Sat, 26 Oct 2019 23:48:57 +0200 |
Wuzzy |
Add support for proper rendering of gtPoisonCloud with Timer > 5000
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Fri, 11 Oct 2019 18:41:56 +0200 |
Wuzzy |
Add flame-less dynamite sprite for drowning dynamite
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Mon, 30 Sep 2019 10:39:58 +0200 |
Wuzzy |
Render finger only once in wrap
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Thu, 15 Aug 2019 22:03:43 +0200 |
Wuzzy |
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
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Thu, 15 Aug 2019 21:15:32 +0200 |
Wuzzy |
Clean up Switch files
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Thu, 15 Aug 2019 21:01:23 +0300 |
alfadur |
update switch sprite
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Thu, 15 Aug 2019 18:49:45 +0200 |
Wuzzy |
Improve Switch outline, add vector files
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Mon, 12 Aug 2019 14:56:27 +0300 |
alfadur |
add background to switch animation
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Thu, 11 Jul 2019 22:31:29 +0200 |
Wuzzy |
Give snorkel to air plane pilot in weSea
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Sat, 29 Jun 2019 22:03:44 +0200 |
Wuzzy |
Air mine contour: Lower opacity when not seeking
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Sat, 29 Jun 2019 21:19:02 +0200 |
Wuzzy |
More logical lamp rules for air mine
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Sat, 29 Jun 2019 21:00:27 +0200 |
Wuzzy |
Make air mine contour red when chasing
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Sat, 29 Jun 2019 20:41:14 +0200 |
Wuzzy |
Render contour of air mines when in highly opaque water
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Thu, 20 Jun 2019 16:05:03 +0300 |
alfadur |
fix hammer and rcplane sprite offsets
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Wed, 19 Jun 2019 22:36:11 -0400 |
nemo |
consistent indentation with rest of unit. was just to help me read this block
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