hedgewars/uTypes.pas
Sun, 05 Aug 2012 15:00:59 -0400 nemo Add bot level to CPU flag
Thu, 26 Jul 2012 21:56:47 +0400 Stepan777 merge
Fri, 20 Jul 2012 15:39:13 +0100 koda ooops (and indentation)
Fri, 20 Jul 2012 12:25:53 +0100 koda press 8 to mute audio while ingame
Sat, 14 Jul 2012 23:19:09 -0400 nemo Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
Tue, 10 Jul 2012 11:09:38 +0200 Wolfgang Steffens Merge
Fri, 06 Jul 2012 12:50:18 +0400 Stepan777 merge
Tue, 03 Jul 2012 22:44:50 +0400 unc0rr - Don't call Length() on variable size arrays
Tue, 10 Jul 2012 11:08:35 +0200 Wolfgang Steffens Added auto cropping to atlasing
Mon, 25 Jun 2012 15:46:08 +0200 Wolfgang Steffens using atlas for rendering now
Mon, 25 Jun 2012 11:47:40 +0200 Wolfgang Steffens retaining SDL surfaces in order to allow recreating atlases from scratch without
Mon, 25 Jun 2012 10:44:27 +0200 Wolfgang Steffens Merge
Sun, 24 Jun 2012 20:31:26 +0400 Stepan777 merge
Sat, 23 Jun 2012 22:39:00 -0400 nemo Second part of the change. Make collision check use the new mask bit.
Thu, 07 Jun 2012 17:42:32 +0400 Stepan777 merge
Thu, 07 Jun 2012 01:10:57 +0200 Xeli first attempt at implementing support for keys with modifiers
Mon, 04 Jun 2012 21:32:30 +0400 Stepan777 here it is
Fri, 25 May 2012 09:00:54 +0200 Wolfgang Steffens initial GLSL1.2 test version
Tue, 22 May 2012 09:25:03 +0200 Wolfgang Steffens Replaced matrix related FFP code with explicit matrix calculations.
Mon, 14 May 2012 19:26:50 +0200 Wolfgang Steffens Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
Thu, 10 May 2012 00:58:05 +0400 unc0rr (PointerTo (SimpleType _)) could be a pointer to a non-struct type
Thu, 03 May 2012 16:04:38 +0100 koda HAPPY 7000th COMMIT HEDGEWARS
Thu, 03 May 2012 00:20:58 -0400 nemo Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
Wed, 02 May 2012 19:16:12 -0400 nemo Initial stub for freezer
Sun, 29 Apr 2012 16:09:42 +0200 Xeli target using the utility button, this fixes bee
Sat, 14 Apr 2012 23:36:57 +0400 unc0rr More string types
Sat, 14 Apr 2012 23:19:45 +0400 unc0rr Get rid of TGearsType to simplify pas2c
Fri, 23 Mar 2012 14:14:43 +0100 Xeli first part of the utilitywidget (grenade timer/swap hogs) code
Sat, 18 Feb 2012 16:56:04 +0100 Xeli moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Fri, 17 Feb 2012 21:34:33 +0100 Xeli the onScreenwidgets are multitouch now, frequently (alternating) tapping left and right still causes it to bug though, but you have to try hard to duplicate it, works ok for now
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