2010-03-30 |
sheepluva |
fix fpc 2.2.4 type related warning with unclear origin
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2010-03-30 |
smxx |
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2010-03-30 |
nemo |
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
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2010-03-29 |
palewolf |
- Add HH dX/dY to Birdy disappearing animation
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2010-03-28 |
palewolf |
AfterAttack was issued twice
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2010-03-28 |
palewolf |
Return control as soon as Birdy begins to disappear
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2010-03-28 |
palewolf |
Birdy appears from off-screen
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2010-03-28 |
mbait |
Feather: wrong constant fix
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2010-03-28 |
mbait |
Birdy's falling feathers
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2010-03-28 |
sheepluva |
* tweaked some random stuff in GSHandlers.inc
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2010-03-28 |
smxx |
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2010-03-28 |
sheepluva |
* removed old hellishimpact.ogg
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2010-03-27 |
smxx |
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2010-03-27 |
smxx |
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2010-03-27 |
nemo |
New impact sounds for HHG
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2010-03-27 |
smxx |
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2010-03-27 |
smxx |
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2010-03-27 |
palewolf |
- Bee sprites for target and HH hand
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2010-03-27 |
mbait |
Wind does not affect of eggs
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2010-03-27 |
mbait |
Added poisoned eggs
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2010-03-27 |
nemo |
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
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2010-03-27 |
sheepluva |
making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D
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2010-03-27 |
sheepluva |
doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
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2010-03-26 |
smxx |
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2010-03-26 |
smxx |
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2010-03-26 |
smxx |
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2010-03-26 |
nemo |
I don't know why I'm bothering. Sheepluva has a whole new approach in the works.
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2010-03-26 |
nemo |
Add more dY checks to allow greater 45 deg bouncing, simplify check for stopped gear in interests of perf.
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2010-03-25 |
mbait |
Birdy egg added
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2010-03-21 |
nemo |
Make barrels a little more likely to blow up. 25% more damage in fall
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2010-03-21 |
palewolf |
Insert commit message here
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2010-03-18 |
nemo |
use cWaterLine for steam, splashes and droplets
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2010-03-18 |
smxx |
Frontend:
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2010-03-16 |
smxx |
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2010-03-16 |
nemo |
More semi-arbitrary tweaking.
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2010-03-16 |
nemo |
Still fiddling with bouncing, hoping to make it work
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2010-03-15 |
nemo |
Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
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2010-03-14 |
smxx |
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2010-03-14 |
nemo |
Palewolf adds bubbles and splashes when firing bullets into the water
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2010-03-14 |
nemo |
Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
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2010-03-14 |
smxx |
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2010-03-13 |
nemo |
Palewolf adds droplets to his splashes
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2010-03-11 |
smxx |
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2010-03-07 |
nemo |
Updated pl from szczur/nerihsa. Reduce dX requirement for high dY to allow batting tighter angles, try grenade impact sound for barrels
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2010-03-06 |
nemo |
This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
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2010-03-06 |
nemo |
Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-06 |
nemo |
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
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2010-03-05 |
nemo |
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
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2010-03-05 |
nemo |
... or I would have been if svn hadn't locked up and made me try my luck at one more...
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2010-03-05 |
nemo |
ok. I think I'm finally done burning revisions
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2010-03-05 |
nemo |
More tweaking, make blowtorch interact badly w/ explosives
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2010-03-05 |
nemo |
Only trigger on dX to allow dropping straight down
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2010-03-05 |
nemo |
tweak
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2010-03-05 |
nemo |
Try not to hang the simulation :)
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2010-03-05 |
nemo |
Experiment with barrels. Add rolling.
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2010-03-04 |
nemo |
Activate hedgehogs if explosives are falling. They could be sitting on top.
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2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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2010-03-02 |
smxx |
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2010-02-28 |
nemo |
Switch to smoke
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