Tue, 05 Feb 2008 17:53:38 +0000 |
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- New command 'set weapon'
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Sun, 27 Jan 2008 16:49:11 +0000 |
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Now game looks almost like it did before switching to OpenGL
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Sun, 27 Jan 2008 15:02:12 +0000 |
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More sprites are visible
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Sun, 30 Dec 2007 16:40:12 +0000 |
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Finally, get rid of large stupid StoreSurface
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Sun, 30 Dec 2007 16:19:41 +0000 |
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The rest of stuff converted to sprites
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Fri, 21 Sep 2007 18:55:44 +0000 |
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Add CurrentHedgehog variable which simplifies code
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Thu, 20 Sep 2007 20:00:10 +0000 |
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Special game mode allowing the only clan on map for training mode
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Sat, 18 Aug 2007 20:53:49 +0000 |
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Fix some warnings
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Fri, 13 Jul 2007 20:00:42 +0000 |
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- TeamHealthSorter refactored to know about clans
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Sun, 08 Jul 2007 17:16:46 +0000 |
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- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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Tue, 03 Jul 2007 20:11:48 +0000 |
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Fix hedgehogs switching
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Tue, 03 Jul 2007 17:06:18 +0000 |
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Fix warnings
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Tue, 03 Jul 2007 17:03:41 +0000 |
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Clan-based hedgehogs switching
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Tue, 03 Jul 2007 16:09:04 +0000 |
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- Introduce clans (teams with same color)
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Tue, 03 Jul 2007 14:47:33 +0000 |
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Fix regression introduced by previous commit
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Mon, 02 Jul 2007 21:33:21 +0000 |
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Convert teams list to array
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Mon, 11 Jun 2007 15:52:32 +0000 |
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- Many fixes related to hh switcher
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Sun, 03 Jun 2007 17:21:57 +0000 |
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- Fix some bugs
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Sat, 17 Mar 2007 18:17:19 +0000 |
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- Get rid of operator := to have GPC support
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Wed, 24 Jan 2007 22:05:05 +0000 |
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- Better land generator
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Mon, 08 Jan 2007 20:51:22 +0000 |
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Use new parameters, small protocol change
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Thu, 04 Jan 2007 18:54:24 +0000 |
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More statistics
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Thu, 04 Jan 2007 16:27:45 +0000 |
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- Better blowtorch
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Sun, 17 Dec 2006 20:50:49 +0000 |
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Attack angle constraints
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Sun, 10 Dec 2006 15:55:53 +0000 |
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- Implement ammo cases
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Sun, 10 Dec 2006 12:09:32 +0000 |
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Current hedgehog is on top of others in Z-order
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Tue, 05 Dec 2006 17:27:27 +0000 |
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Ammo schemes and ammo stores support in engine
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Thu, 30 Nov 2006 16:44:42 +0000 |
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Fix problems when deleting ammo
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Sun, 19 Nov 2006 16:10:37 +0000 |
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Fix selecting 2nd ammo in slot %-\
hedgewars-0.8.0
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Sat, 18 Nov 2006 14:47:50 +0000 |
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- Fix infinite loop when selecting weapon with ammo menu
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Mon, 16 Oct 2006 17:10:30 +0000 |
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- New crosshair
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Thu, 05 Oct 2006 20:07:04 +0000 |
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Color fixes
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Thu, 05 Oct 2006 19:40:11 +0000 |
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Cardinal -> Longword
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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Tue, 26 Sep 2006 11:53:12 +0000 |
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"Trusted" binds
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Sun, 24 Sep 2006 21:32:18 +0000 |
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Many small fixes
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Sun, 24 Sep 2006 18:29:14 +0000 |
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Ammo menu now works!
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Fri, 15 Sep 2006 13:47:01 +0000 |
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- Fix AI not to damage self hedgehogs
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Thu, 10 Aug 2006 21:52:14 +0000 |
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- Fixed integer->longint
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Sat, 05 Aug 2006 20:57:36 +0000 |
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- Fixed compilation
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Sun, 30 Jul 2006 18:59:35 +0000 |
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- Fix win message to appear only after all hedgehogs death
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Thu, 27 Jul 2006 15:24:14 +0000 |
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- Fix various bugs
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Mon, 24 Jul 2006 14:03:51 +0000 |
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- First hedgehog in team has first turn in team
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Fri, 21 Jul 2006 20:37:44 +0000 |
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More translations
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Thu, 29 Jun 2006 18:27:53 +0000 |
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Basic save support in engine
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Wed, 14 Jun 2006 15:50:22 +0000 |
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- Start AI rewrite
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Wed, 01 Feb 2006 20:42:53 +0000 |
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- Fixed compiling .)
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Sun, 15 Jan 2006 14:14:12 +0000 |
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- Teams health bars sorting
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Thu, 12 Jan 2006 16:33:26 +0000 |
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Show team health bars, without sorting yet
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Wed, 28 Dec 2005 22:18:11 +0000 |
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With this patch the game doesn't crash when gaming by net
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