:15 +0200 |
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Fix buggy kamikaze when hog took damage during short waiting phase at start
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Sun, 23 Jun 2019 16:14:27 +0200 |
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Explode hog instantly when taking damage while dying
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Sun, 23 Jun 2019 11:28:00 +0200 |
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Update changelog
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Sat, 15 Jun 2019 16:05:13 +0200 |
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Continental supplies: Show continent in team bars
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Fri, 14 Jun 2019 17:21:05 +0200 |
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WxW, Racer: Make bots skip/auto-confirm setup phase
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Thu, 13 Jun 2019 15:07:03 +0200 |
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Clear jump and walk msgs after placement
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Tue, 11 Jun 2019 16:02:29 +0200 |
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Fix floating hog when switching to moving hog
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Sat, 08 Jun 2019 11:29:49 +0200 |
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Frenzy: Change ammo slots to be closer to original slots
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Sat, 08 Jun 2019 11:27:26 +0200 |
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Frenzy: Fix incorrect ammo slot numbers in ammo menu
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Sat, 08 Jun 2019 11:25:39 +0200 |
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Lua API: Add SetAmmoSlot
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Mon, 03 Jun 2019 18:56:08 +0200 |
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Fix parachute being drawn behind tags and objects
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Sun, 02 Jun 2019 17:15:10 +0200 |
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Homing bee can now be used as secondary ammo
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Fri, 31 May 2019 15:20:03 +0200 |
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ASA fruit01: Save campaign variable about whether hero joined battle
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Fri, 31 May 2019 11:10:01 +0200 |
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ASA: Check if hero is still alive before claiming victory
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Fri, 31 May 2019 11:08:54 +0200 |
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Lua: Add IsHogAlive
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Wed, 29 May 2019 01:05:20 +0200 |
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ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
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Mon, 27 May 2019 21:56:12 +0200 |
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Add 2 mission panel icons: hedgehog and flags
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Mon, 27 May 2019 00:04:40 +0200 |
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Backed out changeset 96244def1cc0—It was broken
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Sun, 26 May 2019 23:52:04 +0200 |
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Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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Sun, 26 May 2019 16:01:33 +0200 |
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ACF5: Add appear animation for 3rd wave
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