hedgewars/uAIMisc.pas
Thu, 01 Dec 2011 18:02:27 +0400 unc0rr - Improve renderer a bit, disallow nested functions
Fri, 18 Nov 2011 12:47:40 -0500 nemo Only make AI avoid damaged dead mines and dangerously smoking barrels once the attack is finished.
Sun, 13 Nov 2011 10:34:35 -0500 nemo Make AI avoid barrels the more they are damaged
Sun, 02 Oct 2011 10:36:43 -0400 nemo Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
Sat, 24 Sep 2011 22:16:49 +0400 unC0Rr Fix a bunch of warnings (also improves speed a bit in 32 bit code)
Mon, 12 Sep 2011 16:38:54 -0400 nemo fix for issue #139
Mon, 22 Aug 2011 17:44:30 +0400 unc0rr Implement TestHammer which makes sense
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