Thu, 30 Dec 2010 16:21:14 +0100 some more themes updated, note comments on brick
Henek [Thu, 30 Dec 2010 16:21:14 +0100] rev 4785
some more themes updated, note comments on brick
Thu, 30 Dec 2010 09:58:05 -0500 avoid uninitialised pointer. thanks to dead.mazayus
nemo [Thu, 30 Dec 2010 09:58:05 -0500] rev 4784
avoid uninitialised pointer. thanks to dead.mazayus
Wed, 29 Dec 2010 22:44:45 -0500 nil check
nemo [Wed, 29 Dec 2010 22:44:45 -0500] rev 4783
nil check
Thu, 30 Dec 2010 01:44:55 +0100 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek [Thu, 30 Dec 2010 01:44:55 +0100] rev 4782
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Tue, 20 Sep 2011 00:00:22 +0400 Close branch 0.9.15
unc0rr [Tue, 20 Sep 2011 00:00:22 +0400] rev 4781
Close branch
Wed, 29 Dec 2010 16:21:30 -0500 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo [Wed, 29 Dec 2010 16:21:30 -0500] rev 4780
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
Wed, 29 Jun 2011 21:52:07 +0200 merge 0.9.15
koda [Wed, 29 Jun 2011 21:52:07 +0200] rev 4779
merge
Wed, 29 Dec 2010 17:27:33 +0100 have napalm strike bombs explode right over the target
sheepluva [Wed, 29 Dec 2010 17:27:33 +0100] rev 4778
have napalm strike bombs explode right over the target
Sat, 26 Feb 2011 17:07:30 +0100 info.plist 2011 0.9.15
koda [Sat, 26 Feb 2011 17:07:30 +0100] rev 4777
info.plist 2011
Wed, 29 Dec 2010 15:57:13 +0100 set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
sheepluva [Wed, 29 Dec 2010 15:57:13 +0100] rev 4776
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
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