Mercurial
Mercurial
>
sheepy-clone
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-10000
-3000
-1000
-300
-100
-30
-10
-4
+4
+10
+30
+100
+300
+1000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Sun, 27 May 2018 13:10:32 -0400
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
changeset
nemo [Sun, 27 May 2018 13:10:32 -0400] rev 13410
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
Sat, 26 May 2018 10:54:17 -0400
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
changeset
nemo [Sat, 26 May 2018 10:54:17 -0400] rev 13409
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
changeset
nemo [Thu, 24 May 2018 13:04:56 -0400] rev 13408
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400
zero damage on air mine too
changeset
nemo [Thu, 24 May 2018 09:51:11 -0400] rev 13407
zero damage on air mine too
(0)
-10000
-3000
-1000
-300
-100
-30
-10
-4
+4
+10
+30
+100
+300
+1000
tip