Tue, 04 Apr 2017 02:41:11 +0200 Fix incorrect size of Beach theme icons
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:41:11 +0200] rev 12158
Fix incorrect size of Beach theme icons The icons had about double the required size. This caused a graphical glitch when selecting Beach and hand-drawn map.
Tue, 04 Apr 2017 02:22:30 +0200 Mention addition of Beach theme in changelog
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:22:30 +0200] rev 12157
Mention addition of Beach theme in changelog
Tue, 04 Apr 2017 02:06:35 +0200 Update German frontend translation
Wuzzy <almikes@aol.com> [Tue, 04 Apr 2017 02:06:35 +0200] rev 12156
Update German frontend translation
Mon, 20 Mar 2017 08:58:30 -0400 sanity cutoff for splash sound
nemo [Mon, 20 Mar 2017 08:58:30 -0400] rev 12155
sanity cutoff for splash sound
Mon, 06 Feb 2017 18:15:29 +0300 Fix handlers module
unc0rr [Mon, 06 Feb 2017 18:15:29 +0300] rev 12154
Fix handlers module
Mon, 06 Feb 2017 17:54:27 +0300 Store room protocol number
unc0rr [Mon, 06 Feb 2017 17:54:27 +0300] rev 12153
Store room protocol number
Sat, 04 Feb 2017 19:52:38 +0300 Room creation halfplemented
unc0rr [Sat, 04 Feb 2017 19:52:38 +0300] rev 12152
Room creation halfplemented
Fri, 27 Jan 2017 23:03:31 +0300 SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
unc0rr [Fri, 27 Jan 2017 23:03:31 +0300] rev 12151
SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
Thu, 26 Jan 2017 14:45:44 +0300 Lobby joining action
unc0rr [Thu, 26 Jan 2017 14:45:44 +0300] rev 12150
Lobby joining action
Wed, 25 Jan 2017 23:48:23 +0300 More refactoring
unc0rr [Wed, 25 Jan 2017 23:48:23 +0300] rev 12149
More refactoring
Tue, 24 Jan 2017 20:28:16 +0300 Toss code around
unc0rr [Tue, 24 Jan 2017 20:28:16 +0300] rev 12148
Toss code around
Mon, 23 Jan 2017 23:43:29 +0300 Start refactoring path from getting message from client to reacting to it
unc0rr [Mon, 23 Jan 2017 23:43:29 +0300] rev 12147
Start refactoring path from getting message from client to reacting to it
Wed, 18 Jan 2017 22:54:02 +0300 Basic support for NICK message
unc0rr [Wed, 18 Jan 2017 22:54:02 +0300] rev 12146
Basic support for NICK message
Wed, 18 Jan 2017 22:23:41 +0300 Fix malformed messages parsing
unc0rr [Wed, 18 Jan 2017 22:23:41 +0300] rev 12145
Fix malformed messages parsing
Wed, 18 Jan 2017 22:15:55 +0300 - Handle errors
unc0rr [Wed, 18 Jan 2017 22:15:55 +0300] rev 12144
- Handle errors - Client removal routine - Handle QUIT message
Sun, 15 Jan 2017 00:34:36 +0300 Introduce actions, just like in the old server
unc0rr [Sun, 15 Jan 2017 00:34:36 +0300] rev 12143
Introduce actions, just like in the old server
Sat, 14 Jan 2017 22:30:09 +0300 - Use logging facilities instead of plain println!
unc0rr [Sat, 14 Jan 2017 22:30:09 +0300] rev 12142
- Use logging facilities instead of plain println! - Parse malformed messages, parser doesn't get stuck anymore
Sat, 14 Jan 2017 00:46:52 +0300 - Render messages to string
unc0rr [Sat, 14 Jan 2017 00:46:52 +0300] rev 12141
- Render messages to string - Respond to PING messages
Wed, 11 Jan 2017 22:42:59 +0300 Add more messages to the parser
unc0rr [Wed, 11 Jan 2017 22:42:59 +0300] rev 12140
Add more messages to the parser
Wed, 11 Jan 2017 17:39:21 +0300 Optional parameters parsing function
unc0rr [Wed, 11 Jan 2017 17:39:21 +0300] rev 12139
Optional parameters parsing function
Sun, 08 Jan 2017 23:57:45 +0300 Some parsing using nom
unc0rr [Sun, 08 Jan 2017 23:57:45 +0300] rev 12138
Some parsing using nom
Sat, 07 Jan 2017 21:34:00 +0300 Give up on lalrpop, let's try nom
unc0rr [Sat, 07 Jan 2017 21:34:00 +0300] rev 12137
Give up on lalrpop, let's try nom
Fri, 06 Jan 2017 01:00:21 +0300 Still trying to make parser work
unc0rr [Fri, 06 Jan 2017 01:00:21 +0300] rev 12136
Still trying to make parser work
Thu, 05 Jan 2017 19:07:01 +0300 Start on messages parser
unc0rr [Thu, 05 Jan 2017 19:07:01 +0300] rev 12135
Start on messages parser
Tue, 03 Jan 2017 00:19:47 +0300 - Start protocol parser implementation
unc0rr [Tue, 03 Jan 2017 00:19:47 +0300] rev 12134
- Start protocol parser implementation - Small fixes
Mon, 02 Jan 2017 00:16:22 +0300 Refactor modules layout
unc0rr [Mon, 02 Jan 2017 00:16:22 +0300] rev 12133
Refactor modules layout
Mon, 02 Jan 2017 00:05:12 +0300 - Use netbuf buffers for client connection stream
unc0rr [Mon, 02 Jan 2017 00:05:12 +0300] rev 12132
- Use netbuf buffers for client connection stream - Read data from client
Sun, 01 Jan 2017 22:13:35 +0300 Refactor code to add more structure to it
unc0rr [Sun, 01 Jan 2017 22:13:35 +0300] rev 12131
Refactor code to add more structure to it
Sat, 31 Dec 2016 23:56:29 +0300 Start server implementation in rust
unc0rr [Sat, 31 Dec 2016 23:56:29 +0300] rev 12130
Start server implementation in rust
Fri, 03 Feb 2017 23:04:50 +0300 Adopt some patches from OpenBSD port
unc0rr [Fri, 03 Feb 2017 23:04:50 +0300] rev 12129
Adopt some patches from OpenBSD port
Mon, 30 Jan 2017 11:35:09 -0500 updates to polish translation by alzen, also add two unlocalised string he found in the gui
nemo [Mon, 30 Jan 2017 11:35:09 -0500] rev 12128
updates to polish translation by alzen, also add two unlocalised string he found in the gui
Wed, 25 Jan 2017 00:17:32 +0300 Add a buffer for files opened with physfs for reading, fixes slow engine start
unc0rr [Wed, 25 Jan 2017 00:17:32 +0300] rev 12127
Add a buffer for files opened with physfs for reading, fixes slow engine start
Sun, 15 Jan 2017 19:35:41 -0500 svg source for the bat animation update
CopherNeue [Sun, 15 Jan 2017 19:35:41 -0500] rev 12126
svg source for the bat animation update
Sun, 15 Jan 2017 15:11:07 -0500 fix of offsets and size to prior commits
alfadur+copherneue [Sun, 15 Jan 2017 15:11:07 -0500] rev 12125
fix of offsets and size to prior commits
Sun, 15 Jan 2017 12:50:27 -0500 code changes to make the new bat animation work
alfadur [Sun, 15 Jan 2017 12:50:27 -0500] rev 12124
code changes to make the new bat animation work
Sun, 15 Jan 2017 12:49:26 -0500 nicer hog bat animation art
CopherNeue [Sun, 15 Jan 2017 12:49:26 -0500] rev 12123
nicer hog bat animation art
Thu, 12 Jan 2017 11:40:28 -0500 aaand italian
LocutusOfBorg [Thu, 12 Jan 2017 11:40:28 -0500] rev 12122
aaand italian
Thu, 12 Jan 2017 11:28:25 -0500 aaand put in an exclamation mark
nemo [Thu, 12 Jan 2017 11:28:25 -0500] rev 12121
aaand put in an exclamation mark
Thu, 12 Jan 2017 11:17:53 -0500 lowercase hedgehog, duplicate comment to description
nemo [Thu, 12 Jan 2017 11:17:53 -0500] rev 12120
lowercase hedgehog, duplicate comment to description
Fri, 23 Dec 2016 23:29:00 +0300 Only registered players regain their teams on rejoin
unc0rr [Fri, 23 Dec 2016 23:29:00 +0300] rev 12119
Only registered players regain their teams on rejoin
Fri, 23 Dec 2016 23:12:00 +0300 Fix official server build
unc0rr [Fri, 23 Dec 2016 23:12:00 +0300] rev 12118
Fix official server build
Mon, 19 Dec 2016 12:34:09 -0500 surfboard object for beach theme
alfadur [Mon, 19 Dec 2016 12:34:09 -0500] rev 12117
surfboard object for beach theme
Tue, 13 Dec 2016 09:33:50 -0500 Source svg for the sandcastle
alfadur [Tue, 13 Dec 2016 09:33:50 -0500] rev 12116
Source svg for the sandcastle
Sun, 11 Dec 2016 18:00:10 -0500 requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
nemo [Sun, 11 Dec 2016 18:00:10 -0500] rev 12115
requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
Sun, 11 Dec 2016 17:51:13 -0500 Enable beach theme install
nemo [Sun, 11 Dec 2016 17:51:13 -0500] rev 12114
Enable beach theme install
Sun, 11 Dec 2016 17:46:40 -0500 Beach theme, completely redone
CopherNeue [Sun, 11 Dec 2016 17:46:40 -0500] rev 12113
Beach theme, completely redone
Sat, 10 Dec 2016 21:28:10 +0100 Fix ScriptExists() destroying lua stack (fixes Bug #146)
sheepluva [Sat, 10 Dec 2016 21:28:10 +0100] rev 12112
Fix ScriptExists() destroying lua stack (fixes bug #146)
Sat, 10 Dec 2016 19:09:25 +0100 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva [Sat, 10 Dec 2016 19:09:25 +0100] rev 12111
bug #108 - Phyfs/Pathz: Fix binds not being loaded
Wed, 07 Dec 2016 13:25:04 -0500 Add Beach theme, update Fruit theme
alfadur [Wed, 07 Dec 2016 13:25:04 -0500] rev 12110
Add Beach theme, update Fruit theme
Tue, 06 Dec 2016 02:18:38 +0100 tweak landtex filling some more. cuz it's fun
sheepluva [Tue, 06 Dec 2016 02:18:38 +0100] rev 12109
tweak landtex filling some more. cuz it's fun
Tue, 06 Dec 2016 01:05:46 +0100 fix pas2c definition of SizeInt
sheepluva [Tue, 06 Dec 2016 01:05:46 +0100] rev 12108
fix pas2c definition of SizeInt
Sun, 04 Dec 2016 02:02:18 +0100 fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
sheepluva [Sun, 04 Dec 2016 02:02:18 +0100] rev 12107
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
Sun, 04 Dec 2016 01:07:36 +0100 copyToXYFromRect: simplify my math (so that it actually, you know, works...)
sheepluva [Sun, 04 Dec 2016 01:07:36 +0100] rev 12106
copyToXYFromRect: simplify my math (so that it actually, you know, works...)
Sat, 03 Dec 2016 17:45:32 +0100 GOTTA GO FAST! - speed up landtex filling
sheepluva [Sat, 03 Dec 2016 17:45:32 +0100] rev 12105
GOTTA GO FAST! - speed up landtex filling
Sat, 03 Dec 2016 13:51:57 +0100 copyToXYFromRect: some tweaks
sheepluva [Sat, 03 Dec 2016 13:51:57 +0100] rev 12104
copyToXYFromRect: some tweaks
Sat, 03 Dec 2016 09:09:16 +0100 copyToXYFromRect: fix pixels overflowing pixel lines in dest
sheepluva [Sat, 03 Dec 2016 09:09:16 +0100] rev 12103
copyToXYFromRect: fix pixels overflowing pixel lines in dest
Mon, 28 Nov 2016 13:46:25 -0500 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo [Mon, 28 Nov 2016 13:46:25 -0500] rev 12102
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
Sun, 27 Nov 2016 18:49:15 +0100 fix German translation error
sheepluva [Sun, 27 Nov 2016 18:49:15 +0100] rev 12101
fix German translation error
Sun, 27 Nov 2016 13:08:12 +0100 fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
sheepluva [Sun, 27 Nov 2016 13:08:12 +0100] rev 12100
fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
Sun, 27 Nov 2016 12:58:41 +0100 make random timers less easy to predict
sheepluva [Sun, 27 Nov 2016 12:58:41 +0100] rev 12099
make random timers less easy to predict
Sun, 27 Nov 2016 06:32:00 +0100 Construction Mode: Fix free girder/rubber placement near hog
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 06:32:00 +0100] rev 12098
Construction Mode: Fix free girder/rubber placement near hog
Sun, 27 Nov 2016 06:24:43 +0100 Construction Mode: Turn crate limit into a script parameter
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 06:24:43 +0100] rev 12097
Construction Mode: Turn crate limit into a script parameter
Sun, 27 Nov 2016 05:56:45 +0100 Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 05:56:45 +0100] rev 12096
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Sun, 27 Nov 2016 05:33:26 +0100 Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 05:33:26 +0100] rev 12095
Add PlaceRubber to Lua API
Sun, 27 Nov 2016 03:18:20 +0100 Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 03:18:20 +0100] rev 12094
Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Sun, 27 Nov 2016 01:30:41 +0100 Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Wuzzy <almikes@aol.com> [Sun, 27 Nov 2016 01:30:41 +0100] rev 12093
Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Sun, 27 Nov 2016 00:00:25 +0100 simplify code of previous commit ( ba1807589eaa )
sheepluva [Sun, 27 Nov 2016 00:00:25 +0100] rev 12092
simplify code of previous commit ( ba1807589eaa )
Sat, 26 Nov 2016 23:46:31 +0100 OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
sheepluva [Sat, 26 Nov 2016 23:46:31 +0100] rev 12091
OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
Sat, 26 Nov 2016 22:48:37 +0100 Give visual and audible feedback for flying through rings in Hard Flying mission
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 22:48:37 +0100] rev 12090
Give visual and audible feedback for flying through rings in Hard Flying mission
Sat, 26 Nov 2016 22:16:45 +0100 Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 22:16:45 +0100] rev 12089
Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Sat, 26 Nov 2016 20:27:41 +0100 Fix group box text being cut off (fixes #125)
Wuzzy <almikes@aol.com> [Sat, 26 Nov 2016 20:27:41 +0100] rev 12088
Fix group box text being cut off (fixes #125)
Fri, 25 Nov 2016 14:22:34 +0100 Add custom ammo texts for Knockball
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 14:22:34 +0100] rev 12087
Add custom ammo texts for Knockball
Fri, 25 Nov 2016 14:06:00 +0100 Remove team score messages in Knockball/Basketball because they're redundant
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 14:06:00 +0100] rev 12086
Remove team score messages in Knockball/Basketball because they're redundant
Fri, 25 Nov 2016 13:53:22 +0100 Clean up strings in Control mission maps (more translator-friendly)
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 13:53:22 +0100] rev 12085
Clean up strings in Control mission maps (more translator-friendly)
Fri, 25 Nov 2016 13:38:24 +0100 Disable SD for a couple of scripts and mission maps
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 13:38:24 +0100] rev 12084
Disable SD for a couple of scripts and mission maps
Fri, 25 Nov 2016 03:14:46 +0100 Fix misleading scenario desciptions regarding time limit / no time limit
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 03:14:46 +0100] rev 12083
Fix misleading scenario desciptions regarding time limit / no time limit
Fri, 25 Nov 2016 02:53:42 +0100 Rewrite 2nd line of mission panel of most missions for consistency
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 02:53:42 +0100] rev 12082
Rewrite 2nd line of mission panel of most missions for consistency
Fri, 25 Nov 2016 02:01:18 +0100 Move some changelog entries to the correct categories
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 02:01:18 +0100] rev 12081
Move some changelog entries to the correct categories
Fri, 25 Nov 2016 01:52:03 +0100 Mention Cheese in changelog
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:52:03 +0100] rev 12080
Mention Cheese in changelog
Fri, 25 Nov 2016 01:42:55 +0100 Update changelog for Highlander changes
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:42:55 +0100] rev 12079
Update changelog for Highlander changes
Fri, 25 Nov 2016 01:36:20 +0100 Make Highlander mission text consistent with other game mode messages
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:36:20 +0100] rev 12078
Make Highlander mission text consistent with other game mode messages
Fri, 25 Nov 2016 01:20:03 +0100 Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
Wuzzy <almikes@aol.com> [Fri, 25 Nov 2016 01:20:03 +0100] rev 12077
Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
Thu, 24 Nov 2016 17:47:19 +0100 WxW: Remove old compability code which caused problems with unknown maps
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:47:19 +0100] rev 12076
WxW: Remove old compability code which caused problems with unknown maps
Thu, 24 Nov 2016 17:18:16 +0100 Tweak WxW wall spark count according to wall size
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:18:16 +0100] rev 12075
Tweak WxW wall spark count according to wall size
Thu, 24 Nov 2016 17:05:26 +0100 WxW: Add crate radar info to rope description
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 17:05:26 +0100] rev 12074
WxW: Add crate radar info to rope description
Thu, 24 Nov 2016 16:52:13 +0100 WxW: Increase wall height of left/right walls with bounce edge and no border
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 16:52:13 +0100] rev 12073
WxW: Increase wall height of left/right walls with bounce edge and no border
Thu, 24 Nov 2016 16:25:39 +0100 Add WorldEdge support for WxW
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 16:25:39 +0100] rev 12072
Add WorldEdge support for WxW
Thu, 24 Nov 2016 15:45:46 +0100 Update changelog for Wxw updates
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 15:45:46 +0100] rev 12071
Update changelog for Wxw updates
Thu, 24 Nov 2016 15:09:26 +0100 WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 15:09:26 +0100] rev 12070
WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
Thu, 24 Nov 2016 06:33:00 +0100 Make name “Tumbler” translatable
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 06:33:00 +0100] rev 12069
Make name “Tumbler” translatable
Thu, 24 Nov 2016 05:49:57 +0100 Disable world edge in Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:49:57 +0100] rev 12068
Disable world edge in Space Invasion
Thu, 24 Nov 2016 05:41:50 +0100 Use yellow clock color in Space Invasion and Tumbler
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:41:50 +0100] rev 12067
Use yellow clock color in Space Invasion and Tumbler
Thu, 24 Nov 2016 05:35:21 +0100 Turn invaders white in Space Invasion when round is over
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:35:21 +0100] rev 12066
Turn invaders white in Space Invasion when round is over
Thu, 24 Nov 2016 05:08:04 +0100 Update changelog for Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 05:08:04 +0100] rev 12065
Update changelog for Space Invasion
Thu, 24 Nov 2016 04:56:49 +0100 More helpful Space Invasion description
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:56:49 +0100] rev 12064
More helpful Space Invasion description
Thu, 24 Nov 2016 04:24:56 +0100 Remove unused flamer code from Space Invasion
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:24:56 +0100] rev 12063
Remove unused flamer code from Space Invasion
Thu, 24 Nov 2016 04:21:34 +0100 Space Invasion: Play countdown sounds
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:21:34 +0100] rev 12062
Space Invasion: Play countdown sounds
Thu, 24 Nov 2016 04:15:27 +0100 Space Invasion: Make all strings more translator-friendly
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 04:15:27 +0100] rev 12061
Space Invasion: Make all strings more translator-friendly
Thu, 24 Nov 2016 03:53:56 +0100 Space Invasion: Dump most out-commented and unused code
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 03:53:56 +0100] rev 12060
Space Invasion: Dump most out-commented and unused code
Thu, 24 Nov 2016 03:36:56 +0100 Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 03:36:56 +0100] rev 12059
Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
Thu, 24 Nov 2016 01:04:55 +0100 Add countdown sounds to Tumbler
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 01:04:55 +0100] rev 12058
Add countdown sounds to Tumbler
Thu, 24 Nov 2016 00:50:40 +0100 Change ammo display texts in Tumbler to avoid pluralization failures
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:50:40 +0100] rev 12057
Change ammo display texts in Tumbler to avoid pluralization failures
Thu, 24 Nov 2016 00:42:27 +0100 Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:42:27 +0100] rev 12056
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Thu, 24 Nov 2016 00:20:41 +0100 Rewrite some help texts in the basic rope training mission
Wuzzy <almikes@aol.com> [Thu, 24 Nov 2016 00:20:41 +0100] rev 12055
Rewrite some help texts in the basic rope training mission Also make it impossible for the player to die
Wed, 23 Nov 2016 23:54:55 +0100 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 23:54:55 +0100] rev 12054
Tweak flags used in all missions to fit more to the theme
Wed, 23 Nov 2016 20:25:44 +0100 Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 20:25:44 +0100] rev 12053
Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
Wed, 23 Nov 2016 19:43:40 +0100 Use GetHogFort in HedgeEditor
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 19:43:40 +0100] rev 12052
Use GetHogFort in HedgeEditor
Wed, 23 Nov 2016 19:39:01 +0100 Add GetHogFort to Lua API
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 19:39:01 +0100] rev 12051
Add GetHogFort to Lua API
Wed, 23 Nov 2016 18:57:08 +0100 HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:57:08 +0100] rev 12050
HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wed, 23 Nov 2016 18:33:14 +0100 HedgeEditor: Fix air mines timer being falsely exported and displayed
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:33:14 +0100] rev 12049
HedgeEditor: Fix air mines timer being falsely exported and displayed
Wed, 23 Nov 2016 18:00:35 +0100 HedgeEditor: Export WorldEdge, fix export of Theme
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 18:00:35 +0100] rev 12048
HedgeEditor: Export WorldEdge, fix export of Theme
Wed, 23 Nov 2016 17:21:17 +0100 Remove some items from the HedgeEditor TODO list
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:21:17 +0100] rev 12047
Remove some items from the HedgeEditor TODO list
Wed, 23 Nov 2016 17:04:15 +0100 HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:04:15 +0100] rev 12046
HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wed, 23 Nov 2016 17:03:46 +0100 HedgeEditor: Simplify placement mode description
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 17:03:46 +0100] rev 12045
HedgeEditor: Simplify placement mode description
Wed, 23 Nov 2016 16:33:01 +0100 Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 16:33:01 +0100] rev 12044
Update changelog for the recent HedgeEditor updates
Wed, 23 Nov 2016 16:02:03 +0100 Add sine gun to Crazy weapon set
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 16:02:03 +0100] rev 12043
Add sine gun to Crazy weapon set
Wed, 23 Nov 2016 15:57:45 +0100 Set minimum ammo box content of 1 for default ammo schemes
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:57:45 +0100] rev 12042
Set minimum ammo box content of 1 for default ammo schemes Because they frequently get copied, and having 0 ammo in a box is odd
Wed, 23 Nov 2016 15:34:08 +0100 Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:34:08 +0100] rev 12041
Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp Thanks to oneill
Wed, 23 Nov 2016 15:08:51 +0100 Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 15:08:51 +0100] rev 12040
Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
Wed, 20 Apr 2016 20:13:03 +0200 HedgeEditor: Add missing Left click help texts
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 20:13:03 +0200] rev 12039
HedgeEditor: Add missing Left click help texts
Wed, 20 Apr 2016 19:04:22 +0200 HedgeEditor: Don't change placement mode when air attack is not selected
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 19:04:22 +0200] rev 12038
HedgeEditor: Don't change placement mode when air attack is not selected
Wed, 20 Apr 2016 18:54:31 +0200 HedgeEditor: Make toggle help and toggle gear info work everywhere
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:54:31 +0200] rev 12037
HedgeEditor: Make toggle help and toggle gear info work everywhere
Wed, 20 Apr 2016 18:42:40 +0200 HedgeEditor: Disable timer keys 2-4 in rubber placement mode
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:42:40 +0200] rev 12036
HedgeEditor: Disable timer keys 2-4 in rubber placement mode
Wed, 23 Nov 2016 14:10:29 +0100 HedgeEditor: Unify key combination help
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 14:10:29 +0100] rev 12035
HedgeEditor: Unify key combination help
Wed, 20 Apr 2016 18:18:05 +0200 HedgeEditor: Fix health add/subtract not working for dud mines
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:18:05 +0200] rev 12034
HedgeEditor: Fix health add/subtract not working for dud mines
Wed, 23 Nov 2016 14:08:43 +0100 HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 14:08:43 +0100] rev 12033
HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wed, 23 Nov 2016 13:59:36 +0100 HedgeEditor: Proper indentation for atkArray and utilArray
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:59:36 +0100] rev 12032
HedgeEditor: Proper indentation for atkArray and utilArray
Wed, 20 Apr 2016 17:53:07 +0200 HedgeEditor: Improve secondary message
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:53:07 +0200] rev 12031
HedgeEditor: Improve secondary message E.g. mine timers are displayed with unit, etc.
Wed, 20 Apr 2016 17:31:34 +0200 HedgeEditor: Allow health crates with 0 health
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:31:34 +0200] rev 12030
HedgeEditor: Allow health crates with 0 health
Wed, 23 Nov 2016 13:53:51 +0100 HedgeEditor: Make health/timer tags toggable with Precise+3
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:53:51 +0100] rev 12029
HedgeEditor: Make health/timer tags toggable with Precise+3
Wed, 20 Apr 2016 17:10:05 +0200 HedgeEditor: Show tags for gear timers and health
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:10:05 +0200] rev 12028
HedgeEditor: Show tags for gear timers and health
Mon, 18 Apr 2016 22:44:26 +0200 HedgeEditor: Play placement sound more often
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:44:26 +0200] rev 12027
HedgeEditor: Play placement sound more often
Mon, 18 Apr 2016 22:34:39 +0200 HedgeEditor: Proper error handling when attempting to delete hedgehogs
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:34:39 +0200] rev 12026
HedgeEditor: Proper error handling when attempting to delete hedgehogs
Mon, 18 Apr 2016 22:25:56 +0200 HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:25:56 +0200] rev 12025
HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Mon, 18 Apr 2016 22:12:50 +0200 HedgeEditor: Minor string corrections
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:12:50 +0200] rev 12024
HedgeEditor: Minor string corrections
Thu, 14 Apr 2016 16:28:59 +0200 HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wuzzy <almikes@aol.com> [Thu, 14 Apr 2016 16:28:59 +0200] rev 12023
HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wed, 23 Nov 2016 13:40:06 +0100 HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:40:06 +0100] rev 12022
HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Sat, 09 Apr 2016 23:34:21 +0200 HedgeEditor: Fix nil bugs related to sprite placement mode
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:34:21 +0200] rev 12021
HedgeEditor: Fix nil bugs related to sprite placement mode
Sat, 09 Apr 2016 23:29:16 +0200 HedgeEditor: Clean up some incorrect menu texts
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:29:16 +0200] rev 12020
HedgeEditor: Clean up some incorrect menu texts
Sat, 09 Apr 2016 23:13:33 +0200 HedgeEditor: Make all hog and team names translatable and export them properly
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:13:33 +0200] rev 12019
HedgeEditor: Make all hog and team names translatable and export them properly Uses the new loc_noop from Locale
Sat, 09 Apr 2016 22:13:47 +0200 Add loc_noop to Locale Lua library
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 22:13:47 +0200] rev 12018
Add loc_noop to Locale Lua library For collecting strings without translating them (yet)
Sat, 09 Apr 2016 20:44:55 +0200 HedgeEditor: Minor team/hog name fixes
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 20:44:55 +0200] rev 12017
HedgeEditor: Minor team/hog name fixes
Sat, 09 Apr 2016 14:45:47 +0200 HedgeEditor: Resort sprite array, add sprTargetBee
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:45:47 +0200] rev 12016
HedgeEditor: Resort sprite array, add sprTargetBee
Sat, 09 Apr 2016 14:33:27 +0200 HedgeEditor: Implement frame selection for sprites
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:33:27 +0200] rev 12015
HedgeEditor: Implement frame selection for sprites
Sat, 09 Apr 2016 13:24:06 +0200 Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 13:24:06 +0200] rev 12014
Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Sat, 09 Apr 2016 11:56:52 +0200 HedgeEditor: Fix broken export of team colors
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 11:56:52 +0200] rev 12013
HedgeEditor: Fix broken export of team colors
Sat, 09 Apr 2016 11:15:14 +0200 HedgeEditor: Reliably change mission text on weapon switch
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 11:15:14 +0200] rev 12012
HedgeEditor: Reliably change mission text on weapon switch
Sat, 09 Apr 2016 10:33:08 +0200 HedgeEditor: Fix stuff being exported multiple times on multiple saves
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 10:33:08 +0200] rev 12011
HedgeEditor: Fix stuff being exported multiple times on multiple saves
Sat, 09 Apr 2016 10:14:35 +0200 Don't agressively show HedgeEditor mission panel
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 10:14:35 +0200] rev 12010
Don't agressively show HedgeEditor mission panel
Sat, 09 Apr 2016 09:41:57 +0200 HedgeEditor: Don't count sprites failed to place
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 09:41:57 +0200] rev 12009
HedgeEditor: Don't count sprites failed to place
Sat, 09 Apr 2016 09:14:09 +0200 HedgeEditor: Disable delete mode for sprite placement mode
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 09:14:09 +0200] rev 12008
HedgeEditor: Disable delete mode for sprite placement mode
Sat, 09 Apr 2016 08:59:29 +0200 HedgeEditor: Allow to modify dud mine health
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:59:29 +0200] rev 12007
HedgeEditor: Allow to modify dud mine health
Sat, 09 Apr 2016 08:52:19 +0200 HedgeEditor: Improved help disabled message, also loc()'ed
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:52:19 +0200] rev 12006
HedgeEditor: Improved help disabled message, also loc()'ed
Sat, 09 Apr 2016 08:45:46 +0200 Write better “greeting” message for HedgeEditor
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:45:46 +0200] rev 12005
Write better “greeting” message for HedgeEditor
Sat, 09 Apr 2016 08:29:22 +0200 HedgeEditor: Add loc() to some forgotten strings, minor cleanup
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:29:22 +0200] rev 12004
HedgeEditor: Add loc() to some forgotten strings, minor cleanup
Sat, 09 Apr 2016 08:19:43 +0200 HedgeEditor: Generally improve menu help texts
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:19:43 +0200] rev 12003
HedgeEditor: Generally improve menu help texts
Sat, 09 Apr 2016 08:00:53 +0200 HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 08:00:53 +0200] rev 12002
HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
Sat, 09 Apr 2016 07:40:15 +0200 HedgeEditor: Improve graphics on girder/rubber placement
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 07:40:15 +0200] rev 12001
HedgeEditor: Improve graphics on girder/rubber placement
Sat, 09 Apr 2016 07:16:01 +0200 HedgeEditor: Throw away code in comments and unused variables
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 07:16:01 +0200] rev 12000
HedgeEditor: Throw away code in comments and unused variables
Sat, 09 Apr 2016 06:42:31 +0200 HedgeEditor: Refactor legacy GetVisualGearValues code
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:42:31 +0200] rev 11999
HedgeEditor: Refactor legacy GetVisualGearValues code
Sat, 09 Apr 2016 06:38:11 +0200 HedgeEditor: Fix girder sprite being displayed a top left
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:38:11 +0200] rev 11998
HedgeEditor: Fix girder sprite being displayed a top left
Sat, 09 Apr 2016 06:09:59 +0200 HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:09:59 +0200] rev 11997
HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Sat, 09 Apr 2016 05:28:18 +0200 Add dud mine placement mode to HedgeEditor
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 05:28:18 +0200] rev 11996
Add dud mine placement mode to HedgeEditor
Sat, 09 Apr 2016 04:37:03 +0200 HedgeEditor: Tweak and reorder health/timer selection numbers
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 04:37:03 +0200] rev 11995
HedgeEditor: Tweak and reorder health/timer selection numbers
Sat, 09 Apr 2016 04:22:39 +0200 HedgeEditor: Allow to set sticky mine timer
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 04:22:39 +0200] rev 11994
HedgeEditor: Allow to set sticky mine timer
Wed, 23 Nov 2016 13:08:24 +0100 Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:08:24 +0100] rev 11993
Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Wed, 23 Nov 2016 03:02:37 +0100 Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 03:02:37 +0100] rev 11992
Split up change log sections even more, and update it for Racer
Wed, 23 Nov 2016 02:53:05 +0100 Allow to set Racer waypoint limit with script parameter “maxwaypoints”
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:53:05 +0100] rev 11991
Allow to set Racer waypoint limit with script parameter “maxwaypoints”
Wed, 23 Nov 2016 02:39:08 +0100 Fix incorrect type check of wpRad in Racer
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:39:08 +0100] rev 11990
Fix incorrect type check of wpRad in Racer
Wed, 23 Nov 2016 02:00:24 +0100 Highlight first Racer waypoint in placement phase
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:00:24 +0100] rev 11989
Highlight first Racer waypoint in placement phase
Wed, 23 Nov 2016 01:05:34 +0100 Allow to remove waypoints in Racer with precise key
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 01:05:34 +0100] rev 11988
Allow to remove waypoints in Racer with precise key
Wed, 23 Nov 2016 00:28:58 +0100 Fix Construction Mode screwing up when initialenergy > maxenergy
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 00:28:58 +0100] rev 11987
Fix Construction Mode screwing up when initialenergy > maxenergy
Wed, 23 Nov 2016 00:17:28 +0100 Use GetAmmoName in Construction Mode
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 00:17:28 +0100] rev 11986
Use GetAmmoName in Construction Mode
Tue, 22 Nov 2016 21:30:23 +0100 Disable Sudden Death in Shoppa for good
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 21:30:23 +0100] rev 11985
Disable Sudden Death in Shoppa for good
Tue, 22 Nov 2016 17:07:14 +0100 Remove colons in campaign screen for more UI consistency
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 17:07:14 +0100] rev 11984
Remove colons in campaign screen for more UI consistency
Tue, 22 Nov 2016 17:02:20 +0100 Align drop-down text of unfinished campaign missions with finished icons
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 17:02:20 +0100] rev 11983
Align drop-down text of unfinished campaign missions with finished icons
Tue, 22 Nov 2016 16:39:54 +0100 Give infinite ropes in Running for survival mission
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 16:39:54 +0100] rev 11982
Give infinite ropes in Running for survival mission
Tue, 22 Nov 2016 16:30:54 +0100 Add skip option to desert01, fruit02, moon01 in A Space Adventure
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 16:30:54 +0100] rev 11981
Add skip option to desert01, fruit02, moon01 in A Space Adventure
Tue, 22 Nov 2016 15:52:57 +0100 Fix double achievements and ranks in The First Stop mission (fixes #106)
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 15:52:57 +0100] rev 11980
Fix double achievements and ranks in The First Stop mission (fixes #106)
Sun, 20 Nov 2016 15:20:08 +0100 Prepend "User quit: " to client-side quit messages
unc0rr [Sun, 20 Nov 2016 15:20:08 +0100] rev 11979
Prepend "User quit: " to client-side quit messages Tested and commited by sheepluva
Sun, 20 Nov 2016 05:11:19 +0100 Use proper start button in training menu
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:11:19 +0100] rev 11978
Use proper start button in training menu
Sun, 20 Nov 2016 05:02:59 +0100 Update changelog about mission tabs
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:02:59 +0100] rev 11977
Update changelog about mission tabs
Sun, 20 Nov 2016 05:01:27 +0100 Update German mission description strings
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:01:27 +0100] rev 11976
Update German mission description strings
Wed, 13 Apr 2016 14:53:47 +0200 Make tab of mission list tab header blend into mission list
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:53:47 +0200] rev 11975
Make tab of mission list tab header blend into mission list
Wed, 13 Apr 2016 14:52:35 +0200 Update English mission descriptions to better fit tabbed mission menu
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:52:35 +0200] rev 11974
Update English mission descriptions to better fit tabbed mission menu
Wed, 13 Apr 2016 14:39:17 +0200 Mission recategorization into trainings, challenges and scenarios.
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:39:17 +0200] rev 11973
Mission recategorization into trainings, challenges and scenarios. This moves the missions into new folders and adds a nice tab widget in the mission menu
Sun, 20 Nov 2016 04:21:24 +0100 Fix typo in German campaign translation
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:21:24 +0100] rev 11972
Fix typo in German campaign translation
Sun, 20 Nov 2016 04:12:19 +0100 Update changelog for space campaign updates
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:12:19 +0100] rev 11971
Update changelog for space campaign updates
Sun, 20 Nov 2016 04:08:21 +0100 Complete space campaign's spacetrip mission if all main+side missions are completed
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:08:21 +0100] rev 11970
Complete space campaign's spacetrip mission if all main+side missions are completed
Sun, 20 Nov 2016 03:43:27 +0100 Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 03:43:27 +0100] rev 11969
Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Sun, 20 Nov 2016 01:50:24 +0100 Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 01:50:24 +0100] rev 11968
Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 01:31:09 +0100 Add more descriptions into desktop entry files, fix some specification mismatches
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 01:31:09 +0100] rev 11967
Add more descriptions into desktop entry files, fix some specification mismatches
Sun, 20 Nov 2016 00:43:12 +0100 Merge new Cheese map
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:43:12 +0100] rev 11966
Merge new Cheese map
Sun, 20 Nov 2016 00:40:20 +0100 Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:40:20 +0100] rev 11965
Update changelog about campaign screen check marks
Wed, 04 May 2016 09:19:44 +0200 Don't show AI-controlled teams in campaigns page
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 09:19:44 +0200] rev 11964
Don't show AI-controlled teams in campaigns page
Wed, 04 May 2016 08:44:53 +0200 Make campaign mission names translatable
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 08:44:53 +0200] rev 11963
Make campaign mission names translatable
Wed, 04 May 2016 07:41:46 +0200 Make campaign names translatable
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 07:41:46 +0200] rev 11962
Make campaign names translatable Also add German translation for both campaigns
Wed, 04 May 2016 05:23:58 +0200 Seperate campaign victories from campaign mission victories
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 05:23:58 +0200] rev 11961
Seperate campaign victories from campaign mission victories
Wed, 04 May 2016 04:44:41 +0200 Update campaign drop-down list after campaign victory
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:44:41 +0200] rev 11960
Update campaign drop-down list after campaign victory
Wed, 04 May 2016 04:32:31 +0200 Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:32:31 +0200] rev 11959
Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Wed, 04 May 2016 04:07:12 +0200 Campaign page: Add labels and move start button to footer
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:07:12 +0200] rev 11958
Campaign page: Add labels and move start button to footer
Sun, 20 Nov 2016 00:12:07 +0100 Save mission success for A Space Adventure missions
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:12:07 +0100] rev 11957
Save mission success for A Space Adventure missions
Wed, 04 May 2016 02:10:59 +0200 Add support for storing and displaying success of campaign missions
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 02:10:59 +0200] rev 11956
Add support for storing and displaying success of campaign missions
Wed, 04 May 2016 00:14:41 +0200 Update campaign victory status when changing selection
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 00:14:41 +0200] rev 11955
Update campaign victory status when changing selection
Tue, 03 May 2016 22:56:26 +0200 Store campaign victories in campaign variable "Won"
Wuzzy <almikes@aol.com> [Tue, 03 May 2016 22:56:26 +0200] rev 11954
Store campaign victories in campaign variable "Won"
Tue, 03 May 2016 22:26:39 +0200 Show check marks for campaigns with Won=true
Wuzzy <almikes@aol.com> [Tue, 03 May 2016 22:26:39 +0200] rev 11953
Show check marks for campaigns with Won=true
Sat, 19 Nov 2016 17:26:16 -0500 Updated cheese map
CopherNeue [Sat, 19 Nov 2016 17:26:16 -0500] rev 11952
Updated cheese map
Sat, 19 Nov 2016 23:04:44 +0100 Overwrite special ammo descriptions in Racer script
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 23:04:44 +0100] rev 11951
Overwrite special ammo descriptions in Racer script
Sat, 19 Nov 2016 22:17:08 +0100 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 22:17:08 +0100] rev 11950
Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 22:00:23 +0100 GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 22:00:23 +0100] rev 11949
GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Sat, 19 Nov 2016 21:39:52 +0100 Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:39:52 +0100] rev 11948
Update changelog for SetAmmoTexts-related changes
Sat, 19 Nov 2016 21:33:02 +0100 Change descriptions for special Construction Mode tools
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:33:02 +0100] rev 11947
Change descriptions for special Construction Mode tools
Tue, 10 May 2016 01:59:54 +0200 Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com> [Tue, 10 May 2016 01:59:54 +0200] rev 11946
Add SetAmmoDescriptionAppendix to Lua API, see issue #82
Tue, 10 May 2016 01:33:23 +0200 Make SetAmmoTexts update ammo menu weapon name, too
Wuzzy <almikes@aol.com> [Tue, 10 May 2016 01:33:23 +0200] rev 11945
Make SetAmmoTexts update ammo menu weapon name, too Lua API warning: SetAmmoTexts can not be called in onGameInit
Mon, 09 May 2016 22:49:31 +0200 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com> [Mon, 09 May 2016 22:49:31 +0200] rev 11944
Add Lua API function SetAmmoTexts (see issue #82)
Sat, 19 Nov 2016 21:17:48 +0100 Update Changelog: Add Racer and TechRacer updates
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:17:48 +0100] rev 11943
Update Changelog: Add Racer and TechRacer updates
Wed, 13 Apr 2016 13:55:47 +0200 TechRacer: Cleanup mess regarding teams which did not finish
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:55:47 +0200] rev 11942
TechRacer: Cleanup mess regarding teams which did not finish
Wed, 13 Apr 2016 13:17:58 +0200 Fix some incorrect TechRacer messages
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:17:58 +0200] rev 11941
Fix some incorrect TechRacer messages
Wed, 13 Apr 2016 13:17:08 +0200 TechRacer: Show racing times and ranking in stats screen
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:17:08 +0200] rev 11940
TechRacer: Show racing times and ranking in stats screen
Wed, 13 Apr 2016 13:16:01 +0200 Force TechRacer maps when image map is selected. Fixes Google Code issue #882
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:16:01 +0200] rev 11939
Force TechRacer maps when image map is selected. Fixes Google Code issue #882 If you start a TechRacer map with an image map selected, the resulting map will likely to be completely unplayable. So this commit disables this.
Wed, 13 Apr 2016 13:14:01 +0200 TechRacer: Don't mess with ammo caption while in waypoint.
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:14:01 +0200] rev 11938
TechRacer: Don't mess with ammo caption while in waypoint. Fixes Google Code issue #883.
Wed, 13 Apr 2016 13:13:07 +0200 Clean up TechRacer strings
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:13:07 +0200] rev 11937
Clean up TechRacer strings
Wed, 13 Apr 2016 14:19:42 +0200 Racer: Reduce minimum number of waypoints to 2, tweak descriptions
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:19:42 +0200] rev 11936
Racer: Reduce minimum number of waypoints to 2, tweak descriptions
Wed, 13 Apr 2016 14:14:33 +0200 Racer: Clean up “did not finish” mess
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:14:33 +0200] rev 11935
Racer: Clean up “did not finish” mess
Wed, 13 Apr 2016 14:02:53 +0200 Add new Racer script parameter: waypointradius
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:02:53 +0200] rev 11934
Add new Racer script parameter: waypointradius
Sat, 19 Nov 2016 20:22:55 +0100 Racer: Dump old commented-out code
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 20:22:55 +0100] rev 11933
Racer: Dump old commented-out code
Wed, 13 Apr 2016 14:01:28 +0200 Racer: Show “Track completed!” message
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:01:28 +0200] rev 11932
Racer: Show “Track completed!” message
Wed, 13 Apr 2016 14:00:53 +0200 Add “rounds” script parameter for Racer
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:00:53 +0200] rev 11931
Add “rounds” script parameter for Racer
Wed, 13 Apr 2016 14:00:03 +0200 Racer: Don't mess with ammo display when touching waypoint
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:00:03 +0200] rev 11930
Racer: Don't mess with ammo display when touching waypoint
Wed, 13 Apr 2016 13:59:20 +0200 Racer: Clean up strings
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:59:20 +0200] rev 11929
Racer: Clean up strings
Wed, 13 Apr 2016 13:58:44 +0200 Implement stats screen for Racer
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:58:44 +0200] rev 11928
Implement stats screen for Racer
Sun, 01 May 2016 02:40:12 +0200 Add “boring” voice to voice queue to avoid voice overlapping
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 02:40:12 +0200] rev 11927
Add “boring” voice to voice queue to avoid voice overlapping
Sun, 01 May 2016 02:36:17 +0200 Enable timer warning sounds in hog placement phase
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 02:36:17 +0200] rev 11926
Enable timer warning sounds in hog placement phase
Sat, 19 Nov 2016 15:03:16 +0100 Add changelog entries for the timer color-coding and countdown sounds
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 15:03:16 +0100] rev 11925
Add changelog entries for the timer color-coding and countdown sounds
Sun, 01 May 2016 01:18:58 +0200 When doing something, set ready time to 0 instead of 1
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 01:18:58 +0200] rev 11924
When doing something, set ready time to 0 instead of 1
Sun, 01 May 2016 01:04:45 +0200 Fix sniper rifle making timer gray all the time
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 01:04:45 +0200] rev 11923
Fix sniper rifle making timer gray all the time
Sun, 01 May 2016 00:09:14 +0200 Show timer at 999s instead of 1000s
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 00:09:14 +0200] rev 11922
Show timer at 999s instead of 1000s
Sat, 30 Apr 2016 23:46:57 +0200 Make timer gray while the time is not running or while it is paused
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 23:46:57 +0200] rev 11921
Make timer gray while the time is not running or while it is paused
Sat, 30 Apr 2016 23:30:34 +0200 Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 23:30:34 +0200] rev 11920
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Sat, 19 Nov 2016 15:00:14 +0100 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 15:00:14 +0100] rev 11919
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout Also play “coward” voice for skipping (instead of “boring”)
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