2014-12-24 |
nemo |
Tweak to land texturing. Treat any non-lfBasic as edge
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2014-12-11 |
sheepluva |
world edge tweakes/fixes
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2014-12-05 |
sheepluva |
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
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2014-12-02 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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2014-11-11 |
unc0rr |
Fix some stuff from coverity
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2014-10-01 |
sheepluva |
use constants for mapgen, expose those to lua
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2014-08-21 |
unc0rr |
Add separate option for perlin gen
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2014-08-13 |
unc0rr |
Apply new distortion on maze gen
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2014-05-30 |
sheepluva |
get rid of fpc warnings/hints
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2014-03-14 |
unc0rr |
Move template-based generator into its own file
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2014-03-14 |
unc0rr |
Some optimizations
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2014-03-10 |
unc0rr |
- Rework FillLand
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2014-03-07 |
unc0rr |
Perlin noise generator untweaked, temporarily replacing maze generator
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2014-02-28 |
unc0rr |
Use all pixels, not only 8x8 areas
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2014-02-27 |
unc0rr |
Oops, remove debug stuff which hid the feature
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2014-02-26 |
unc0rr |
Add alpha channel to preview
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2014-02-16 |
unc0rr |
Reduce number of warnings in pas2c-generated code
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2014-02-11 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
merge
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2014-01-19 |
unc0rr |
- Make Racer report achievements
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2014-01-19 |
sheepluva |
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
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2014-01-21 |
koda |
fixwhitespace and dos2unix
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2014-01-19 |
sheepluva |
(experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-04 |
unc0rr |
merge default
webgl
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2013-12-31 |
nemo |
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
0.9.20
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2013-12-26 |
unc0rr |
Oops, meant Land
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2013-11-07 |
unc0rr |
Provide more information to SDLTry
sdl2transition
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2013-10-11 |
nemo |
disable side borders if bounce or wrap
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-08-13 |
unc0rr |
gfShoppaBorder
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2013-06-28 |
nemo |
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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2013-06-20 |
unc0rr |
First select group of templates, then pick template from selected group
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-04 |
nemo |
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
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2013-01-26 |
koda |
update branch
webgl
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2013-01-10 |
martin_bede |
Fix tons of warnings
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2012-12-25 |
koda |
update branch with default
webgl
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2012-12-07 |
mk12 |
will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
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2012-12-02 |
nemo |
fix mask only
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-18 |
unc0rr |
Convert reading hedgehogs limit from map config
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-14 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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2012-11-08 |
nemo |
objects too
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2012-11-08 |
nemo |
something bender asked for. allow a mask without a map
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2012-11-07 |
nemo |
LongInt Land width/height, mouse coords
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2012-11-06 |
nemo |
support ridiculously large maps
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2012-11-03 |
koda |
merge from 0.9.18
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2012-11-01 |
nemo |
fix for forts mode *sob*
0.9.18 0.9.18-release
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2012-09-16 |
Medo |
Merge
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2012-08-31 |
sheepluva |
clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
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2012-08-27 |
Medo |
Merge
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2012-08-24 |
nemo |
fromdos + fix end of turn velocity
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2012-08-24 |
nemo |
Fix formatting, reduce border sensitivity
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2012-08-22 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
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2012-08-18 |
Medo |
Merge
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