2014-11-19 |
sheepluva |
make gear ability to speak somewhat less ironic
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2014-11-19 |
sheepluva |
update changelog a little
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2014-11-15 |
unc0rr |
Fix use of uninitialized variable
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2014-10-01 |
sheepluva |
use constants for mapgen, expose those to lua
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2014-07-25 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
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2014-07-01 |
sheepluva |
add assignment I forgot
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2014-07-01 |
sheepluva |
lua api: allow to specify layer when adding visual gear
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2014-06-16 |
sheepluva |
various tweaks
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2014-06-14 |
sheepluva |
clean up halting a little
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2014-06-13 |
sheepluva |
fix pas2c build for real this time...
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2014-06-13 |
sheepluva |
fix some pas2c related overloading issue
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2014-06-13 |
sheepluva |
whoops, pas2c I owe you
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2014-06-13 |
sheepluva |
state file name and line number in lua error messages
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2014-06-13 |
sheepluva |
lua api: SetNextWeapon()
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2014-06-12 |
sheepluva |
lua api: DismissTeam(teamname)
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2014-06-12 |
sheepluva |
lua api: SetWeapon(ammoType)
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2014-06-12 |
sheepluva |
fix broken speech bubble display in chat. caused by r1a6b9a98147c one line was forgotten when moving some code
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2014-06-12 |
sheepluva |
more of the same
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2014-06-12 |
sheepluva |
fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
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2014-06-12 |
sheepluva |
further WIP (better error messages)
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2014-06-12 |
sheepluva |
placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
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2014-06-12 |
sheepluva |
expose lfIndestructable, lfIce and lfBounce
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2014-06-12 |
unc0rr |
Fix pas2c build
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2014-06-12 |
sheepluva |
make enums crash-safe. and other fixes
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2014-06-11 |
sheepluva |
WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
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2014-06-11 |
sheepluva |
fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
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2014-06-11 |
sheepluva |
tiny lua documentation fix
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2014-05-30 |
sheepluva |
get rid of fpc warnings/hints
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2014-05-07 |
sheepluva |
rolling back the rest
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2014-04-28 |
sheepluva |
minimal changes for compatibility with lua 5.2, thanks to v4hn for fixing standard library loads. note: ALSO compatibile with (internal) lua 5.1, until something bothers to upgrade bundled lua version
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2014-03-20 |
nemo |
hm. I think I forgot to commit this when adding speech bubble change
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2014-02-23 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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2014-02-16 |
unc0rr |
Fix setting lc_endluatest result
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2014-02-11 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
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2014-02-10 |
unc0rr |
- Pas2C: make use of 'external' function decorator
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2014-02-09 |
unc0rr |
It compiles \o/
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2014-02-07 |
unc0rr |
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-26 |
unc0rr |
Some love to pas2c
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2014-01-21 |
koda |
merge
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2014-01-21 |
sheepluva |
luaAPI:
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2014-01-21 |
sheepluva |
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
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2014-01-21 |
sheepluva |
* fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
unc0rr |
Convert some ansistrings to pchars
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-14 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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2014-01-14 |
sheepluva |
fix seteffect documentation, lua wiki misled me there
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2014-01-14 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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2014-01-04 |
unc0rr |
Fix build (no idea what's going on in this branch btw)
webgl
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2014-01-04 |
unc0rr |
merge default
webgl
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2014-01-03 |
nemo |
tweak
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2014-01-03 |
nemo |
hey, if unc0rr can screw with gravity...
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2014-01-01 |
unc0rr |
Special script parameter variable in game scheme
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2013-12-24 |
unc0rr |
Rework of No Gravity script:
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2013-12-22 |
unc0rr |
- Fix typo in frontend debug output
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2013-12-13 |
cairo |
add SetHogTeamName
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2013-12-08 |
nemo |
revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
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2013-12-04 |
sheepluva |
here have some lua love: make parameter count error messages more helpful to lua devs
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2013-12-04 |
sheepluva |
lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
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2013-12-04 |
sheepluva |
fix misspelled variable name (cosmetic change)
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2013-12-04 |
nemo |
sethogname/hat need to wrap entire operation around test of hog/gear
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2013-11-25 |
sheepluva |
unbreak various parts of campaign variable loading/saving
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2013-11-03 |
unc0rr |
Quick and simple implementation of afk mode (toggled by /pause)
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2013-10-29 |
unc0rr |
- More HealthTex to clan structure
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2013-10-28 |
koda |
merge spacecampaign
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2013-09-25 |
Periklis Ntanasis |
merge with default
spacecampaign
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2013-09-19 |
Periklis Ntanasis |
use consts for TStatInfo enum
spacecampaign
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2013-10-21 |
nemo |
This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
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2013-10-13 |
unc0rr |
Unbreak access to Data dir in profile broken in r8b48c27201af
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-08-23 |
unc0rr |
Store TrophyRace records in database
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2013-08-05 |
unc0rr |
Declare achievements in console statistics output
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2013-08-13 |
unc0rr |
gfShoppaBorder
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2013-06-27 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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2013-06-27 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
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2013-06-27 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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2013-06-18 |
unc0rr |
engine links
webgl
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2013-06-21 |
nemo |
removed redundant band, added touch of consistency w/ everywhere else
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2013-06-18 |
koda |
fix a few loose ends here
webgl
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2013-06-17 |
unC0Rr |
uscript rendering
webgl
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2013-06-17 |
koda |
really update with default
webgl
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2013-06-12 |
koda |
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
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2013-06-11 |
koda |
aaaaand let's not forget about lua, which has also a slightly revised build process
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2013-06-17 |
koda |
update with default
webgl
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2013-06-10 |
Periklis Ntanasis |
changed variable and function name
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2013-06-10 |
Periklis Ntanasis |
removing sendstats(uScript) from luaAPI
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2013-06-08 |
Periklis Ntanasis |
fix non changing graph title and sendstat health
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2013-06-08 |
Periklis Ntanasis |
correct health statsend for lua scritps
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2013-06-06 |
Periklis Ntanasis |
made lua scripts able to turn off automatic game stats
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2013-06-06 |
Periklis Ntanasis |
LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
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2013-06-03 |
Periklis Ntanasis |
added sendstat and sendstats support for lua scripts
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2013-08-23 |
unc0rr |
Store TrophyRace records in database
0.9.19
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2013-08-05 |
unc0rr |
Declare achievements in console statistics output
0.9.19
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-05-12 |
nemo |
don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
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2013-05-12 |
nemo |
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-02-09 |
nemo |
this should not be exposed
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2013-01-29 |
nemo |
fix EndGame call. w/o a proper exit, demos weren't being saved
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2013-01-26 |
koda |
update branch
webgl
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2013-01-10 |
martin_bede |
Fix tons of warnings
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2013-01-09 |
unc0rr |
Fix build
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2013-01-07 |
martin_bede |
lua API functions to enable or disable game flags
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2012-12-25 |
koda |
update branch with default
webgl
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2012-12-05 |
nemo |
kinda treat graves like hedgehogs for the purpose of looking up hog info
flibqtfrontend
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2012-11-30 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-20 |
unc0rr |
Fix build
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2012-11-20 |
koda |
physfs compilation on windows
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2012-11-18 |
koda |
linking phsyfs on osx
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2012-11-16 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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2012-11-16 |
unc0rr |
Implement reader in C ffs
physfslayer
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2012-11-15 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-14 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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2012-11-08 |
nemo |
this wasn't needed IMO
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2012-11-07 |
unc0rr |
Try to beat AI in Mutant!
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2012-10-29 |
nemo |
consistent line endings
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