nemo [Wed, 30 Dec 2015 15:26:25 -0500] rev 11476
set TryHard for placing hog automatically
nemo [Wed, 30 Dec 2015 11:59:43 -0500] rev 11475
remove space from key binding name
nemo [Wed, 30 Dec 2015 08:50:19 -0500] rev 11474
call this faller scrambling less often.
nemo [Tue, 29 Dec 2015 14:44:32 -0500] rev 11473
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
unc0rr [Mon, 28 Dec 2015 23:37:44 +0300] rev 11472
Allow server admins to join passworded/restricted rooms when it is really needed
unc0rr [Mon, 28 Dec 2015 21:51:12 +0300] rev 11471
Defer kicking to the time when everything is in consistent state
unc0rr [Mon, 28 Dec 2015 21:21:02 +0300] rev 11470
Allow toggling registration requirement on live server
unc0rr [Mon, 28 Dec 2015 09:06:29 +0300] rev 11469
Allow only one query per session
unc0rr [Mon, 28 Dec 2015 08:43:38 +0300] rev 11468
Don't send LIST command on join
unc0rr [Sat, 26 Dec 2015 22:29:57 +0300] rev 11467
- Fix passing of ansistrings via ipc
- Some work on getting drawn maps from network (missing zlib unpack)
nemo [Tue, 22 Dec 2015 11:18:40 -0500] rev 11466
assume frontend buffer utf-8 to avoid garbage strings in debug
unc0rr [Sun, 20 Dec 2015 12:45:49 +0300] rev 11465
Fix two bugs, and yay, spectating works now
unc0rr [Thu, 17 Dec 2015 00:51:20 +0300] rev 11464
Fix a ton of bugs in engine instances queue and ipc
unc0rr [Wed, 16 Dec 2015 00:20:56 +0300] rev 11463
Send full game config to the engine
unc0rr [Tue, 15 Dec 2015 20:38:51 +0300] rev 11462
Dunno why those were here at all
sheepluva [Tue, 15 Dec 2015 18:19:12 +0100] rev 11461
uFLData was renamed, update "uses"
unc0rr [Tue, 15 Dec 2015 20:11:18 +0300] rev 11460
Fix command sent to engine so it works for real
unc0rr [Mon, 14 Dec 2015 00:24:03 +0300] rev 11459
- Improve IPC handling in engine
- Handle EM protocol command
- Some fixes for net game
unc0rr [Sat, 12 Dec 2015 23:42:40 +0300] rev 11458
Also send config in network game
unc0rr [Sat, 12 Dec 2015 23:38:18 +0300] rev 11457
Introduce barriers between messages to different engine instances
unc0rr [Thu, 10 Dec 2015 23:49:12 +0300] rev 11456
Start work on running engine in network game
unc0rr [Thu, 10 Dec 2015 00:33:45 +0300] rev 11455
- Use queues instead of single buffer to communicate between threads
- Fix build
unc0rr [Mon, 07 Dec 2015 00:05:41 +0300] rev 11454
Client flags handling implementation start
unc0rr [Sun, 06 Dec 2015 20:36:21 +0300] rev 11453
Merge default
unc0rr [Sun, 06 Dec 2015 20:35:58 +0300] rev 11452
Don't send maze_size parameter when not needed, as it overwrites template_filter
unc0rr [Sun, 06 Dec 2015 20:20:09 +0300] rev 11451
Send team removal message to net
unc0rr [Sun, 06 Dec 2015 20:07:35 +0300] rev 11450
Load full team config from file
unc0rr [Sun, 06 Dec 2015 19:56:33 +0300] rev 11449
- Send team to net
- Handle TEAM_ACCEPTED
unc0rr [Sat, 05 Dec 2015 16:14:59 +0300] rev 11448
- Hedgehogs number display
- Accept team removal message from net
- Reset teams list leaving a room
unc0rr [Thu, 03 Dec 2015 23:59:06 +0300] rev 11447
- Accept team and team color from net
- Some small fixes
unc0rr [Wed, 02 Dec 2015 22:30:13 +0300] rev 11446
Fix LEFT command handling
unc0rr [Wed, 02 Dec 2015 22:21:23 +0300] rev 11445
Accept scheme from net
unC0Rr [Wed, 02 Dec 2015 13:39:16 +0300] rev 11444
Fix build for windows + other small fixes
unc0rr [Tue, 01 Dec 2015 23:40:38 +0300] rev 11443
Rename uFLData to uFLThemes
unc0rr [Tue, 01 Dec 2015 23:37:10 +0300] rev 11442
Accept ammo scheme from network
unc0rr [Tue, 01 Dec 2015 19:49:59 +0300] rev 11441
Fix FULLMAPCONFIG handling
unc0rr [Mon, 30 Nov 2015 23:43:19 +0300] rev 11440
Prevent crashing from empty PART reason
unc0rr [Mon, 30 Nov 2015 23:25:18 +0300] rev 11439
- Implement engine runs queue
- Many small improvements
unc0rr [Sat, 28 Nov 2015 00:18:04 +0300] rev 11438
Handle some CFG parameters
unc0rr [Thu, 26 Nov 2015 20:11:54 +0300] rev 11437
Update seed, theme and script from net in UI
unc0rr [Wed, 25 Nov 2015 22:10:01 +0300] rev 11436
Some game config methods and signals
unc0rr [Wed, 25 Nov 2015 21:31:30 +0300] rev 11435
UI knowns local player nickname
unc0rr [Tue, 24 Nov 2015 20:19:00 +0300] rev 11434
Apply generated code to .pas files, fix FULLMAPCONFIG handling
unC0Rr [Tue, 24 Nov 2015 12:09:41 +0300] rev 11433
Support for protocol commands which are equal to suffix of another protocol command
unc0rr [Tue, 24 Nov 2015 09:00:43 +0300] rev 11432
- Add the rest of protocol commands
- Fix some generator glitches
unc0rr [Sun, 22 Nov 2015 19:29:13 +0300] rev 11431
Small ui rework
unc0rr [Sun, 22 Nov 2015 18:06:32 +0300] rev 11430
Another approach to parsing two-lines protocol commands
unc0rr [Sat, 21 Nov 2015 23:56:41 +0300] rev 11429
- Some refactoring
- Room page, handle room join/part, room chat
unc0rr [Sat, 21 Nov 2015 17:07:06 +0300] rev 11428
- Warnings/errors message box
- Send JOIN_ROOM on double click on rooms list
- Some small iprovements more
unc0rr [Sat, 21 Nov 2015 12:40:33 +0300] rev 11427
Handle ROOM UPD
unc0rr [Sat, 21 Nov 2015 10:04:20 +0300] rev 11426
Fix wrong jump
unc0rr [Sat, 21 Nov 2015 09:56:00 +0300] rev 11425
Small fixes
unc0rr [Sat, 21 Nov 2015 00:42:11 +0300] rev 11424
- Handle ROOM DEL
- Small fixes
unc0rr [Fri, 20 Nov 2015 23:56:13 +0300] rev 11423
Handle ROOMS and ROOM ADD protocol commands
unc0rr [Fri, 20 Nov 2015 23:05:49 +0300] rev 11422
Fix losing commands
unc0rr [Thu, 19 Nov 2015 23:32:28 +0300] rev 11421
Can send chat messages now
unc0rr [Thu, 19 Nov 2015 23:04:53 +0300] rev 11420
Lobby page with chat widget(readonly)
unc0rr [Thu, 19 Nov 2015 13:30:34 +0300] rev 11419
Remove CHECKPOINT 011 occurence, probably hiding some bug
unc0rr [Wed, 18 Nov 2015 22:18:39 +0300] rev 11418
Implement processing net commands in the main thread
nemo [Wed, 18 Nov 2015 14:12:15 -0500] rev 11417
Add a few more lua things to the changelog
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 20:53:05 +0100] rev 11416
Merge from iOS branch
Vittorio Giovara <vittorio@vimeo.com> [Tue, 17 Nov 2015 17:08:26 +0100] rev 11415
travis: Enable OSX tests
Clean up other parts while at it.
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 16:34:20 +0100] rev 11414
- Removed SDLTry from call to SDL_GL_SetSwapInterval
Note: "blame it on me in commit message if you want x)" sheepluva
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 15:30:36 +0100] rev 11413
- Workaround for problems with SDL_GL_SetSwapInterval on iOS
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 15:12:24 +0100] rev 11412
Merge
sheepluva [Mon, 16 Nov 2015 23:06:27 +0100] rev 11411
merge Wuzzy's saucer training
Wuzzy <almikes@aol.com> [Sat, 14 Nov 2015 19:22:42 +0100] rev 11410
Add Basic Flying Saucer Training
yuenfu [Mon, 16 Nov 2015 15:48:37 -0500] rev 11409
a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
unc0rr [Mon, 16 Nov 2015 22:57:24 +0300] rev 11408
Merge default (add a bunch of FIXMEs)
koda [Mon, 16 Nov 2015 20:07:21 +0100] rev 11407
cmake: Remove core-lint flag for haskell
Restore different optimization level for release and debug.
Finally remember "<unC0Rr> never check ghc sanity!"
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11406
avwrapper: Explicitly check for macro existence
koda [Mon, 16 Nov 2015 16:01:57 +0100] rev 11405
hwc: Do not rename main on OSX
koda [Mon, 16 Nov 2015 15:22:05 +0100] rev 11404
pas2c: Add cabal file
koda [Mon, 16 Nov 2015 15:21:20 +0100] rev 11403
pas2c: Tentatively fix the build
koda [Mon, 16 Nov 2015 15:20:49 +0100] rev 11402
hwc: Drop unneed OSX library
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11401
avwrapper: Adjust prefixed symobols version guard
koda [Sun, 15 Nov 2015 22:17:36 +0100] rev 11400
Removed tag 0.9.22-RC
koda [Sun, 15 Nov 2015 22:16:42 +0100] rev 11399
Removed tag fab746a3597e
koda [Sun, 15 Nov 2015 21:21:13 +0100] rev 11398
travis: Re-add libglew dependency
Needed by engine in C port.
koda [Sun, 15 Nov 2015 21:10:44 +0100] rev 11397
cmake: Drop image and mixer init and quit check
nemo [Sun, 15 Nov 2015 14:14:50 -0500] rev 11396
avoid double applying wind on drill
unc0rr [Sun, 15 Nov 2015 21:57:38 +0300] rev 11395
- Reduce tau value, as suggested in gecko2 paper
- Also store games number per epoch
nemo [Sun, 15 Nov 2015 10:22:42 -0500] rev 11394
Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:42:59 +0100] rev 11393
Merge
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:40:51 +0100] rev 11392
Added tag Hedgewars-iOS-2.0 for
changeset a0163b8302c5
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:31:01 +0100] rev 11391
Closed branch ios-rus-localization
sheepluva [Sun, 15 Nov 2015 14:18:59 +0100] rev 11390
this should fix travis build
koda [Sun, 15 Nov 2015 14:01:29 +0100] rev 11389
about: Update SDL2 names and drop old version check
sheepluva [Sun, 15 Nov 2015 13:35:23 +0100] rev 11388
merge sdl2transition changes
sheepluva [Sun, 15 Nov 2015 13:34:32 +0100] rev 11387
closing sdl2transition branch, because it will be merged
unc0rr [Sat, 14 Nov 2015 22:19:05 +0300] rev 11386
Rating updater, alpha version
unc0rr [Sat, 14 Nov 2015 17:39:45 +0300] rev 11385
Some WIP
koda [Sat, 14 Nov 2015 03:22:20 +0100] rev 11384
Drop all GLUT references
It was needed to create the hidden videorec window, now SDL2 offers
this feature natively.
koda [Sat, 14 Nov 2015 03:09:24 +0100] rev 11383
cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more
koda [Sat, 14 Nov 2015 03:00:41 +0100] rev 11382
cmake: Adjust linker lines with sdl2 names
koda [Sat, 14 Nov 2015 02:59:49 +0100] rev 11381
libphysfs: Update sdl library name
koda [Sat, 14 Nov 2015 02:57:00 +0100] rev 11380
SDLh: Remove linking from file
This is not needed any more.
koda [Sat, 14 Nov 2015 02:55:38 +0100] rev 11379
libphyslayer: Support SDL2 only
sheepluva [Fri, 13 Nov 2015 23:46:19 +0100] rev 11378
set engine window icon in sdl2
sheepluva [Fri, 13 Nov 2015 22:35:26 +0100] rev 11377
clean up uChat
unc0rr [Fri, 13 Nov 2015 21:17:40 +0300] rev 11376
Finish formula implementation
unc0rr [Thu, 12 Nov 2015 23:38:01 +0300] rev 11375
Start work on rating calculator
koda [Thu, 12 Nov 2015 02:48:51 +0100] rev 11374
README.md: Add a travis badge
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11373
libavinteraction: Adjust version guard for av_codec_is_encoder()
unc0rr [Wed, 11 Nov 2015 21:57:28 +0300] rev 11372
Oops, zero multiplier
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11371
cmake: Set OLD for policy 26
We need to get target location because of our bundled dependencies.
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11370
videorec: Drop a commented out option
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11369
videorec: Use future API for raw video encoding
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11368
videorec: Appropriately rescale timestamps and duration
Applies to both audio and video for them to be in sync.
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11367
videorec: Always initialize audio and video time bases
In both context and stream.
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11366
videorec: Fully set frame properties
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11365
videorec: Fix flushing encoders
When passing NULL frames, encoders empty their queues, but we have
to stop polling from them when they don't any more data.
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11364
videorec: Make sure the audio packet is considered empty
unC0Rr [Wed, 11 Nov 2015 13:31:31 +0300] rev 11363
map #17 digest
sheepluva [Fri, 13 Nov 2015 22:05:58 +0100] rev 11362
don't use types for custom value enums in pascal, use consts instead
sheepluva [Fri, 13 Nov 2015 20:21:44 +0100] rev 11361
revert my pas2c modification
sheepluva [Wed, 11 Nov 2015 23:49:23 +0100] rev 11360
update travis dependencies
sheepluva [Wed, 11 Nov 2015 23:29:49 +0100] rev 11359
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
sheepluva [Wed, 11 Nov 2015 21:59:06 +0100] rev 11358
add pchar casts to make pas2c happy
sheepluva [Wed, 11 Nov 2015 20:50:01 +0100] rev 11357
fix pas2c enum type parsing
sheepluva [Wed, 11 Nov 2015 19:25:56 +0100] rev 11356
reenable cursor movement etc.
unc0rr [Wed, 11 Nov 2015 00:01:55 +0300] rev 11355
Airmines were added
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 05:02:53 +0100] rev 11354
- Fix for wrong footer labels size on autorotation on GameConfig screen
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 04:25:29 +0100] rev 11353
Merge from default
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 04:24:08 +0100] rev 11352
- Small size adjustments for footer labels on GameConfig screen
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 03:44:15 +0100] rev 11351
- Re-style forward jump button for mobile
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 02:42:30 +0100] rev 11350
- Fixed problem with previewImage when receiving memory warning on Missions screen
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:20:52 +0100] rev 11349
Let initialization happen in the appropriate function