some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
fix
issue #590, load nick after asking for it...
range checking for more engine command line parameters,
issue #600
Restore ready toggle for room admins (
issue #432)
don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
Package the 3 dynamic maps broken by recent uFloat changes as static maps. first_blood actually didn't seem to need it, but, just in case.
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts