2011-07-25 Don't activate switch if player only has 1 hog
mikade [Tue, 26 Jul 2011 01:02:02 +0200] rev 5457
Don't activate switch if player only has 1 hog Demo's mine is set explicity at 5s and not at scheme settings.
2011-08-04 jni constants used by hwLibrary hedgeroid
Xeli [Thu, 04 Aug 2011 17:20:14 +0200] rev 5456
jni constants used by hwLibrary
2011-07-24 add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda [Mon, 25 Jul 2011 01:52:04 +0200] rev 5455
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
2011-08-04 images for the frontend hedgeroid
Xeli [Thu, 04 Aug 2011 17:19:27 +0200] rev 5454
images for the frontend
2011-07-24 add the ios friendly scripts
koda [Mon, 25 Jul 2011 01:18:51 +0200] rev 5453
add the ios friendly scripts
2011-08-04 Created callbacks to give the frontend information of maxteams/hogs hedgeroid
Xeli [Thu, 04 Aug 2011 17:17:21 +0200] rev 5452
Created callbacks to give the frontend information of maxteams/hogs
2011-07-24 rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
koda [Sun, 24 Jul 2011 19:14:56 +0200] rev 5451
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
2011-07-18 Added lua files to hgignore two files have been manually 'hg added' hedgeroid
Xeli [Mon, 18 Jul 2011 14:41:08 +0200] rev 5450
Added lua files to hgignore two files have been manually 'hg added'
2011-07-24 raise AI to hard
nemo [Sun, 24 Jul 2011 16:58:40 -0400] rev 5449
raise AI to hard
2011-07-18 CMake now moves the proper lua files to the project hedgeroid
Xeli [Mon, 18 Jul 2011 14:40:19 +0200] rev 5448
CMake now moves the proper lua files to the project
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