Mon, 12 Sep 2011 07:27:34 +0200 | sheepluva | nemo's molotov burst effect; with a slight color modification added | file | diff | annotate |
Sun, 11 Sep 2011 10:22:09 -0400 | nemo | I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify. | file | diff | annotate |
Sat, 10 Sep 2011 11:40:37 -0400 | nemo | tone flash waaaaay down when zoomed out | file | diff | annotate |
Wed, 07 Sep 2011 20:53:45 -0400 | nemo | Since shakes are still proving unsafe until camera is reworked, try a mild flash instead | file | diff | annotate |
Wed, 07 Sep 2011 20:35:24 -0400 | nemo | Revert camera shake. Now to make sure we don't desync anymore. | file | diff | annotate |
Wed, 07 Sep 2011 20:12:20 -0400 | nemo | NEEDS TESTING. Try reenabling camera shake based on unc0rr's comment. | file | diff | annotate |
Thu, 18 Aug 2011 23:33:39 -0400 | nemo | oops | file | diff | annotate |