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Sun, 21 Mar 2010 19:02:03 +0000
In pascal unit is a namespace
changeset
unc0rr [Sun, 21 Mar 2010 19:02:03 +0000] rev 3038
In pascal unit is a namespace
Sun, 21 Mar 2010 18:42:34 +0000
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
changeset
nemo [Sun, 21 Mar 2010 18:42:34 +0000] rev 3037
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
Sun, 21 Mar 2010 16:51:33 +0000
Make barrels a little more likely to blow up. 25% more damage in fall
changeset
nemo [Sun, 21 Mar 2010 16:51:33 +0000] rev 3036
Make barrels a little more likely to blow up. 25% more damage in fall
Sun, 21 Mar 2010 16:45:46 +0000
- Updated snail, added mushrooms to nature theme
changeset
palewolf [Sun, 21 Mar 2010 16:45:46 +0000] rev 3035
- Updated snail, added mushrooms to nature theme - Fix explosion border color on desert theme
Sun, 21 Mar 2010 16:42:41 +0000
fix a rotation glitch
changeset
koda [Sun, 21 Mar 2010 16:42:41 +0000] rev 3034
fix a rotation glitch set to binary interface and project files
Sun, 21 Mar 2010 16:04:57 +0000
FillAmmoStore is reused - check for before start of play.
changeset
nemo [Sun, 21 Mar 2010 16:04:57 +0000] rev 3033
FillAmmoStore is reused - check for before start of play.
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